- Oct 28, 2017
- 300
- 163
Fair enough, but I am not "looking for" what you said. I accept the fact that the game is not well-optimized and doesnt meet my standards, and thats it.Then if you're searching for a porn game that gives you 60 stable fps.. I'm sorry, but you're in the wrong thread (not that the other threads are better. Only VN's don't care about fps, and RPGMaker games (some of them) lag so much).
This game will never be what you want it to be. Not even AAA developers can make a good usage of UE4, let alone an "indie" developers like these.
You are wrong however, AAA developers do make good use of UE4, and an example of that would be Paragon, Fortnite, and others.
Those games are able to show much more complexity and many characters running around a map, without dropping below 60 FPS on machines inferior to mine.
Actually, you only "miss frames" as you say if you have enabled V-sync, which will not allow the graphics card to draw and send more frames that it should.About refresrates you are wrong. If your display is 60 Hz (like mine) it means that display draws a screen 60 times in second and if your CPU and GPU drawes over 60 FPS THEN you miss frames. But you are right about one thing, the game requies powerful CPU. I tested my CPU use during the game and it never went over 18%.
And without V-sync, technically the frame/image is sent and the monitor tries to display it, but since it cant display more than 60 per second, you end up with half a frame being on screen and the previous one still lingering there, which results in the well known ugly screen tearing.
Even then, you dont miss frames, since 60 frames per second is all you need, in order to match the 60HZ refresh rate of your monitor, and anything higher than that still wont result in more fluid motion or faster video/image reproduction, since your monitor will always be limited to 60HZ (by default).
I mentioned that you miss frames earlier (when I mentioned lower than 60 FPS), since the frames being sent by the GPU dont match the refresh rate of your monitor. This results in you seeing the same frame multiple times, without it changing.
Basically, the monitor will keep refreshing the image at the exact same rate, but if the card cant keep up, you literally miss frames since the monitor displays the same still image multiple times because the GPU didnt sent a new one (a different one). So you miss the new frames needed in order to hit the 60HZ/FPS mark.
- Is that clear now? I cant make it any simpler, I'm afraid.
About the CPU, what on earth are you talking about? The game doesnt require a particularly powerful CPU, and I didnt say that it does.
I said that about the GPU, and it is true. I would say at least a GTX 1070 is required in order to hit 60 FPS or higher.
You even contradicted your own statement by mentioning that your CPU usage never exceeds 18%, LOL.
Are you like trolling or....honest mistakes?