This was alright for the first 2 weeks ... I'll admit I'm not super into all the alien stuff, but the incesty corruption stuff was hot enough ... because it's kinda set up so you have to do x then y then z it was a bit annoying when I was trying to find the next step sometimes - like why searching the cellar later on you magically find a letter when I couldn't before and so on ... but I was enjoying it.
Then after day 14 (or whenever you get the wombslime thing) it all falls apart.
You get a time of day thing added, so there's even more variables to consider when chasing a next step ... and either you can't interact with anyone or I failed to find what to do (and if there's no family stuff from that point on as it's not completed that's fine, but you need to give the player a heads up)... it completely kills the tension that's been building.
I mean I built the nest as much as I could because that was the objective, made the surveillance thing, I couldn't put one in the parents room (where I thought I might be able to because she was real keen to see her mum masturbating after hearing her), but put one in the bathroom...
Buuut, before I was actually interacting with the family ... I wondered why there was a 'skip day' button added, and it's because there's nothing to actually do with each day as far as I can tell unless you want to go feed the dog a couple times ...
So yeah, with that whole nest stuff there needs to be added actual interactions with the family (and I presume there will be, but my point here is that they can't stop until the nest is built, the interactions with them need to keep going every day)... and I'm real worried about that time of day system as it's a pain enough hunting around for a step without having to try each room at 3 possible timestates.