With 3 new quests, v0.9.9.3 marks the end of v0.9.x, and the end of phase 4 in the roadmap (
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). With this, the game has over 50 quests which should be sufficient to get a feel of the current balance in the game.
The next updates will begin v0.10.x, which will focus on balancing the game. This will adjust the amount of money and exp you get, the difficulty of the missions (e.g., if you are underleveled, what should happen?), when you reach the end game (thinking Lv40 right now, meaning that the EXP required to level starting from lv 40 will get a massive jump), slave prices, duty profits, etc. The goal is to create a solid balance backbone in the game for making future contents. In particular, minimize grind, minimize player frustration, and maximize fun.
As usual, many thanks for the bug reports. They are all fixed.
Of course, if you have written quests and would like to put it in, then it is still very welcome!