F95phex
Newbie
- Jun 17, 2018
- 92
- 80
To be fair, there's lots of other things besides that image that would get you banned.I really wanna post this image in the discord and see what happens but ill probably get banned
4 to 2 instanced and it has already extreme performance issues according to that Video not yet that impressive.You must be registered to see the links
don't, they'll just say you edited the screenshotI really wanna post this image in the discord and see what happens but ill probably get banned
View attachment 1561550
Cool, how does this work so it doesn't ban you permanently?Merry Christmas!
Here's the first public release of Mindflayer, my reimplementation of the online systems of Operation Lovecraft!
Mindflayer 1.0.0 (for game 0.4.2) Mega: Mega
Usage: Extract into the Paralogue/Binaries/Win64 folder of a cracked (or legit owned) game, run Mindflayer, and on the first run click OK and Yes.
Known issues:
- Going back to the changing room is not yet implemented and can be buggy
- Exiting a scene sometimes hides a part of the character's model (it comes back when starting another scene)
- Gacha elements such as the store, missions, news, mail, etc are intentionally not implemented
- Sanity and character stamina drain are currently not implemented, not sure if it's wanted
Note that this is for game version 0.4.2, which hasn't been released & cracked just yet. If you don't own the game, you will need to wait for a 0.4.2 crack. It doesn't quite work right with 0.4.0.
In the near future, I will continue cleaning up the code so I can open-source the project on GitLab, and when the next game version comes out (supposedly soon) I'll be ready to fix anything that breaks.
You're not using Project Helius servers, Mindflayer emulates all the requests the game makes locally. You can be offline and still play the game as if it was online.Cool, how does this work so it doesn't ban you permanently?
Good job, i think anyone that wants offline mode will appreciate it greatly.Merry Christmas!
Here's the first public release of Mindflayer, my reimplementation of the online systems of Operation Lovecraft!
Mindflayer 1.0.0 (for game 0.4.2) Mega: Mega
Usage: Extract into the Paralogue/Binaries/Win64 folder of a cracked (or legit owned) game, run Mindflayer, and on the first run click OK and Yes.
Known issues:
- Going back to the changing room is not yet implemented and can be buggy
- Exiting a scene sometimes hides a part of the character's model (it comes back when starting another scene)
- Gacha elements such as the store, missions, news, mail, etc are intentionally not implemented
- Sanity and character stamina drain are currently not implemented, not sure if it's wanted
Note that this is for game version 0.4.2, which hasn't been released & cracked just yet. If you don't own the game, you will need to wait for a 0.4.2 crack. It doesn't quite work right with 0.4.0.
In the near future, I will continue cleaning up the code so I can open-source the project on GitLab, and when the next game version comes out (supposedly soon) I'll be ready to fix anything that breaks.
I think It must work like Singleplayer Tarkov, which does exactly the same thing if you want to play offline. If you have an official release you should do a copy of your game file and copy the server emulator inside and then it shouldn't be detected.Good job, i think anyone that wants offline mode will appreciate it greatly.
Now the question how does it work when run on official release? Is it possible for them to detect it and ban it via EAC? If one were to run the game normally is removal of the files required?
The game is supposed to get update today - my guess is once update is out it wont work?
In theory ProjectH could release a client update that specifically looks for Mindflayer, but I personally don't think it's super likely. I haven't heard of any games scanning specifically for server emulators, and if they were to ban you somehow, what would they ban you from besides the official servers that you don't want to use anyway? I haven't heard of a developer revoking access to a Steam game for a specific account, although it might be possible in theory, in which case you'd have to use the crack. I tested Mindflayer with a Steam account that owns the game, and haven't faced any repercussions so far.Now the question how does it work when run on official release? Is it possible for them to detect it and ban it via EAC? If one were to run the game normally is removal of the files required?
It's hard to be sure ahead of time, but it's possible that if they don't change anything network-related, there might not be a need for changes to Mindflayer. But even if I do need to update Mindflayer, I don't anticipate it taking very long.The game is supposed to get update today - my guess is once update is out it wont work?
I don't know myself about details but EAC should have capacity to look for running processes, right? It is not cracked version so EAC needs to be running? They could push update that has EAC report on next opportunity if it detects Mindflayer.In theory ProjectH could release a client update that specifically looks for Mindflayer, but I personally don't think it's super likely. I haven't heard of any games scanning specifically for server emulators, and if they were to ban you somehow, what would they ban you from besides the official servers that you don't want to use anyway? I haven't heard of a developer revoking access to a Steam game for a specific account, although it might be possible in theory, in which case you'd have to use the crack. I tested Mindflayer with a Steam account that owns the game, and haven't faced any repercussions so far.
EAC is specifically not DRM according to Epic, and is not seriously useful outside of securing connections to their game servers. Mindflayer also generally avoids EAC by using the techniques I have posted about in my previous investigations.
To run the game normally, launch the game like normal, instead of running Mindflayer. Mindflayer has no effect when it is not launching the game itself.
It's hard to be sure ahead of time, but it's possible that if they don't change anything network-related, there might not be a need for changes to Mindflayer. But even if I do need to update Mindflayer, I don't anticipate it taking very long.