I have only played the Electrical Demo and the Fire Demo. So most of the game should feel new to me. While the development time for this was atrocious for lack of a better word, and I agree that the amount of lore here is unnecessarily gigantic for what it is.
I think the game still deserves some credit in the fact that for whatever short time it lasts, it's still a cohesive story that changes dialogues according to not only your dialogue choices or what lore banks you read before, but that it also takes into account the enemies that are in the room as well as the specific order that you do the corridors in? That shit is abominably ambitious and downright unnecessary for a hentai platformer.
It sucks that it came to this, but hopefully once the remaining additions are done for FF, HW will drop such reactive dialogues if he wants to make another platformer. This game wouldn't have taken this long if there wasn't so many interaction variants for so many npc's