Every now and then I like to check on this game out of a morbid curiosity, it's like a train wreck but they haven't gotten around to cleaning up the broken train parts so every few months I come check on the progress and one of my favorite passtimes is to go to the steam forums/reviews and see how things are going. Game is currently on version 1.0.3 with that patch having come nearly 2 months ago.
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It's nice to know 4 months after release and 3 patches the "soft release" text and missing dialogue is still ingame lol. Coming soon™️
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And of course you can't have a future fragments post without HW responding within 4 hours of someone asking a question, for those of you who have forgotten, there's a fun hidden game you can play with HW go to the steam forums, click on any topic, check how long it takes HW to reply. On average 4-5 hours was the longest I could find but it was not uncommon for him to reply within 30-60 minutes. You can see the same if you sort by negative reviews he responds to those pretty fast as well. Person who finds the longest response time wins a cookie.
Anyway Summer ends in about a month so I guess we'll see if 1.0.4 comes out or if he'll get sick and need to sell another organ.
This interaction amused me the most though
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The problem with this approach is you need to give the player a light at the end of the tunnel to actually want to do this, in lewd games the reward is a lewd scene but here in FF you have for some reason decided to force players to save scum carefully map out every interaction in the game so they can carefully plan out the most min/max approach to gaining a particular stat just so they can talk to this single generic copy paste model NPC... only to discover your reward is more dialogue. When this game was being worked on I recommended the player should be able to see EVERY dialogue option but have ones they lack the necessary stat in be greyed out like "not enough lust" or "not enough justice" so the player KNOWS the option exists and knows that NPC has a lewd scene. Maybe they see a dialogue option they think is cool or interesting so they'll go save scum do just to see it. But there is
NOTHING worse then going "oh I bet this NPC has a lewd scene if my kindness value was higher", spending half an hour/hour replaying the game and carefully grinding your kindness value only to discover the NPC doesn't even have unique dialogue for kindness because you were suppose to grind Optimism but had no way of knowing that.
"The intent is for other people/community to discover stuff and post guides" in a void I like this, but the problem is you have gotten way too far ahead of yourself you need to make an actual good game first for people to be willing to do this by releasing an incomplete game with tons of missing features, cutscenes, dialogue, and bugs you haven't just shot yourself in the foot, you've blown your damn leg off.
Also this reeks of bad 2014 design (unsurprising given when this development started) forcing players to have to look up guides and walkthroughs just so they can find the content in your game is retarded. You've given no indication that content exists and from my playthroughs of your polished trial (I played through it 3 times picking different choices each time) the only thing that changed for me was a few words or I just got a different dialogue. Considering your main #1 complaint is "this game has too much dialogue" why the fuck would anyone go through the effort just to get rewarded with more dialogue. Like the commenter said nobody has the patience to try every stat combo to see minor differences when they have no idea if the reward is even worth it the audience for this game is 18+ that's college students and working adults not the sort of people with time to throw out the window. Maybe your discord has guides but from my searches online I can't find a single guide to this game anywhere besides the single faye location guide on steam.
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Maybe if you're lucky one of the 16 people still playing this game is writing guides right now and is grinding out every ounce of dialogue but I wouldn't bet on it. The steam achievement stats are even funnier because it looks like 95% of players aren't even finishing the game god forbid running it twice, those 2 achievements are pretty piss easy basic and I can't imagine people finishing The End level without getting them. I wish you included stats on which endings people pick but I'd bet you all the money in my steam wallet people only get one, then quit rendering your 20+ endings kind of pointless.
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See you all in 3 months, maybe this game will be complete by its 11th birthday