This is game is so frustrating, on the surface you have the basis for a really good game, teacher corrupting students , side flings , side jobs, good writing and nice renders. However the developers decided to add systems which make the game tedious and feel like a waste of time. First and foremost the movement system is complete waste of time due to the map being way oversized for what the game needs and to top it off buildings aren't even labeled so you're constantly looking at the map to see where you need to go. Which leads to the next terrible system in the game the inventory system which requires multiple clicks just to find and use what you need, which could have been easily simplified by adding one simple icon to click on the main UI like most games normally have or have working hotkeys at the very least. Being 14 in it's too late to make major changes I imagine, but it would at least make sense to allow the MC to buy a vehicle considering he works multiple job and fix the map to be able to pull it up with a hotkey and make destinations clickable. The game should be about the chase and development , rather then spending wasted minutes walking from one area to the next. I hope in the future you simplify the travel mechanics and make a proper inventory system until then , the game currently sits in my recycle bin.