- Aug 4, 2020
- 2,402
- 3,088
I mean, considering the amount some of these mf's are paid, no wonder lolWell, just to be clear, Frouge is the only programmer on the game, so he's literally *the* engineer![]()
I mean, considering the amount some of these mf's are paid, no wonder lolWell, just to be clear, Frouge is the only programmer on the game, so he's literally *the* engineer![]()
Huh? I dont know if you think that means he gets paid too little or too much lolI mean, considering the amount some of these mf's are paid, no wonder lol
NeitherHuh? I dont know if you think that means he gets paid too little or too much lol
Oh no, I didn't think you were trying to do that, I just didn't know which and wanted to clarify either way to clear up any misunderstandings if you thought they got paid too much/little, etc.Neither
What I was trying to say is that hiring another programmer would probably be too costly for the project because usually they're paid pretty damn well (and most of the time rightfully so), so no wonder he's the only one
Not trying to shoot shots here XD
There's no release date yet. All we know is it's coming this yearIs there any info on when the game release date yet? seems like this game already been on my steam wishlist for a long time
dont get yur hope high it s been like this every yearThere's no release date yet. All we know is it's coming this year
Actually, assuming progress is at its current rate forever, and that development doesn't decide that we need a text only solo adventure randomly added, when I crunched the numbers on the current rate of cutscene completion per week, it shows indeed they are on track for completion this year.dont get yur hope high it s been like this every year
Yes and no. The full game will have five distinct levels, but there's no demo version that has multiple levels; each of the five levels are being/have been developed separately from each other. Two levels are linked in the OP - v0.27EX is the Electric level, and v0.49 is the Fire level. The most recent demo versions of each of the other three levels, Ice, Earth, and End, can be acquired by pledging at the $5 level on Patreon, or you can ask someone else in the thread who has copies of those demos to post links to them. The levels are still completely separate in the demos, though.I heard this game has a fuller version with more levels, which is supposedly Patreon available. Where can we get it?
you need to find separate versions on the internetI heard this game has a fuller version with more levels, which is supposedly Patreon available. Where can we get it?
For clarification; we removed one animation sequence (out of eight total) from the cutscene itself because it no longer fit the final dialogue/events, and we made the scene a bit more lighthearted, to better fit the character's role in the game.you need to find separate versions on the internet, luckily i was able to keep that old winter level with boss that was censored and reworked.
Yo, BTW, you're the developer?! Good job if so! The game doesn't seem to have a Linux port so I'm running it over Lutris with DXVK and VKD3D enabled (basically defaults) and it runs perfectly fine. Unfortunate that enemies are easy to escape from, though. You have any plans for making escape mechanics more difficult?For clarification; we removed one animation sequence (out of eight total) from the cutscene itself because it no longer fit the final dialogue/events, and we made the scene a bit more lighthearted, to better fit the character's role in the game.
Said animation loop is still in the game, accessible and injectible into cutscenes with the level editor, which will be free with the game soon after launch.
This, and the single hypnosis animation the flying enemy in the Fire Level had, are the only two sex animation loops removed from the game in any way (and as noted, the Ice Boss is still accessible, and the hypno animation got repurposed to masturbating with the Dildo powerup).
original 17a? would you mind sharing it? as long as its ok ofcyou need to find separate versions on the internet, luckily i was able to keep that old winter level with boss that was censored and reworked.
So, does dev have any plans? Also, what's the engine for this game? It sure runs smoothly on Linux, better than a lot of Unity games!Yo, BTW, you're the developer?! Good job if so! The game doesn't seem to have a Linux port so I'm running it over Lutris with DXVK and VKD3D enabled (basically defaults) and it runs perfectly fine. Unfortunate that enemies are easy to escape from, though. You have any plans for making escape mechanics more difficult?