Dracis3D

Member
Game Developer
Nov 16, 2017
278
426
I think that variables (skills, trait stats, etc.) all by themselves do not cause delays or a lack of focus. Crush can get delayed for his own reasons
You are correct, but just search for SURPS in this thread and see what you find. 'SURPS' was the origional RPG mechanic of this game and had its own design document (table top RPG style).

I think it comes down to individual thought process, some find will find it easy to write a scene and consider XYZ skills/variables for scene applicability, others will just want to write a scene and revisit later.
 

Chickbitter

Newbie
Nov 28, 2018
48
26
Hi !

I try to follow the progress of the game, I like it. I have a question that has probably been asked but I have not seen. the scene in the oceana which is filmed after the competition is gone?

sorry if the question is stupid
 
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BleepRose

Newbie
Aug 12, 2017
35
65
Hi !

I try to follow the progress of the game, I like it. I have a question that has probably been asked but I have not seen. the scene in the oceana which is filmed after the competition is gone?

sorry if the question is stupid
That's from the old version which is still available. None of those old scenes are in the current version.
 

TheDeviant

Member
Aug 7, 2017
150
359


Hey guys! I had a good, solid week building up the storyboard for episode 1.16, “Girls Night Out”.
I already have an outline of the “beats” I want this episode to contain. As explained in a previous report, storyboarding is where the outline gets converted to an actual structure.
I added 94 slides to the 1.16 storyboard this week, including two new mini-scenes that weren’t in the outline but I’m excited about.
(For comparison, the storyboard I created for 1.15 was 178 slides long. Interested parties can check out that storyboard here:
For privacy sign out of Google before clicking this link, otherwise people may see your Google username if they browse it at the same time. )

Linearity

I had an interesting talk this week with Breadloaf about the game. One of the problems we discussed is how linear the experience is so far.
To an extent, this part of the story was always going to be linear. The heroine must infiltrate the club and she must work undercover, meet certain NPCs, etc. (I always compare this part of the story to the first part of Mass Effect, before Shepard becomes a SPECTRE agent and takes command of the Normandy.)
At a certain point in the story, my vision is that the game world will open up more to our heroine. She’ll have a range of quests to choose from, and she’ll have more control over how they play out.
However: I do want to go back over this section and add in some different choices, side quests and skill checks (so replays aren’t so predictable).
I have ideas for what I want to do – but you guys are playing it, and I’d love to have your input on this. What are some things you’d like to change or add to the storyline so far? Message me on Patreon or on Discord with your thots.

Okay…that’s all for this week’s report. I’m aiming to finish the storyboard next week: I’ll report back here with my progress.
Have a great weekend, everybody! I am going to take the weekend off to recharge my poor ancient brain. But I’ll be floating around on Discord if anybody wants to talk to me! Female Agent is my favourite subject, so if you have ideas, questions or suggestions, don’t hesitate to slide in my DMs.
 

ayayaomegaclap

New Member
Jan 26, 2020
14
42
Weird. Was supporting this a while ago when it was looking fun and promising. Tried out the new one with Bangkok, but it kinda just... sucks? I'm not liking it at all, it's just a linear path with you getting screwed by every guy you meet and bartending is paragraph upon paragraph of dry sexual harassment. Most paths lead to the same route, except with a few lines of texts being different.
Whatever happened to all the fun stuff you went through, like that wet t-shirt contest, hooking up with a random guy from the bar etc?
 

Arkady

Member
May 15, 2018
228
424
Whatever happened to all the fun stuff you went through, like that wet t-shirt contest, hooking up with a random guy from the bar etc?
That got temporarily (?) removed so Crush could finally get on with the game in Bangkok. Except he doesn't, he gets on with the prologue, Bangkok edition. I would suspect that's because 4+ years in, Crush still only has a vision for a sandboxy game, instead of finally having worked out an actual plan (like how to actually introduce NPCs from the lifepath/prologue).

Of course, even if he actually had a plan, it would be doomed to fail, given his obvious inability/unwillingness to deliver a bit of quantity content to a deadline. Can't make a sandbox actually feel like a sandbox without that.
 
Apr 3, 2019
323
1,034
That got temporarily (?) removed so Crush could finally get on with the game in Bangkok.
I still can't believe he managed to convince people with that. There is nothing preventing him (back when the available version had the prologue) to simply do a "Timeskip: you're now in Bangkok" as a link, both at the beginning of the game and at the very end of the content

"But...skills and background won't be taken into account if he did that!" Yeah well, they're not taken into account now and the narrative is equally disjointed so what's the difference? Oh right, it just gives him an excuse to waste time into "reintegrating the lifepath"
 

babado

Newbie
Jun 24, 2018
18
29
Holy shit its been like over a year since the last time I checked this game out and it's still shallower than its ever been. All the great content with actual choices is still fully cut out, no teen years, no college, no finishing school, no post grad work, no agent training nothing. no rocker girl no athlete nothing. it's baffling that people still pay these people. i'm livid that i used to pay these people. the new content is so shallow compared to the original content. its like they are punishing their fans that spent years wanting to go to the cafe by cutting out all other content and replacing it with this insanely shallow straight-line story with no narrative paths or alternate choices.
 

babado

Newbie
Jun 24, 2018
18
29
Are there any female romance options here?
There used to be. There used to be a game with content here, but all of the actual RPG character creation/development/story was cut out over a year ago with the inane excuse that it was to facilitate the clunky new GUI that literally no one needed or wanted.
 

babado

Newbie
Jun 24, 2018
18
29
Haven't played the latest version. But the one of the releases before it this bar mission in Bangkok was to me basically a glorified version of the training session in the bar from one of the earliest versions of this game. All that is missing is the wet T-shirt contest.

At least we're getting updates. As far and as far inbetween as they are.
Are updates still "updates" when over 80% of the content is still gutted from the game?
 

babado

Newbie
Jun 24, 2018
18
29
Huh, apparently we've actually made it to thailand. amazing what happens when you come back to a game after forgetting about it for a year.
You say this but I almost dare you to play the current version and feel like there has been any progress, Thailand or not. The game is gutted. All the content that existed before joining the intelligence community is gone, all the training missions are also gone. The game starts with accepting the thailand mission and the choices are accept or game over. So not really a choice. You then go to Thailand and endlessly click through page after page after page of text that will always be the same for every character, the few times you get to choose different things or where your character kinks unlock different interaction choices are all illusions as they actually do nothing to affect the outcome of any scene except one line of text at most.
 

Otomo

Member
Dec 17, 2017
499
200
James Bond has never worked in a brothel as a common prostitute and never will, he may be a womanizer, a murderer, but at least he has some self-respect. Only a woman who has no self-respect would agree to go through the kind of scenario presented in FA, and one who is smart, skilled and well educated enough to be recruited by an intelligence agency would no doubt have some.
more complex than that. For example, the kunoichi (female ninjas) were involved in information gathering... and being a courtesan (high rank prostitute) was a good way to approach somebody important.
 
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Otomo

Member
Dec 17, 2017
499
200
more complex than that. For example, the kunoichi (female ninjas) were involved in information gathering... and being a courtesan (high rank prostitute) was a good way to approach somebody important.
In our times, some special services still uses women spies in that way. For example, the famous sex spies girls in Russian. A french minester was caught telling some state secrets to such a woman in bedroom time. General DeGaulle was very sarcastic when the minester in question came back...

Usually, it doesn't work that way. For example, a "treatment agent" remarks a man who is in place to gather some data, like a financist. This financist is tested (to check his fiabilty...) and contacted... and several offers are made (money, patriotism, dept erase, pressures like haveing him on picture fucking a sheep, etc...).
In this game, it would make better sense the main protagonist is a "normal" backpacker girl, with a past of promiscuity, observed and tested by an intelligence service which will finally make the mission proposal.
You'll have to have several meetings with your treatment agent, who will monitor the mission and gives you orders. Of course, you're not involved in all the secrets, and special tasks like hacking the cctv system is not done with you (you truly see a full intelligence service, with network specialists, involving a person exterior to the service to do such a delicat task ? no way !)
 

169134

Newbie
Feb 10, 2021
82
89
In our times, some special services still uses women spies in that way. For example, the famous sex spies girls in Russian. A french minester was caught telling some state secrets to such a woman in bedroom time. General DeGaulle was very sarcastic when the minester in question came back...

Usually, it doesn't work that way. For example, a "treatment agent" remarks a man who is in place to gather some data, like a financist. This financist is tested (to check his fiabilty...) and contacted... and several offers are made (money, patriotism, dept erase, pressures like haveing him on picture fucking a sheep, etc...).
In this game, it would make better sense the main protagonist is a "normal" backpacker girl, with a past of promiscuity, observed and tested by an intelligence service which will finally make the mission proposal.
You'll have to have several meetings with your treatment agent, who will monitor the mission and gives you orders. Of course, you're not involved in all the secrets, and special tasks like hacking the cctv system is not done with you (you truly see a full intelligence service, with network specialists, involving a person exterior to the service to do such a delicat task ? no way !)
Yes, but being just an outsider giving some intel from time to time is not as interesting as being a full fledged spy. Ingame, the explanation is that they have already tried having a backpacker inside, but she dissapeared so the agency sent you for a more direct approach.
 

Kevin Smarts

Engaged Member
Respected User
Game Developer
Jul 21, 2017
2,012
2,641
In our times, some special services still uses women spies in that way. For example, the famous sex spies girls in Russian. A french minester was caught telling some state secrets to such a woman in bedroom time. General DeGaulle was very sarcastic when the minester in question came back...

Usually, it doesn't work that way. For example, a "treatment agent" remarks a man who is in place to gather some data, like a financist. This financist is tested (to check his fiabilty...) and contacted... and several offers are made (money, patriotism, dept erase, pressures like haveing him on picture fucking a sheep, etc...).
In this game, it would make better sense the main protagonist is a "normal" backpacker girl, with a past of promiscuity, observed and tested by an intelligence service which will finally make the mission proposal.
You'll have to have several meetings with your treatment agent, who will monitor the mission and gives you orders. Of course, you're not involved in all the secrets, and special tasks like hacking the cctv system is not done with you (you truly see a full intelligence service, with network specialists, involving a person exterior to the service to do such a delicat task ? no way !)
I feel like you are missing the bigger issue here. There was already a full background story that worked fine, to just change that and create a different one pushes what is already a ludicrous production process beyond that in to the realms of insanity.

The problem I have is something I have said before and that is that the intro was fine, its the whole bar work thing that doesn't fit.

There are solutions of course, you can have the agency identify a recruitor for the brothel as a regular at the bar. With intelligence having traced previous workers to the brothel so that it is a known means of workig there.

Or you could make it a fucking game (I know, the notion seems foreign now) and have several casual jobs, with restriction based on how much the PC is willing to do inversly correlating to how much reputation she earns. This would lead to having to work for a time in various different and progressily more sexually depraved jobs with player choice and a clear goal. Then you throw in some fixed and random events which can help or hinder progress with the skills from the intro playing a part in some. It might be more fun than a bad romance novel.
 
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