There's a lot of pages on this thread, so it's understanadbly hard to find what you're looking for. Hopefully, I've got most (if not all) of what you need here. Also, the game was translated well for all the v1 content, okay for the v2 content and so badly they may as well not have tried for the v3 contnet
The n_data.txt file that exists in the SRC folder for the game appears to be where the game's script is stored, so if you compare that to the script on the google drive/linked excel spreadsheet you shoiuld be able to see if it's up to date
For anyone who wants gold cheats the st_unit.7z attached has the basic slime set to 90000 gold sell price (you don't get exactly 90k, but you get a lot) and health slightly increased so you can capture it instead of killing it.
Place in [game directory]/src/
I believe you need the translation patch installed - mainly the Assembly-CSharp.dll for the game to actually load the unencrypted edited st_unit.csv.
The FuujuHimeGuide has a section for decrypting and editing the files, the only issue I ran into was Microsoft Excel not playing nice with the .csv so I just used an online csv editor.
I'm lost as to how I'm supposed to play this, first the intro doesn't work (just hangs weirdly with the slime on screen), then when I just skip it and click to start the first dungeon the game just weirdly hangs again. Not a freeze, I still get the click effect and the music, I just can't actually click on anything.
What am I missing? Is there a patch in the thread that's not in the OP and I just can't find with search? Help please?
I'm lost as to how I'm supposed to play this, first the intro doesn't work (just hangs weirdly with the slime on screen), then when I just skip it and click to start the first dungeon the game just weirdly hangs again. Not a freeze, I still get the click effect and the music, I just can't actually click on anything.
What am I missing? Is there a patch in the thread that's not in the OP and I just can't find with search? Help please?
Hey guys I need help. When I enter arena for the first time and after short dialog with receptionist, she just walks away and doesnt return. Game still runs, but im pretty much stack there.
Ok, but I tried a new game, and the same thing happened. I click on the dungeon, click on the "start" button, and then the game instantly hangs. The only thing the game responds to is Esc, which opens the dialogue to exit the game.
Ok, but I tried a new game, and the same thing happened. I click on the dungeon, click on the "start" button, and then the game instantly hangs. The only thing the game responds to is Esc, which opens the dialogue to exit the game.
Hey guys I need help. When I enter arena for the first time and after short dialog with receptionist, she just walks away and doesnt return. Game still runs, but im pretty much stack there.
I got 2 Skill Tomes after defeating the Harpy but how can I use it? I equipped it in inventory but my character didn't learn any skill? Do I have to progress more in Story Mode before I can use them?
I got 2 Skill Tomes after defeating the Harpy but how can I use it? I equipped it in inventory but my character didn't learn any skill? Do I have to progress more in Story Mode before I can use them?
hey guys i remember somone posting a hacked version of mission 1 or 2 that had alot of useful stuff but i cant find it mind linking it to me i have been looking for it does it work on the unity version i dont even remember
hey guys i remember somone posting a hacked version of mission 1 or 2 that had alot of useful stuff but i cant find it mind linking it to me i have been looking for it does it work on the unity version i dont even remember
Don't ever leave the story stage 4-2 before Sakume. I tried to speedrun it only to notice a bit later that she won't show up as a hirable unit in the tavern.
A shame there's no definitive version with everything translated/fixed. I've got a 3.12 with some options in English, some in Japanese, but the text is full-width. Then I got 3.39 from here that has some stuff translated that the older version does not, but then has other things untranslated that used to be in English before... It's a bit of a mess, not to mention the MTL sections. (TL Note: "washi" can mean eagle, a kind of paper, as well as a way to refer to oneself, so that's why Bardo/Bald keeps inexplicably talking about eagles all the time).
Anyway, I haven't seen anyone mention this before, but I seem to have ran across a dupe glitch. As far as I can tell, it was not in 3.12.
Here I am having not even beaten 1-1 yet, so there's no shop, but everything the guild gave me is on everyone, simultaneously. This is huge, since it means you can have the ultimate weapon on all 6 characters (it's worth it even on magic users due to the def/res), SP Rings, Flash Boots, and as many copies as you want of skill books like Surprise Attack, Heal β, and the Ambush passive.
Interestingly enough, this also works cross-save. If you wanted to, you could start a new file, then copy over a lv1 Lana (as well as her Orgasm count if you didn't carry that over) to a postgame save. More useful, though, would be the other way around, starting off on the first stage with Cursed Awakening and Succubus Eye already learned for example. If you try to transfer over a character who doesn't exist in both files, it won't let you load the save. I guess that's one reason to keep the Cattle Slime the whole journey. It does have an insane enhancement limit, so...?
A shame there's no definitive version with everything translated/fixed. I've got a 3.12 with some options in English, some in Japanese, but the text is full-width. Then I got 3.39 from here that has some stuff translated that the older version does not, but then has other things untranslated that used to be in English before... It's a bit of a mess, not to mention the MTL sections. (TL Note: "washi" can mean eagle, a kind of paper, as well as a way to refer to oneself, so that's why Bardo/Bald keeps inexplicably talking about eagles all the time).
Anyway, I haven't seen anyone mention this before, but I seem to have ran across a dupe glitch. As far as I can tell, it was not in 3.12. View attachment 1847164
Here I am having not even beaten 1-1 yet, so there's no shop, but everything the guild gave me is on everyone, simultaneously. This is huge, since it means you can have the ultimate weapon on all 6 characters (it's worth it even on magic users due to the def/res), SP Rings, Flash Boots, and as many copies as you want of skill books like Surprise Attack, Heal β, and the Ambush passive. View attachment 1847229View attachment 1847276
Interestingly enough, this also works cross-save. If you wanted to, you could start a new file, then copy over a lv1 Lana (as well as her Orgasm count if you didn't carry that over) to a postgame save. More useful, though, would be the other way around, starting off on the first stage with Cursed Awakening and Succubus Eye already learned for example. If you try to transfer over a character who doesn't exist in both files, it won't let you load the save. I guess that's one reason to keep the Cattle Slime the whole journey. It does have an insane enhancement limit, so...?