Quite a bit to unpack there, but I'll do my best to comment and contextualize. I imagine some of the points will need long answers from me to address, so let's see how I do. (
Hi, future Tessa here. Wow, this got long. I hope people actually read this!)
I'll summarize your points here first, if only to just help me make sure I capture everything:
1. How can it be that Jenny kept this secret all her life and yet, all of a sudden, she's in situations coming about from her inability to prevent being exposed?
2. Disappointed in the lack of choices.
3. Discomfort with how the scene in the dressing room unfolded.
4. Concerned that the MC's behavior and the style/tone of the VN are static and that later content will just be more of the same.
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1. How can it be that Jenny kept this secret all her life and yet, all of a sudden, she's in situations coming about from her inability to prevent being exposed?
I think we need to look at this from a few angles. I'll list a few pieces of information here:
- Jenny comments at the very beginning of the prologue that up until now, she has been absolutely steadfast in her determination to not be in social situations beyond hanging out one-on-one with Alexis or studying with Paige. She is socially highly naïve, because she's never had to contend with social pressure at any real scale. She's been in college for approximately nine months, and before that she lived with Trina and kept an extremely tight lid on her activities.
- Alexis comments about Jenny being sheltered her whole life when they were walking towards the sorority house. Mentioning this here to simply point out that Jenny's solitude isn't just a mentality; in recent years (read: as her body rapidly developed), she refused to participate in gatherings, would wear really baggy clothing, etc. She's felt ashamed of being different from everyone else, and Lucia's presence in their lives (aka "L" by Jenny et al), however distant, kept her in check.
- Jenny's motivations for coming out of her shell is that she's finally an adult, and the things that start to matter at that age are quite different from the things that matter as a child. She's starting to feel incredibly lonely in a way that didn't affect her as a teenager, and her internal monologue directly alludes to this shift in her mental state since starting college earlier in the year. It's one thing to be a loner as a kid, but to be a loner as an adult is having a pretty severe effect on her happiness and she finally decided she wanted to participate in life.
- It's been two years since she or Trina had heard from Lucia. The entire rest of her life, Lucia has been a constant fixture. This will be talked about more in Chapter 2, but they're both starting to wonder if she's gone for good. Imagine being in a similar situation, where someone is threatening you to stay indoors for 16 years. But then they disappear suddenly. After two years you might start thinking to yourself, "Maybe it's finally safe to go outside...? Did something happen to them? Am I finally free?"
- Through the drinking game, we learn that Jenny masturbates a LOT. Her libido is quite high, but up until now she's always been able to discretely "take care" of things because she's always been in her own element. The care she's given to secrecy now begins to conflict with an equally primal desire to not feel alone anymore. She wants friends, but even more deeply, she wants intimacy and affection and she doesn't really understand how to navigate this space.
Let's summarize. Since she started college around 9 months before the story begins, her loneliness and desire for social connection (and more deeply, intimacy and personal connection) have skyrocketed. She caves and finally accepts participation in social situations she's had very little experience with, and her confusion and excitement that follow have left her rather overwhelmed with emotions she desperately wants to feel despite her prior rational judgment. A part of her doubts whether her rational judgment is still valid. It's been two years since Lucia has contacted her or Trina, and in that time her loneliness has caught up to her sense of self-preservation. And now, she finds herself in situations that sit smack in the middle of those two conflicting interests. A part of her wants to run away because that's what she's always done, and a new part of her wants to get even closer because she's just
so fucking tired of running.
I hope I've contextualized this sufficiently so that it doesn't seem so sudden for her. And nothing here is new information, it's all been presented to various degrees in the text.
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2. Disappointed in the lack of choices.
I've touched on this before, but it's unreasonable to think people will read 30 pages of comments to find it so I'll try to reframe and re-explain my position on this.
First, I'm just one person. I don't have a team. So when my chapter is going to be 600+ images and 20,000+ words, with all new puzzles and music and sounds and everything, I'm hitting an upper limit on what one person can achieve in a reasonable about of time.
So when we talk about choices in these sorts of games, what are we saying, exactly? Are we saying that we want significant choices that impact the story? Because if that's what we're saying, a project that relies this heavily on visual immersion is dead in the water. I can't render 1200 renders in a reasonable amount of time just because people want an option whether to turn left or right at the fork in the road. And ultimately, I feel that my planned story and the planned character arcs are better off not turning this VN into a "choose-your-own-adventure" game, but that the best approach is to tell a tight story with full character arcs, and to offer limited choices along the way.
That said, it's simply untrue when you say there are
no choices. Chapter 1 has two choices, and the upcoming chapter has a couple more. But the effects of the choices will bear fruit over time, and the scope of those choices is limited to: (A) changes in dialogue and the context of a scene, or (B) minor effects that don't affect the story. The two choices in Chapter 1 are whether to peek at Alexis, and which of the girls Jenny seems to want to rely on, and these group into type A. The effect of these choices might not even be obvious to you when they happen, because I'm not going to plaster the words "YOU HAVE CHOSEN TO GO LEFT" on the screen, but the effects absolutely shape the nature of certain character dynamics, and all the little choices in the game will actually affect which ending you get (there are multiple endings planned)!
I've played plenty of sandbox games and linear games with frequent choices. And you know what? I feel like the choices being given there are vacuous and the story suffers because the creator had to come up with a collection of branching paths that don't satisfyingly resolve any of the character arcs. And I can't blame them! Offer too many branching paths and the story almost immediately grows past the scope that any one person, or even a small team of people, can manage.
I mean, look at a AAA game like Mass Effect! A game which was touted for its dialogue wheel. But IMO the "choices" in that game were vacuous. You either behave like a decent human being, or you behave like an absolute asshole, and the larger story was entirely unaffected. The choices in the second game mattered in the sense that part of your crew would die if you chose poorly, but that just meant that you were locked out of some later story beats and ultimately had a lesser experience because of it. And that was with a AAA budget and a AAA team. (Edit: For the record, I fucking love Mass Effect.)
All I can do is tell the best story I can and try to offer some engaging gameplay along the way (puzzles) and some player interaction (limited choices). If that's a dealbreaker, because you want to choose the outcome of every scene... I simply don't have the capacity to write and render a dozen parallel stories that are as internally satisfying (in my opinion) as the story I have planned out.
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3. Discomfort with how the scene in the dressing room unfolded.
Hopefully you read what I wrote about point #1 and understood Jenny's mentality at the start of the story.
The comment I'd make here is that I disagree with the view that this was a "forced sex" scene.
Intimacy in real life isn't a sterile, transactional environment:
Character 1: "I would like to initiate sex. Would you like to initiate sex? Please check yes or no."
Character 2: "Yes, I accept your proposal. I have checked the appropriate box. We may begin the touching process."
Obviously that's a caricature of the complaint, but I'm just trying to say that sexual encounters can develop all sorts of ways. So let's see how this scene unfolded, shall we?
Paige looks in and sees Jenny in a sexy outfit. Paige is then highly turned on by what she learns about Jenny, a girl who she has been close to for several months. Paige makes a move and seats Jenny down. Jenny is initially embarrassed and confused (she's never had a sexual encounter) and figured that anyone who knew about her would be weirded out. Paige then asks Jenny if she wants her to stop. Jenny says she doesn't want her to stop, giving her consent before anything more serious than Paige's initial move happens:
Code:
J = Jenny
Pa = Paige
Ale = Alexis
J "Please, I just need you to agree to—"
J "—ooooooooOHHHHHHHHH FUCK~"
Pa "Mmmm..."
J "~What... are you... doing...~"
Pa "You've been... keeping this... a secret from me... all year?!"
J "I have my reasons! Please, you can't tell any—"
Ale "I can still hear whispering in there. Jenny, is Paige with you?"
J "Hey!"
Pa "All our study sessions... You didn't have to stay a virgin..."
J "I haven't told anyone about this! No one knows, it's not just you!"
J "Wait, why are you getting on your knees? What are you d—"
J "{i}(She's... kissing the tip? Oh my god... Don't look underneath, Paige... I have to keep her believing I'm trans...){/i}"
J "Are you...? You're not weirded out by this?!"
Pa "Do you... want me to stop?"
J "I... uh... god! No, don't stop!"
Pa "Good."
J "Am I... dreaming?!"
Pa "Nnn-nnn."
J "If I am... don't wake me up..."
J "Deeper, Paige..."
To lump this in with "forced sex" just seems
absurd to me, because Jenny very quickly gives her consent. The fact that Alexis says "she's not thinking clearly" later in the scene is more reflective of
Alexis's opinion on the matter than Jenny's.
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4. Concerned that the MC's behavior and the style/tone of the VN are static and that later content will just be more of the same.
You may remember that one of the last lines in Chapter 1 was Jenny calling Trina and sounding quite alarmed. It's a TINY spoiler about the start of Chapter 2 to say that Jenny has finally come to her senses that she's been a little out of control in the previous 18 hours. All that tension that's been building in her for months finally released, but she realizes she's been too careless and she heads to Trina's to talk about what happened.
I've talked about this before, but I've thought a lot about character arcs. Jenny, Claire, Trina, Paige, Ashley, Alexis, some characters I haven't even introduced yet... they can all be defined as who they are at the start of the story, and who they become by the end. What's missing in their lives? What do they want?
So yes, Jenny is on her own lengthy character arc. And her arc is very rapidly transitioning away from "careless girl who can't make decisions about what she wants and everything happens TO her" to something else. And her arc will progress accordingly.
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Thank you for coming to my TED Talk.
Probably should have spent all that time trying to finish writing this next chapter, but I felt the need to respond.
I do think it's possible for me to improve the earlier dialogue to better convey some of these premises, and it's something I'll look at.