- Apr 9, 2018
- 255
- 282
I had a cheat sheet for the combat formations for the military invasions, I forget where to pick that back up.
There is a table in the in-game wiki on battles, it might be the same one.I had a cheat sheet for the combat formations for the military invasions, I forget where to pick that back up.
The previous pregmod release (alpha 27) was in August. The alpha 28 that was released on Sunday contains all the changes since then. I just had a quick look at the git log since the end of August and I see a bit more than 100 changes affecting the AI-generated art.Latest Pregmod update mentioned "AI art improvements". Does anyone know what this entails?
can the images which are generated be downloaded?The previous pregmod release (alpha 27) was in August. The alpha 28 that was released on Sunday contains all the changes since then. I just had a quick look at the git log since the end of August and I see a bit more than 100 changes affecting the AI-generated art.
There are too many changes to list here, but among those I would mention some technical changes:
And many artistic changes due to tweaks to the prompts: clothes, age, arousal, missing eyes, missing limbs, wigs, pubic hair, vaginal fluids, muscles, skin colors, etc.
- Zoom and toolbar
- Multi-image display
- Ability to customize the prompt for every slave (Customize tab)
- Support for NGBot's LoRA pack, with installation instructions
- The image generation happens asynchronously in the background with a client-side queue (many improvements were done to the queue management and to the interactions with passage switching, end of week, etc.).
- Better management of the image cache (faster and consuming less memory)
- Improved error messages
You can right click + Save image ascan the images which are generated be downloaded?
Not with FCHost. That I can tell at least. Where are the images stored?You can right click + Save image as
The generated images are not stored on disk like other files: they are saved by the browser in its own internal storage.Not with FCHost. That I can tell at least. Where are the images stored?
Damn thank u thoThe generated images are not stored on disk like other files: they are saved by the browser in its own internal storage.
A number of other things are shelved until player overhaul is completed or some milestone in the slave maleness overhaul is passed.I don't care about AI image gen and it seems that's the only thing anyone cares about anymore
Actually, although I gave some advice about AI image generation above, I still prefer the interactive WebGL portraits.I don't care about AI image gen and it seems that's the only thing anyone cares about anymore
For us FCHost plebs it's like it's stored in a blackbox.Not with FCHost. That I can tell at least. Where are the images stored?
I've added a Save Image command to the image context menu in FCHost. You should be able to do this as soon as it gets merged/rebuilt.Not with FCHost. That I can tell at least. Where are the images stored?
I wonder how big is browser storage to store all those images?I've added a Save Image command to the image context menu in FCHost. You should be able to do this as soon as it gets merged/rebuilt.
It's stored in IndexedDB, not in LocalStorage. Most browsers allow at least a couple gigabytes from each origin (Firefox permits 2gb, Safari permits 1gb, Chrome/Edge permit 1/15 of your total disk space).I wonder how big is browser storage to store all those images?
Google search says it's only 15-20MB, which isn't much for high resolution images that take around 400kb each