You need to complete Michelle storyline. then Nanny dildo's event. After then you can go to the main hall at 21pmI'm in the main hall at 21 but don't happen anything… what is missing to go ahead in the share route?
Ok thanks, this there is not written in the threadsYou need to complete Michelle storyline. then Nanny dildo's event. After then you can go to the main hall at 21pm
Well, that's kinda depressing for me, because it's not a bug, but a design flaw in the hint system (design flaws are usually harder to fix).I can't figure out how to progress foxyPhoto10, the hint says it's just talking to her at any point but I've tried different times and different places with no luck. Anyone know what's up?
I've done all the threads above Photo and can still progress the Wakeup thread.
EDIT: I was progressing other stuff and it seems to have proceeded on its own, maybe due to the babysitter photo thread?
Good job with the remake overall though, I never played the original due to it's QSP nature but I've enjoyed this immensely! Is there a way to view past events without resetting threads by the way?Well, that's kinda depressing for me, because it's not a bug, but a design flaw in the hint system (design flaws are usually harder to fix).
I looked into this, and to trigger foxyPhoto10 you have to talk to the nanny, instead of to Foxy, even though it's part of one of Foxy's threads. Now I'll try to figure out how to modify the hint system to figure out which person you're supposed to talk to, so others don't get caught by this. I should have a fix in tonight's bug patch.
First of all, do you have any idea how many hours it took me to ensure that two events in the same thread wouldn't trigger in the same day? I messed up several times in my original program for parsing the event requirements from the QSP scripts. And then I spent several nights trying to figure out if I wanted numDay >= evt_numDay + delta or numDay > evt_numDay + delta, or numDay - delta > evt_numDay, and what exactly delta = 0 meant, and what did evt_numDay represent. It was a total mind freeze.This is one of the few renpy games that does not suffer from horrible code. Especially the green event notifiers are amazing!
NightTrain would you be willing to document your event system and provide a kind of framework? I really hope that this could improve future games.
The only change I made was:
in events.rpy
toCode:return (numDay >= evt_numDay + delta);
and add a time back button.Code:return (numDay >= evt_numDay + delta - 1);
so I don't have to wait a day for the next event in the chain.
Just click on the box representing the event in the thread board (the thread board is also the gallery).Good job with the remake overall though, I never played the original due to it's QSP nature but I've enjoyed this immensely! Is there a way to view past events without resetting threads by the way?
This is a particularly big problem with Foxy's threads, as way too many of her events occur at the same time (20:00) in the same location (her bedroom). There's not much I can do about this - I just followed the same precedence from the original game (as best I could, because it was a real bitch trying to figure out which event would trigger from reading the QSP scripts). If you want to give precedence to one thread over another you'll have to temporarily abort the thread you don't want to experience. I know this is a pain, but it's probably less intrusive than having the game ask you which event you want to see when you enter a room if there are multiple possibilities.I've run into a bunch of things like that, honestly. Also, events that won't trigger when the conditions are met because other events have taken some sort of precedence, despite not being listed as prereqs.
I'll look into this, but which nanny story reset are you referring to. Is this along the blackmail thread?Also, the nanny story reset thing also reset my gym membership. Not a huge deal with cheats enabled, but if someone is trying to play a non-cheat run, it could be a hit.
I elected to not highlight events that don't lead to story progression, since there are too many of them and they're quite distracting, especially early in the game. That is, you're way better off visiting Foxy in her bedroom at 2000 than peeking on the nanny at that time, since the Foxy events lead to a massive amount of additional content (with Tamara and Laura), whereas peeking on the nanny doesn't advance anything. The beach videos, spying on the webcams later in the game, or wandering around the Adams' house, also don't lead anywhere, but would always be green if I didn't disable the highlighting.Another thing w/ the nanny: the nannyPeek series doesn't trigger the event guide colored choices, so I've just been kinda stumbling into them.
I'm not surprised by this. I had some real challenges trying to highlight all the links needed to get the player from his current location to the location of the event. I should be able to fix this tonight.Another, small thing: Was in the mall on Friday at 1400, went to buy something, noticed the green "go back to the mall" text. Went back, green text wasn't on Exit, but when I went to the map, it showed up again on Home.
You can only speak with Johnny once a day, and you'll get the 'Johnny is busy' message the second time you talk with him. However, after a quick look at the code, it looks like there may be a flaw in the logic. Try avoiding the entire Adams family for the whole day before meeting Johnny at the club, and let me know if that makes a difference.A question when i go to speak to him in the strip club i get the response "Johnny is busy right now.I shouldn't disturb him"
Any help?
I think you'll have to post your save so I can look at what's going on.Can anyone help me, how to activate "grey" events? In description written to be available must be completed another events. I've completed all available, but everything is still "grey". Two times I went with Laura (wife) to Adams family. I choose "spend time with girls" and after that still nothing also.
I have already solved my issue.I think you'll have to post your save so I can look at what's going on.
In a world without renpy or twine there would be fewer games just because the task would be that much more daunting. From the code that I have seen most game devs aren't programmers. So quite often the code is just a mess that often actually hinders the game and makes adding content that much more harder which intern leads to fewer finished games. In my opinion any tool you can give to someone who does not yet have the ability or knowledge to do better is good. Just my 2 cents.but I am personally a big hater of frameworks. Yes, they make everybody's lives easier (and in some ways better), but they also spread a depressingly bland uniformness across the world. I don't want to play a game written by somebody else that uses my framework - I want to play a game written by somebody else with a way better framework, whatever that turns out to be!
.... Yes...? I think. The one where the split is "her boyfriend tries to trick her into making a porn video" and "he pressures her, so they break up and she poses for you and Veronica instead"I'll look into this, but which nanny story reset are you referring to. Is this along the blackmail thread?
The trigger is a little tricky for lauraShare1. It isn't available until three days after you've finished the michelleSex thread (you don't actually need to do the nanny dildo event). I was just too tired and lazy to try to figure out how to program the cheat system to state that you had to wait three days after finishing the other thread. There are several other cases like that, so I'll try to give this some more thought on how to explain more of the subtleties of the the triggers.Ok thanks, this there is not written in the threads
Touché.In a world without renpy or twine there would be fewer games just because the task would be that much more daunting. From the code that I have seen most game devs aren't programmers. So quite often the code is just a mess that often actually hinders the game and makes adding content that much more harder which intern leads to fewer finished games. In my opinion any tool you can give to someone who does not yet have the ability or knowledge to do better is good. Just my 2 cents.
OK, that's not where I was thinking, but I've had a look at this case as well and have so far been unable reproduce the problem..... Yes...? I think. The one where the split is "her boyfriend tries to trick her into making a porn video" and "he pressures her, so they break up and she poses for you and Veronica instead"