danasavage

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Mar 9, 2020
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Is this abandoned?
Absolutely not! I'm going to finish this damn game if it kills me. I've never stopped working on it, but its still in such a 'concept' stage that it keeps changing quite a lot - first I switched from Twine to Ren'py and now I'm making the switch again to Godot. I've already got a fully working paperdoll and inventory system set up there (complete with BRAND NEW ART), plus the empty campus for players to walk around and now I'm working on getting the main storylines written. I know, I know - in the post you quoted I'm saying that I would be 'definitely' sticking with Ren'py, but again I found myself getting frustrated by its limitations. Sure, the transitions were slicker, but in other aspects I found it was lacking. Which is where Godot comes in. It's a step up again, and this time I can basically do anything I want with it. Already I've got a much more sophisticated paperdoll system up and running - there's even a layer for 'breast bumps' that show through clothing if you're wearing a bra, say beneath a plain t-shirt! And I can do a whole bunch of other slick, fun stuff while making the overall look and feel of the game maybe closer to the speediness of the Twine version ...

If I'd just stuck with one engine (that could do everything I wanted!) from the start, I'd be able to offer a more consistent update and release schedule, but yeah, I've found myself hitting the limitations of the engines I used - although I'm pretty sure Godot will be able to handle everything I throw at it from this point onward!

I have been keeping my patrons updated with all my progress, month by month (although I've had billing turned off since around November last year - and will continue to do so until I can offer up a new game update worth paying for), so if you wanted to keep track and find out even more info about the current state of the game, ! There's even a secret link to a basic working version of the new paperdoll and inventory to test out which I just put up there the other day :)
 
Feb 14, 2020
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So happy to see that you're still working on this lovely game. I liked every version so far and can't wait to see what you've come up with for the new system. Keep up the good work and hang in there. I know it will be worth it in the end <3.
 
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SSWorldMaker

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Jul 17, 2018
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Godot will be limited too at some point, I save you time, change again to Unreal engine :LOL:
But good luck, I can't wait to see your game progress, your initial version was so promising in Twine.
 
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danasavage

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Mar 9, 2020
131
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Godot will be limited too at some point, I save you time, change again to Unreal engine :LOL:
But good luck, I can't wait to see your game progress, your initial version was so promising in Twine.
Haha, unless I decide to turn it into a full on 3D/VR experience, I'm hoping I'm good! Godot uses gdscript - which means I can work pretty well with it as it's similar to python - and as far as 2d/text stuff, it's honestly looking like it's gonna be a perfect fit. I wanna focus on putting back in all the main story/text stuff first - and actually seeing those through to the end this time around. But after that, I can have some fun implementing a full shop system, mini games, the works! :)
 
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Haha, unless I decide to turn it into a full on 3D/VR experience, I'm hoping I'm good! Godot uses gdscript - which means I can work pretty well with it as it's similar to python - and as far as 2d/text stuff, it's honestly looking like it's gonna be a perfect fit. I wanna focus on putting back in all the main story/text stuff first - and actually seeing those through to the end this time around. But after that, I can have some fun implementing a full shop system, mini games, the works! :)
I played to the end of the RenPy version, then played the online version until it said "This is the end of the Mistress content... for now (both Heather and Jennifer routes) and I have to say I like it.

** I am hoping the MC can be feminized without being turned into a slut. **
 

danasavage

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Mar 9, 2020
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I played to the end of the RenPy version, then played the online version until it said "This is the end of the Mistress content... for now (both Heather and Jennifer routes) and I have to say I like it.

** I am hoping the MC can be feminized without being turned into a slut. **
Without giving tooo much away, yep. The two routes will be pretty different in tone and content in future - Heather's will be more about just learning to be a girl and letting you decide what and how much you wanna do, while Jennifer's will be a much more bitchy/forced femme route for those into that kinda stuff. And eventually there'll be a THIRD route too - the 'self femme' one - where basically, if you don't choose either mistress and just tootle around the campus and city on your own instead there'll be ways for you to slowly acccess all the content and whatnot by slowly exploring avenues of feminization on your own! Hope all that makes sense and sounds good! :)
 
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Without giving tooo much away, yep. The two routes will be pretty different in tone and content in future - Heather's will be more about just learning to be a girl and letting you decide what and how much you wanna do, while Jennifer's will be a much more bitchy/forced femme route for those into that kinda stuff. And eventually there'll be a THIRD route too - the 'self femme' one - where basically, if you don't choose either mistress and just tootle around the campus and city on your own instead there'll be ways for you to slowly acccess all the content and whatnot by slowly exploring avenues of feminization on your own! Hope all that makes sense and sounds good! :)
I prefer gentle, but forced feminization is not the same as forced sissification, so I think I will enjoy all of those routes.
I actually loathe when a game seems inclusive of trans characters and then the MC calls the first transgirl she encounters a sissy and dominates her.
 

MAKeevchanin

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Mar 2, 2019
158
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Если поменять "движок" игры с RenPy на что-то другое, то можно сделать перевод игры на русский язык? на RenPy я начал делать перевод (незадолго до того момента, когда игра закончилась)
 

danasavage

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Mar 9, 2020
131
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Если поменять "движок" игры с RenPy на что-то другое, то можно сделать перевод игры на русский язык? на RenPy я начал делать перевод (незадолго до того момента, когда игра закончилась)
Я посмотрю на это! Но да, у меня есть чувство, что должен быть способ сделать это - даже если, может быть, я мог бы просто отправить вам весь текст, как только он будет написан в электронной таблице, возможно? Хотя может пройти время, прежде чем я все напишу !!
 

MAKeevchanin

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Mar 2, 2019
158
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[QUOTE = "danasavage, post: 5450173, member: 2097809"]
Я посмотрю на это! Но да, у меня есть чувство, что должен быть способ сделать это - даже если, может быть, я мог бы просто отправить вам весь текст, как только он будет написан в электронной таблице, возможно? Хотя может пройти время, прежде чем я все напишу !!
[/ЦИТИРОВАТЬ]
Все это можно обсудить. Но мне проще переводить при прохождении игры, когда видишь событие на экране, легче разбираться во всех нюансах происходящего
 
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SashatheSis

Newbie
Dec 22, 2019
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Without giving tooo much away, yep. The two routes will be pretty different in tone and content in future - Heather's will be more about just learning to be a girl and letting you decide what and how much you wanna do, while Jennifer's will be a much more bitchy/forced femme route for those into that kinda stuff. And eventually there'll be a THIRD route too - the 'self femme' one - where basically, if you don't choose either mistress and just tootle around the campus and city on your own instead there'll be ways for you to slowly acccess all the content and whatnot by slowly exploring avenues of feminization on your own! Hope all that makes sense and sounds good! :)
Do you have Discord server for discussing your game?
 

radical686

Member
Nov 30, 2018
478
1,386
The Dev is hoping to have an update next month. She apologized for the delay and didn't charge her Patreons b/c she felt bad about the update taking so long. Here's part of her status update:

"I'm gonna keep this post pretty short and to the point, but I thought I'd better fill you in on the latest developments! As some of you may have noticed, this monthly status update is coming much later in the month than usual, and I have to admit, that was in part because I've been working like a banshee and I was seriously hoping to announce that I have a playable version ready to go ...

But I'm afraid that's still a little ways off. I've got everything hooked up and in place structurally - at least for the 'Heather' plotline - but I still have a little more writing and a few images and whatnot left to implement, and the last week I've been sidetracked by getting a goddamn save/load system up and running too. It's almost there, but my god it's a headache! There's no cookie-cutter version I can just drop in or copy from somewhere - like my wardrobe system a while back, I'm having to write it all from scratch, which is kinda fun (at least in a masochistic way!). But I'm almost there with that too, fingers crossed.

So yeah, billing is paused for another month (what a surprise). But I'm hoping next month is it, at least in a super basic Alpha capacity. I'll probably only share that version with you - as in, it won't go public - most likely because it will be filled with bugs and whatnot, but as always I'm still super excited to share it with you very soon! "
 
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AntisocialSocialist

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Sep 12, 2017
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It's hard to complain when she's not charging people for the delay and is keeping us informed. I like her writing so it's likely that the wait will be worth it.
 
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danasavage

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Game Developer
Mar 9, 2020
131
251
Can confirm! That quote above is pretty much still the current status of the game, due to the fact that i switched engine (again!) from Ren'py to Godot in order to have the most control and flexibility over what I want the game to be and do - namely a really full inventory/wardrobe system, more of a free 'quest' system to get each chunk of the story and even a bunch of mini games eventually. Development is going well although slowly than I'd like and - because I didn't wanna mess anyone around - I've had billing paused on Patreon ever since I switched engines, so since January this year. I've still been updating montly on Patreon for those interested and obviously right now it's still 'free' to join at any tier because billing will remain paused until I have a new version ready to share. Will also make sure to give everyone on Patreon a clear heads up before I turn it back on again, so there's no nasty surprises in anyone's bank accounts. I'm determined to get this game finished but am quite ambitious about what I want it to be eventually, hence all the delays and engine-switching and whatnot. x
 

SSWorldMaker

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Game Developer
Jul 17, 2018
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Good luck to you!
That great that you stay true to your ambitious goal.

I was just wondering if you had continued to improve your artistic skills. I'm still available if you want some advices.
 
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Jun 23, 2020
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After I sleep on the first night I get a "thats all folks" screen and it ends, other posts are saying theres more content to this game, is this a bug or intentional
 

danasavage

Member
Game Developer
Mar 9, 2020
131
251
After I sleep on the first night I get a "thats all folks" screen and it ends, other posts are saying theres more content to this game, is this a bug or intentional
Hi! There's a ton more content in the old Twine version - before I switched to Ren'py. It's still not complete, but you can get more of a feel of how it plays than the very limited one-day demo version I knocked up in Ren'py ... Here's the links to the online and download versions:

EDIT: I almost forgot! There's actually a public build of 0.3.2 (the Ren'py) version too - running right up to the end of Chapter One - which you can download here:
 
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