- Feb 25, 2020
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Why did the dev change this at all? It didn't have a FMC nor ntr. Apparently the devs original vision didn't cast a wide enough net. How are we to know they won't change it again?
It takes time to pick up supporters no matter what the genre. For it to be successful, it must continue to grow. I think EroMersive's 'Demon Boy' is a good example. He had less than 50 patreon subscribers in June. He is now over 200 (despite the negative feedback). If a game continues to pick up support, how can it be deemed a failure? Most if not all of those 10 games referenced above are growing in support. I predict this game will continue to grow also.Now filter (only ~10) with those that added the tag from first update/prologue and you'll get the point.
Again you missed the pointIt takes time to pick up supporters no matter what the genre. For it to be successful, it must continue to grow. I think EroMersive's 'Demon Boy' is a good example. He had less than 50 patreon subscribers in June. He is now over 200 (despite the negative feedback). If a game continues to pick up support, how can it be deemed a failure? Most if not all of those 10 games referenced above are growing in support. I predict this game will continue to grow also.
FYI - With all the time required to put these games together, I don't think money is the sole driving factor for most Devs. But I could be wrong.
you could be right. in this devs first few releases he didnt even have a patreon so money may not be a concernIt takes time to pick up supporters no matter what the genre. For it to be successful, it must continue to grow. I think EroMersive's 'Demon Boy' is a good example. He had less than 50 patreon subscribers in June. He is now over 200 (despite the negative feedback). If a game continues to pick up support, how can it be deemed a failure? Most if not all of those 10 games referenced above are growing in support. I predict this game will continue to grow also.
FYI - With all the time required to put these games together, I don't think money is the sole driving factor for most Devs. But I could be wrong.
Completely agree. Also, most of those games listed don't have a distinct 'NTR' path, just a few scenes here and there save for maybe The Tyrant, A Family Venture and Spellbook. One of which is already abandoned and the other two get an update every 5-6 months.Now filter (only ~10) with those that added the tag from first update/prologue and you'll get the point.
At least someone gets it.Completely agree. Also, most of those games listed don't have a distinct 'NTR' path, just a few scenes here and there save for maybe The Tyrant, A Family Venture and Spellbook. One of which is already abandoned and the other two get an update every 5-6 months.
My point:Again you missed the point
And money was/is/will be the sole purpose if one being honest.
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>"Abandoned"<It takes time to pick up supporters no matter what the genre. For it to be successful, it must continue to grow. I think EroMersive's 'Demon Boy' is a good example. He had less than 50 patreon subscribers in June. He is now over 200 (despite the negative feedback). If a game continues to pick up support, how can it be deemed a failure? Most if not all of those 10 games referenced above are growing in support. I predict this game will continue to grow also.
FYI - With all the time required to put these games together, I don't think money is the sole driving factor for most Devs. But I could be wrong.
C'mon now, are we going to keep beating around the bush buddy. You said there are huge 10 games (few among them might get abandoned if we get realistic for a second) with ntrcest and that alone gives the idea of how much support is there.My point:
Despite the initial claim, there are incest fans that are ok with NTR. The proof is in their support.
You'll never see the game completed maybe I'm wrong but I doubt it.
There's a reason why me and so many others have that thread on ignore. 200+ patrons pales in comparison to even the mid-tier wincest games on this site if you really wanna dive into the numbers.
It's their badge of honourThere's a reason why me and so many others have that thread on ignore. 200+ patrons pales in comparison to even the mid-tier wincest games on this site if you really wanna dive into the numbers.
Not all devs do this for money. I never asked for any they offered to support me in my endeavors. I have hardly even touched what has come into my patreon until now and wat I did use went into buying assets and the rest I donated. So No not all devs do this for money hell I have not even bothered collecting from my SS page.Again you missed the point
And money was/is/will be the sole purpose if one being honest.
Even if they have only 20 supporters, that is still support. And if that is all it takes for them to keep making their game, then they must be in it for more than just the money.There's a reason why me and so many others have that thread on ignore. 200+ patrons pales in comparison to even the mid-tier wincest games on this site if you really wanna dive into the numbers.