Unity FurryVNE [2024-03-12] [FurryVNE Team]

3.90 star(s) 8 Votes

Rasso Fung

Newbie
Jan 13, 2020
24
11
View attachment 503956

Overview:
Yiffalicious 2 is the sequel to Yiffalicious that is currently being worked on. In YL2, it is worked on from scratch to offer a wide range of new features and improvements, including a character editor.

Thread Updated: 2020-01-01
Release Date: 2020-01-01
Developer: Yiffalicous Crew -
Censored: No
Version: Demo
OS: Windows
Language: English
Other Games:
Yiffalicious
Genre:
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Installation:
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Changelog:
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DOWNLOAD
Win: - -

Thanks to Actez1128 and Cafeh for the share!

View attachment 503957 View attachment 503959
I'm so happy with play the new game, i was waiting for long time, Now, i can play it!! :)
Thank you :D
 
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Rasso Fung

Newbie
Jan 13, 2020
24
11
The demo is good with have more detail could let me play it, and that, i know the game is demo with didn't finish yet, but it may make me love for it.
 

Rasso Fung

Newbie
Jan 13, 2020
24
11
I want to give the suggestion for your team maker, when i play this game, i see the character of bunny's face look like angry, and the same time, the game of background look like VR, but that is better.
I hope you or your team maker will notice my note with gonna fix for this problem. Please, i am so really love your prefect game, because i was play this Yiffalicious 1 for long time. With make me still use this game with make the new animation, So that i hope i can give you the good idea with make the new game.
 
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FuzzyFerret

Member
Aug 10, 2017
213
347
I want to give the suggestion for your team maker, when i play this game, i see the character of bunny's face look like angry, and the same time, the game of background look like VR, but that is better.
I hope you or your team maker will notice my note with gonna fix for this problem. Please, i am so really love your prefect game, because i was play this Yiffalicious 1 for long time. With make me still use this game with make the new animation, So that i hope i can give you the good idea with make the new game.
for sug, it's not their forum it's a ""piracy"" forum here
 

Beceus

Newbie
Jan 13, 2020
59
111
I wish the fluff would come with the parts already.
Or at least save them to the models.
Or at least something. Adding one strand over and over and for each character if you have the patience to do more than one is just........so frustrating and time consuming.

And I only did tail + a lil extra so far ugh.
 
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Pigfarmer

Member
May 25, 2019
280
655
I wish the fluff would come with the parts already.
Not a bad idea, but since the parts are based on just ,obj files, I don't think it's feasible at the moment. You would need some way to store all the fluff specific data (location, rotation, size, width, twist, etc) into a separate file and import that separately.

One way to make fluff creation simpler could be the option to paint the fluff on to the model. Odes would have to add "density" and "frequency" parameters to the GUI, so users could affect the amount of fluff created. Even then you would have to tediously adjust the fluff parameters afterwards, unless the user could somehow make the fluff adjustments beforehand and have a preview of the resulting hair strand before painting.
 

Styl1sh

Newbie
Feb 15, 2018
90
102
You would need some way to store all the fluff specific data (location, rotation, size, width, twist, etc) into a separate file and import that separately.
Appendage group import/export is a thing, and it works. When the character cloud goes online, you'll be able to grab a character with a tail you like, export the fluff group to a file, and use that on your character.
Someone has already suggested fluff brush, we'll just have to wait and see how it gets implemented.
 
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Rasso Fung

Newbie
Jan 13, 2020
24
11
I wish the fluff would come with the parts already.
Or at least save them to the models.
Or at least something. Adding one strand over and over and for each character if you have the patience to do more than one is just........so frustrating and time consuming.

And I only did tail + a lil extra so far ugh.
That is good idea, if the team maker are note your picture and letter, you will be helpful to them or us. :D
 

SPACE!man

Formerly 'dudelookingforstuff'
Jan 3, 2020
382
636
I mean... Couldn't they just add this to the first one? Or at least trial run it in that?

Don't get me wrong, more smut is good, and the first was pretty good (if insanely hard to bloody use...), but I just don't see why they'd need to create a completely new game for a character creator. It just seems like a DLC thing, you know?
 
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Azriel Satan

Member
Jul 27, 2017
378
1,077
I mean... Couldn't they just add this to the first one? Or at least trial run it in that?

Don't get me wrong, more smut is good, and the first was pretty good (if insanely hard to bloody use...), but I just don't see why they'd need to create a completely new game for a character creator. It just seems like a DLC thing, you know?
YL2 isn't just adding a character creator, the style of YL1's codebase was causing new features to take more time to add as each one massively increased the complexity. YL2 is built completely from the ground up and will have more features like allowing proper posing and keyframes so in this game instead of just thrusting back and forward it will allow the creation of more then basic positions (like walking around and kissing). These exciting new features also come with improvements to the UI, visuals, and load time.

The developers official post on why:
 

Spillthebeans

Active Member
Jun 21, 2017
714
1,236
YL2 isn't just adding a character creator, the style of YL1's codebase was causing new features to take more time to add as each one massively increased the complexity. YL2 is built completely from the ground up and will have more features like allowing proper posing and keyframes so in this game instead of just thrusting back and forward it will allow the creation of more then basic positions (like walking around and kissing). These exciting new features also come with improvements to the UI, visuals, and load time.

The developers official post on why:
Man, over 3 years now...has it really been that long? Really disheartening when you see the date on that post. I mean the creator is good and all but now I have to wonder just how long the animations system will take to create. Not gonna pretend like I know what I'm talking about but it sounds like it's probably a long ways off. I hope my great grand kids like it though and I might just have to buy some viagra and make one last trip to rosie palms when it comes out.
 

SPACE!man

Formerly 'dudelookingforstuff'
Jan 3, 2020
382
636
YL2 isn't just adding a character creator, the style of YL1's codebase was causing new features to take more time to add as each one massively increased the complexity. YL2 is built completely from the ground up and will have more features like allowing proper posing and keyframes so in this game instead of just thrusting back and forward it will allow the creation of more then basic positions (like walking around and kissing). These exciting new features also come with improvements to the UI, visuals, and load time.

The developers official post on why:
Ah, I see, so it's basically the coding version of paper-dolling in visual novels. That I can understand, thanks.
 

FlamesOfFury

Newbie
May 4, 2017
27
23
Anyone having problems with any action that opens file explorer? Mine breaks during save/load/export now, which is wierd because it worked fine two weeks ago.
 

ISven

Member
May 19, 2017
157
286
would a 32 bit demo be possible?
32 bits in 2020 :LOL:

Must buy a real computer not a supermarket thing.

Seriously, 32-bit is no longer useful. Upgrade or change your PC if possible. Otherwise you will be more and more limited in the future.

Or look in the net for a Windows 64 bits key (If your PC supports it), I bought mine about 10 €, 3 years ago. ;)
 
Last edited:
3.90 star(s) 8 Votes