- Aug 3, 2021
- 1,714
- 3,189
Man, that is a lot of time and energy you spent writing on something you don't like. Why on earth do you do that? Do you really not anything better at all to spend your time on? And you apparently play through games even though you dislike them. Why not spend your time on something you actually like instead?Low writing expectations work for devs that have low support who don't have enough financial backing to justify hiring a writer or devs that make up for it with great art and animations and even then it doesn't warrant a successful game. None of these excuses work for this dev. The renders are nothing special, the art style is the same old daz3d vomit found in every other beginner game that can be rendered on a 500$ machine, the updates are pretty small and there are no animations. And the quality of writing isn't even close enough to justify the 4000$/month support. The narration is wonky, the stories are completely unoriginal with poor execution and cliche scenarios, the characters are poorly written with any character motivations never being fully explored, and the dialogue becomes stale and detached from any fidelity to the story. And finally the endings, oh the endings! Calling them rushed would be a gross understatement. Endings without proper buildup can be executed nicely but the dev lacks the creative thinking to do any such thing, so he just writes it in the most predictable, banal and corny way possible without any good sex scenes to compensate for it. In the end, the growing sense of unsatisfaction that has been built up just dissipates into the routine humdrum of playing shitty games on this site waiting for the next good game.
If you're a developer just starting out in making games then sure, animations aren't necessary and having bad animations is worse than having no animations. But for someone who has been developing games for quite a while and earns as much as SuperWriter does, animations are a must. In order to carry a game without animations, the developer must have a writing ability strong enough to pull off scenes with enough ingenuity and immersion to make it work. The narration has to be excellent and the dialogues have to be even better. The sex scenes in his games are quite badly written and are shorter than the bad animations that would have been, completely devoid of any arousal.
You should know that the dev tried adding animations in the game, pretty bad ones at that which is completely fine if he's just starting to learn animating scenes. There were a few images hinting for better animations in the coming updates and reworking old animations. But it was ditched in later updates which is bizarre. He didn't learn animating scenes, and after he was unable to do so he didn't even hire an animator. Look at Perverteer, has less patrons than this dev, first game was without animations and had excellent writing and when he couldn't do animations himself for the next game he hired an animator.
That's the best you can do? Nitpick someone for their grammar? I'm not the one getting paid to write, and I don't give two shits about my grammar on a forum for adult games. Good English grammar and vocabulary don't make a good writer, it can only help someone in writing a game in English. There's a difference between translators/proofreaders and writers. Proofreaders aren't writers. That's why we have shitty games with good English like My New Family and other games by SuperWriter. There's so many good games with excellent stories out here on this site that receive negligible support because people care more about dickriding average devs than support newer devs with arguably much better games in terms of writing and art.
Also, if you'd read my original post carefully, I said people are paying 4k$ a month and not an individual which is a collective in itself so nice argument there.