Again, if you played it, you'll know tha the points are very well spaced out. Even if you use a ton of them, you still have tons more free to use. It's not as tight as some of you are saying. also, I know people want to just fap and move on. But this is very story driven. People want to jerk it fast, go play something else. This isn't it.So I am just going to get this out there, getting future glimpes is a really cool idea and having it. At the start as the MC gets used to these, it works having it damage him. At the same time it almost feels like we are forced to do it if we want a decent outcome with any of the events.
With the walkthrough in it's current state and the sanity system, it hinders enjoying the game. I am so worried about fucking a path, that I am constantly saving and double gussing everything. I get trying to make a game feel like it is not on rails and making it stand out from all the other games is hard. On top of that i have read your posts on doing a walkthrough yourself.
Due to this I will be waiting for a better walkthrough, nothing against the game. It looks great and like it has potentail, I just am not a fan of having to choose going in blind or driving the MC mad. Right now it feels like most of the walkthrough is locked behind your sanity, not fun. I personally would make it so sanity is linked more to major choices rather then every choice that uses power. Looking a few minutes into the future for a question anwser, should not have the same price as seeing how someones career will turn out. yet both cost the same amount.
I do want to see this VN do well, new concepts like this are rare. aid to that a veriety of LIs and you got a potenitaly great game, just don't get caught up in the new thing so much it hinders the game.
I take it you didn't read nothing? It was very well explained. I have 20 tester who went thru it. Some who play many story driven games. And not a single one was "confused" Thanks though for the play thru of it. See yaLet me see if I understand correctly. MC was in his boss house for a dinner and he passed out on the street and then his boss's husband brought him back to his house and lay him down on sofa. Next we know that his boss called him and he is talking to her in his wife-beaters,shorts and sneakers,no? So,he went to dinner like that? How to take this game seriously if dev didn't catch on that?
Or maybe the dad is just a dad and isn't a fricken rock star lover... like who cares lol.Maybe reword the female drummer part too while we're at it
We're not in the 80s anymore where these things are considered "unusual"
lol. Just trying to make the MC react as I hope all people would do in a realistic situation lol
Thanks. I'm from Japan. Wasn't aware. Thank you.I am painfully aware that casual references to Jews, like this one, are not uncommon in Eastern European countries, among others. I do, however, urge the Dev to remove this as in most western nations it is considered anti-semitic. It would be a kind gesture and prevent future controversies on this matter. Thank you for your consideration.
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You cant go mad. There is no missed scenes, there is no game over. Its just how YOU want to play and how YOU want to react. Not how some random person who writes up a walk thru thinks YOU should play. You can not go wrong playing how you want to play within the game.So I am just going to get this out there, getting future glimpes is a really cool idea and having it. At the start as the MC gets used to these, it works having it damage him. At the same time it almost feels like we are forced to do it if we want a decent outcome with any of the events.
With the walkthrough in it's current state and the sanity system, it hinders enjoying the game. I am so worried about fucking a path, that I am constantly saving and double gussing everything. I get trying to make a game feel like it is not on rails and making it stand out from all the other games is hard. On top of that i have read your posts on doing a walkthrough yourself.
Due to this I will be waiting for a better walkthrough, nothing against the game. It looks great and like it has potentail, I just am not a fan of having to choose going in blind or driving the MC mad. Right now it feels like most of the walkthrough is locked behind your sanity, not fun. I personally would make it so sanity is linked more to major choices rather then every choice that uses power. Looking a few minutes into the future for a question anwser, should not have the same price as seeing how someones career will turn out. yet both cost the same amount.
I do want to see this VN do well, new concepts like this are rare. aid to that a veriety of LIs and you got a potenitaly great game, just don't get caught up in the new thing so much it hinders the game.
Yes. As I told other people. There is not way to block a girl unless YOU want her to go away. It just shows a different scene later on. How she reacts to you, and a different scene for whom you got with first. All girls will stay yours.Is there really a harem route? Either you choose Ursula or mc ex girlfriend, is there a way to choose both of them? I really want the in-game walkthrough to provide the best sanity use to handle different choice.
I know the Dev. He wanted a chance to write something non dark. I think he's going soft. LMAO. But for real, he writes my script since my English is crap. I read thru it and make sure it doesn't go off the rail. He has his way, I have mine. But so far, he's a great write. I'm not not into his darker games. Personal Assistant is not bad. Pretty fun. But I always choose the lighter paths.
ok I understand nowI know the Dev. He wanted a chance to write something non dark. I think he's going soft. LMAO. But for real, he writes my script since my English is crap. I read thru it and make sure it doesn't go off the rail. He has his way, I have mine. But so far, he's a great write. I'm not not into his darker games. Personal Assistant is not bad. Pretty fun. But I always choose the lighter paths.
His only way of helping me was to connect them together. His world and mine lol. I didn't think anyone would catch that. Good job. He will be happy lolok I understand now
Good easter egg from Kate and Beth' anyway
I love these games and the many choices they give to players. ( although his latest game flirts with a three-letter tag that I don’t like.)His only way of helping me was to connect them together. His world and mine lol. I didn't think anyone would catch that. Good job. He will be happy lol
Not sure. I'll get my coding person to look at it. Thank you for pointing out!!!looks like disabling quick menu in options also removes "sanity" button - is it intended behavior?
don't know how people usually play, but i've never used default quick menu in any game (you got everything on RMB anyway) and prefer it hidden, yet also removing UI element of the game's main mechanic is not nice
what is the game on the left in your signature called?Let me see if I understand correctly. MC was in his boss house for a dinner and he passed out on the street and then his boss's husband brought him back to his house and lay him down on sofa. Next we know that his boss called him and he is talking to her in his wife-beaters,shorts and sneakers,no? So,he went to dinner like that? How to take this game seriously if dev didn't catch on that?