Talk with her after midnightI am stuck at this. I watched porn with her once but now when talking with her the option isn't there anymore.You don't have permission to view the spoiler content. Log in or register now.
Talk with her after midnightI am stuck at this. I watched porn with her once but now when talking with her the option isn't there anymore.You don't have permission to view the spoiler content. Log in or register now.
I said something to this effect on the postNick and Julia have an open relationship, i can't see problem here, i think Nick like threesome orgy with Max Kate Julia Alice etc
meh, I have issues with having to click through repeat events just to get through them but there are things I would like to see more than that namely anything to do with Lisa. She is the only reason I play this game.Excellent! I was just going to ask this. I voted in the other poll.
(BTW, I think/hope #46 tops everyone's preferences.)
.29 does seem to use the folders from .28 but some are having trouble with them showing in game.Do old saves work? So can i use save from 0.28 in 0.29? I don't see anything new...
The idea of #11 is interesting. Kira and Julia conspiring.I just realized I botched the link for the poll ranking fixed it in my post but here is is againYou must be registered to see the links
I am a $5 subscriber. I can't afford anymore after being laid off for about 3 months and only working part time now.Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.
I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.
Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)
Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
DS doesn't really communicate with the community especially if it touches a topic that is inconvenient for him. He took a couple of months to answer one guys question after he copy and pasted it on every post DS made.Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.
I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.
Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)
Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
I 've also noticed that DS ignores some "interesting" questions. But now he said that he will communicate more with the community and conducts a lot of surveys. My suggestion may be too provocative for DS but who knows what might come out of it.DS doesn't really communicate with the community especially if it touches a topic that is inconvenient for him. He took a couple of months to answer one guys question after he copy and pasted it on every post DS made.
yeah #11 is one of my personal ones so is 1 (body jewelry), 6, 7, 8, 9, 10, 12, and I contributed to 58, 59, and 61. 58 was an idea from Pervie-Dan that I botched a couple of times but he liked my botches so we added them to it. 59 I couldn't find who I discussed this one with but it is either someone else's idea I added to or they inspired the idea in me. 61 was a joint effort between you (summerjo), Squark, and myself. If anyone is actually interested I can try and go through all the options and who's ideas from f95 they were.The idea of #11 is interesting. Kira and Julia conspiring.
#61 I think is a must.
I don't recall that post, but hopefully he does interact with the community more. Personally I think that would be a big help to him gaining and maintaining more patrons if he did. For now I think we should see how he does, if he actually gets more involved with the community or if he goes back to his old ways. Granted I don't think its even him running his patreon right now but one of his employees.I 've also noticed that DS ignores some "interesting" questions. But now he said that he will communicate more with the community and conducts a lot of surveys. My suggestion may be too provocative for DS but who knows what might come out of it.
I just went to Alice's room when Alice was in it , then Ann came to talk to her.Guys i need help. I need to trigger alice's and anna's talk to continue, but i can't have them in same room except pool and shower and there i can't listen them. I passed 3 weeks already.
I'm not a subscriber, but would have considered it if was getting Glamour only updates.Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.
I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.
Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)
Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
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TYVM for this infoOk i found a way to get money without cheatengine(which doesn't seem to work anymore), and even though it's a bit complicated, it works. So for anyone patient enough to try it, here it is:
MONEY CHEAT v0.29
1. Open your game
2. click shift+ctrl+I to open the console
3. Press on the application tab on the top(if you can't see it drag the window to the left until u do)
4. Click on options->load game-> and find the save you want to add the money to.
5. Check on the days played of the save. You will need that to find the correct save in the console. Remember it.
6. Now click on the list under the application tab and go through the saves(they should be titled save:max:1598873544:16 etc). On the bottom window of the tab it should have the details of the save, for example:
7. The save that corresponds to the days played on the load game is the one you want.
- lang: "en"
- state: "location"
- onLocationPassMinutes: 0
- onLocationSetClothes: null
- day: 103 <---------------------- That's how you'll find your save
- hour: 8
- minute: 47
8. Double Click on the value tab next to the save title (it should say {"lang":"en","state":"location","onLocationPassMinutes":0, etc) it should have everything selected(blue).
If it doesn't, click ctrl+a(select all) and ctrl+c(copy).
9. Open a new text document on your desktop, and paste the code you just copied. (Don't close the game, just alt+tab).
10. On around page 5 of the code, there should be a line that says "max-profile-info-1". You can find it faster with ctrl+f (paste the line, and find).
11. On the left of the line, it should say money":215,"energy":7060,"hunger":7060,"arousal":5536,"profileInfo" etc.
Change the money value to whatever you want(make sure it corresponds to the amount you have in game first).
12. Now copy the whole code from the document(ctrl+a and ctrl+c).
13. Go back to the console window of the game(alt-tab) and paste(ctrl+v) the code to the value tab next to the save.(make sure you have everything selected in the tab first)
14. Press shift+ctrl+i again to close the console, and load the save.
15. Profit.
I'm attaching 2 pics as helping guides as well..
Good Luck!