- Jul 18, 2021
- 72
- 45
If I remember correctly, at the giant stick-tree thing where you can be attacked by her or convert to futa then h her when she's on the ground. And then the final bossWhere do you have sex with magical girl marie?
If I remember correctly, at the giant stick-tree thing where you can be attacked by her or convert to futa then h her when she's on the ground. And then the final bossWhere do you have sex with magical girl marie?
Dunno, but hopefully he's still working on it.Slightly related, but does anyone know what the artist/developer is doing anymore? I go to his Ci-en every now and then and it seems that he gave up making the game and is just making some online diary with those assets, like daily lives of monster girls or something. There is no progress on that top down game he was making two years ago. I just wanna know so I can stop checking his page every now and then
I asked him on his Ci-en page and he told the game was still far from finished (this was a month ago mind you). So, probably, it'll take like 6 months-1 year to develop and release.Dunno, but hopefully he's still working on it.
So the game is far from finished, yet all he does is play around with sprites to create fictional scenarios no one asked for nor cares about, while not sharing any actual progress reports for two years?I asked him on his Ci-en page and he told the game was still far from finished (this was a month ago mind you). So, probably, it'll take like 6 months-1 year to develop and release.
It's funny to see you whine when there are literally playable demos of their next game, "Flowerstella".So the game is far from finished, yet all he does is play around with sprites to create fictional scenarios no one asked for nor cares about, while not sharing any actual progress reports for two years?
Would've been fine if he made a mix of both, but just focusing on that weird diary that no one cares about while not sharing any actual progress reports is a surefire way of losing supporters.
Thanks for letting me know, now I can stop following him.
whoa where can we try the demo? or is that locked on some patreon-thing?It's funny to see you whine when there are literally playable demos of their next game, "Flowerstella".
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It's good so far.
It's on their ci-en, the dlsite version of patreon, and for only 300 yen which is chump change.whoa where can we try the demo? or is that locked on some patreon-thing?
Nice to know he's still working on it, what are your opinions on what you've seen?It's on their ci-en, the dlsite version of patreon, and for only 300 yen which is chump change.
There are about 8 animations and one boss.
It's probably time that the game had its own F95zone thread, buuuut it's technically not in english.
It's shaping up to be their best game yet. It's artistically gorgeous while remaining stylistically familiar to Witch and Fairy. I'm also a big fan of the sound design, as usual in these games, from the ambience of running water or waves to the calming music to the cute moans and lewd sex squelches. It's all here and done better than most games on this site.Nice to know he's still working on it, what are your opinions on what you've seen?
Sounds good so far, unfortunately though, I wish I could support him on Ci-en, but I think that page doesn't admit my credit card...It's shaping up to be their best game yet. It's artistically gorgeous while remaining stylistically familiar to Witch and Fairy. I'm also a big fan of the sound design, as usual in these games, from the ambience of running water or waves to the calming music to the cute moans and lewd sex squelches. It's all here and done better than most games on this site.
The porn is thematically the same, with strong themes of futa and corruption in the human characters and diversity in the beast content. In terms of quality, the animations are the best yet, the additional geometric plane gives every scene a little more depth. Also, because you take no damage in the animations, the H-Content will not immediately give you a game over, which is a fantastic change.
Despite the switch from platformer to isometric, it plays familiarly and still has all the trappings of the original, good and bad. You'll probably want to change the controls as soon as you start, sprint to shift, jump to space, etc, but once you've got the controls down it's a breeze. (You can use an image translator to figure out the Japanese language control mapping menu)
My only major complaint is the lack of i-frames after taking a hit or recovering from the downed state. Additionally, the demo is very short as it is now, but a lot more seems to be ready than what's available. I doubt we'll be waiting longer than half a year for the full release, maybe with larger demos in the coming months.
Sorry for the year old post quote but I wanted to ask if you know which teleporter was that? I used the full save linked in the first post and teleported everywhere but none had that crystal with a tree on top. Unless that save is missing some checkpoints?Gallery prison? you mean like the room with lots of animations?
Lily Cave Depths , enter top left cave to see the Nidus room
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You can't teleport directly to that iirc, you need to go through the octopus pirate girl's dungeon which is located under Nako's house (and a little to the right)Sorry for the year old post quote but I wanted to ask if you know which teleporter was that? I used the full save linked in the first post and teleported everywhere but none had that crystal with a tree on top. Unless that save is missing some checkpoints?
Nice, I'm looking forward to it!It's shaping up to be their best game yet. It's artistically gorgeous while remaining stylistically familiar to Witch and Fairy. I'm also a big fan of the sound design, as usual in these games, from the ambience of running water or waves to the calming music to the cute moans and lewd sex squelches. It's all here and done better than most games on this site.
The porn is thematically the same, with strong themes of futa and corruption in the human characters and diversity in the beast content. In terms of quality, the animations are the best yet, the additional geometric plane gives every scene a little more depth. Also, because you take no damage in the animations, the H-Content will not immediately give you a game over, which is a fantastic change.
Despite the switch from platformer to isometric, it plays familiarly and still has all the trappings of the original, good and bad. You'll probably want to change the controls as soon as you start, sprint to shift, jump to space, etc, but once you've got the controls down it's a breeze. (You can use an image translator to figure out the Japanese language control mapping menu)
My only major complaint is the lack of i-frames after taking a hit or recovering from the downed state. Additionally, the demo is very short as it is now, but a lot more seems to be ready than what's available. I doubt we'll be waiting longer than half a year for the full release, maybe with larger demos in the coming months.
Think they'll release a public demo at some point?-snip-
Hey, can you please drop a link for the demo? I'd pay for it myself, but I honestly don't know how to do Yen with US money and such. I'd be really grateful.snip
Here:Hey, can you please drop a link for the demo? I'd pay for it myself, but I honestly don't know how to do Yen with US money and such. I'd be really grateful.