Man I'm digging this, a lot.
Honestly I wasn't expecting much when I downloaded it, but gladly I was proved wrong. The story has a good pace, the writing is valid, renders are great and proportionate, and last but not least there's a butt ton of hot and spicy as hell content. A very rare combination for futa games.
At first, I kinda struggled understanding the puzzles, but then I remembered my data structures lectures about connected graphs and cliques and it all started to make sense and be easy. They are a good touch for creating that nice anticipation of the moment; but I'd like more diverse types of puzzles going on, and maybe the kind of "in-game" ones where the puzzle is actually in the story or in the surrounding environment, to unlock certain types of contents, like alternative paths or outcomes or scenes.
Also, as I'm a big fan of acoustics, I appreciated the good choices of music, both instrumental and with lyrics, and some audio effects were spot on and really help to spice up the scene. Although the music is very limited for now, it's good that you're already keeping an eye on it in early stage of development. This is promising.
And I think someone's already said it, but man, that changing room music was lit af
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Few things I wanna point out that could be improved (according to me):
1. When in a scene with lots of dialogue, sometimes the character stays still for many illustration when going forward with the dialogue. Adding even small changes between one sprite and the other, as a movement of the eyes when talking to two or more character, or simple gestures of arms and hands (closing hand, rising arm, etc.) would add great sense "vitality" to the action, for —I think— a small additional cost of rendering time.
2. Could you add a setting to turn on/off the "3D images"?
These are my two cents on some issues, but the game still looks already quite polished, the renders look neat, the audio part is not neglected, and I like where it's going. I'm considering financially supporting you because I don't want this gem to die.
Keep up the good work