- Jul 20, 2020
- 16
- 8
Can't believe this project is close to complete! Also, will the soundtrack be available as DLC on Steam?
Yeah, it'll be on Steam; 90% of the proceeds will go to the musician (who we paid for the tracks individually too, of course)Can't believe this project is close to complete! Also, will the soundtrack be available as DLC on Steam?
Thanks a lot we're gonna do our best to make this the best game we can!Have been silently checking for 2 years now. Decided to say I cant wait for the game to come out and appreciate the time you are putting into the game. Have it wish-listed on steam. Probably the only H Game I will actually buy and not just pirate.
It's TriangulatePixels; they don't really have any social media though, and have only done art for this game for the most part, so practically everything they've done is already visible in-game etc.art is nice, who is the artist?
ok, give me save pleaseFor the most part, just beating the demo will do it.
In the full game though, it'll be unlocked through skill and exploration-based achievements.
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Weekly Progress Report #51 for Future Fragments
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AFAIK there isn't a specific "save" that will unlock stuff in the current demo, you'd just need to beat the demo to get the gallery unlocked.ok, give me save please
Thanks a lot man, seriously'Ello HentaiWriter.
Just wanted to say how proud I am of everything you have accomplished w/ this game...
...But you can always tell when something is a passion project, because the parts that work leave an indelible impression your mind.
We'd want to, but yeah, there's a lot of legal complications with it; the editor that'll be bundled with the game though WILL allow you to make any of your own cutscenes/text/levels, you just can't swap your own art or your own audio in, that's all.(1) Would your team ever consider marketing/creating a full price standalone level editor/ Future Fragments' Game Engine?
( I know that alot of this is contingent on sales & as a Pre-Law student I understand the importance of protecting your proprietary assets)
Personally, I think anything works as long as you're comfortable with it, but I'm not a programmer beyond the very basics, so it's not like I'd be able to give great advice on that.(2) What Coding Language do you recommend for these types of Metroidvania style games? I have been trying to learn Java atm. But I keep hearing about other languages as well.
They're 80 x 80(3) How big are your "grids" pixel wise? Have been trying to find that golden ratio for a while.
Yeah, we're doing our best, and it's getting compliments and well wishes about the game like this that keep us motivated!I know you are busy, but I just wanted to say how grateful I am for all the work you have been doing. If the product is good, they will come.
Afaik you can even combine languages that can work together, Java and C++ comes to mind for mobile applications for example? Might also be the case for PC games, I don't know for certain.(2) What Coding Language do you recommend for these types of Metroidvania style games? I have been trying to learn Java atm. But I keep hearing about other languages as well.
So what's the point then? The main driving force behind the Hentai game is eroticism. There will be little point in going through the extra levels without new H content.you just can't swap your own art or your own audio in, that's all.
To be clear, the editor is the same thing we built to make the game ourselves with; you can write in any dialogue you want, have the characters perform any movement/action they do in-game, move the camera, trigger visual effects, play sounds, play music, and of course build maps/levels to the same degree of thorough-ness we did for the game itself.So what's the point then? The main driving force behind the Hentai game is eroticism. There will be little point in going through the extra levels without new H content.
I understand that adding an opponent generator would be very difficult, but oh well...
The reason why is a combination of both legal and logistics reasons;But why don't you even consider it? At least the ability to run your own sprite animation instead of in game one, from own gif file?
Can you give us an older version of level editor ( maybe something with limited features ) so that we can play around with it while we wait for the full release ?We've stopped putting out demos to the public and backers both as we've been focusing on finishing the game.
The editor is built into the game, so there's no way to separate them; that said, I'd like to avoid putting any more versions "out into the wild" as it were, because there's already a lot of confusion going around as to which build is the latest, which one has the most content, etc.Can you give us an older version of level editor ( maybe something with limited features ) so that we can play around with it while we wait for the full release ?
I think a build timeline might look like a pretzel or something, lolShould post a build timeline somewhere might help. With June almost over and aug coming up summer months are almost up. Hows the Release time still looking?
Oh congrats on nearly finishing the visuals!