ppgorAi

Newbie
Jul 25, 2020
21
39
Interesting post with a 73-point wishlist. Many will agree that almost all the points would like to see in the game. Each of the items can be implemented as a separate major update in a month. 73/12 = 6 years work of DS, when I think about it it gets sad :rolleyes:
 

Deleted member 237822

Well-Known Member
Oct 8, 2017
1,177
1,545
More pirate polls first and the second . I also put this on his patreon so maybe this will help DS gauge what direction to take the game in next.
 
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LucT

Active Member
Sep 20, 2017
557
183

If you've played 0.29 Part 1, you've noticed some things went a bit different from the Kate storyline. None of them were big (one of the biggest ones was Kate not throwing away the camera she's found), but there were some small things here and there.
In 0.29 Part 2, however, there's a pretty big distinction between the playthroughs. In Max's timeline, Julia has broken up with Nick soon after he brought the toys in the basement. We got Nick out of the way for players who want Max to have relationships with Kate and Julia.
And now that we've done that, we think maybe we should have asked your opinion first :)
So, do you think some differences between the timelines could be a nice surprise to keep you on your toes, or would you rather have things to stay the same as much as possible? Technically, Julia and Nick broke up before Max even met Kate, so he couldn't possibly affect their relationship in any way. But removing Nick does make things easier for Max.
We don't plan on having any major differences in the main storyline, all differences will be minor and relatively insignificant. If we ever decide to make a major difference, we're going to learn from today and make a poll first :)

If you've played 0.29 Part 1, you've noticed some things went a bit different from the Kate storyline. None of them were big (one of the biggest ones was Kate not throwing away the camera she's found), but there were some small things here and there.
In 0.29 Part 2, however, there's a pretty big distinction between the playthroughs. In Max's timeline, Julia has broken up with Nick soon after he brought the toys in the basement. We got Nick out of the way for players who want Max to have relationships with Kate and Julia.
And now that we've done that, we think maybe we should have asked your opinion first :)
So, do you think some differences between the timelines could be a nice surprise to keep you on your toes, or would you rather have things to stay the same as much as possible? Technically, Julia and Nick broke up before Max even met Kate, so he couldn't possibly affect their relationship in any way. But removing Nick does make things easier for Max.
We don't plan on having any major differences in the main storyline, all differences will be minor and relatively insignificant. If we ever decide to make a major difference, we're going to learn from today and make a poll first :)



Timelines should be as close to each other as possible
16%


Variety is the spice of life
84%
Nick and Julia have an open relationship, i can't see problem here, i think Nick like threesome orgy with Max Kate Julia Alice etc
 

ismama

Newbie
Jul 6, 2019
88
43
Nick and Julia have an open relationship, i can't see problem here, i think Nick like threesome orgy with Max Kate Julia Alice etc
are all these on the offline 0.29?? i think i end this version and dont even met the events u say..where are those?
 

Deleted member 237822

Well-Known Member
Oct 8, 2017
1,177
1,545
Nick and Julia have an open relationship, i can't see problem here, i think Nick like threesome orgy with Max Kate Julia Alice etc
I said something to this effect on the post
What I said:
The best possible way is player choice. Maybe some players don't want Julia or some other character, but you make it so all other suiters for them are gone without any player choice it ends up being a "wasted" character/opportunity. However, if you make it so the player has more control over what characters they want to interact with you can use it as an opportunity to give the player more content trying to get rid of an intervening NPC, utilize them to the players advantage or ignore them completely. But is mostly in reguards to characters events should only change in so far as the players' choice makes them change. I think Kate should still have thrown away the camera, and I think Max should have already found the transparent dip stuff for Lisa's swimsuit and applied it since he had done that before Kate showed up to the Villa in Kate's story. Since Nick and Julia have an "open" relationship I think Max should have the opportunity to take advantage of it to join in or displace Nick to the players desires.
 

LucT

Active Member
Sep 20, 2017
557
183
my opinions 1) body jewelry/tatoo indifferent 2) pregnancy 0/10 3) more evet lisa ann max 8/10 4) adding exclusive contnent 0/10 5) 0/10 6) shopping and wearing 7/10 7) kate lisa max 8/10 8) lisa olivia 8/10 9) lisa exhibitionist walk 10/10 10) lisa kate alice night 9/10 11) julia kira 8/10 12) punishment 7/10 13) kate dom 8/10 14) kate punish inschool 8/10 15) more people massage 7/10 16) kate invite people 8/10 17) 8/10 18) julia gym 7/10 19) access sites 7/10 20) alice show 8/10 21) corrupting alice 8/10 22) more item sex shop 9/10 23) additional bondage 9/10 24) weekend 8/10 25) nightclub 8/10 26) alice show 9/10 27) lisa event 9/10 28) more bondage max 8/10 29) julia nick kate 8/10 30) veronica 8/10 31) kate veronica 8/10 32) max kate 8/10 33) max not superhero 8/10 34) max porn actor 8/10 max fuck all girls 2/10 35) alice max antagonist 2/10 36) eric 2/10 37) kira 7/10 38) porn max kira julia alice kate lisa ann 8/10 i like in BB 39) sophia 9/10 40) karen 8/10 41)cam show 8/10 42) fedor 7/10 43) kate andrew karen 8/10 44) candy 8/10 45) anatomy lesson 9/10 46) skip scene 7/10 47) kira kate 8/10 48) cafe event 7/10 49) workout 6/10, if is spicy 9/10 50) ann yoga instructor 7/10 51) lisa kate 8/10 52) kate alice max 9/10 53) kate fedor veronica 8/10 54) kate karen sophia 7/10 55) more committee 8/10 56) kate nick julia 9/10 57) anal 8/10 58) villa 8/10 59) villa rules for kate 7/10 60) fedor present 7/10 61) max arousal 7/10 62) kate booty calls 8/10 63) fedor veronoca 8/10 64) job at saxy shop 7/10 65) karen neil 7/10 66) monica invite kate 4/10 67) sexier maid uniform 7/10 68) karen kate 8/10 69) jane 8/10 70) classmate 8/10 71) kira veronica sophia 8/10 72) fedor poker 7/10 73) kate girlfriends 5/10
 

ppgorAi

Newbie
Jul 25, 2020
21
39
Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.

I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.

Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)

Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
 

summerjo

Active Member
May 9, 2017
529
274
Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.

I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.

Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)

Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
I am a $5 subscriber. I can't afford anymore after being laid off for about 3 months and only working part time now.
If I could, I would probably go higher.
 
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Deleted member 237822

Well-Known Member
Oct 8, 2017
1,177
1,545
Content polls are important, but they do not answer the most important question: how to motivate game authors to create more content within a reasonable time frame. Glamor has been developing for 2.5 years, DS has its own rhythm of work, the number of patrons remains stable and there is no point in changing something from the developers to create more content.

I propose to conduct a survey about the subscription to Patreon. The point of the survey is to ask the developers if they are willing to spend more time developing Glamor if more subscribers appear or if subscribers sign up for a more expensive subscription. I also propose to some of the subscribers for $ 20-40 to offer DS to conduct this survey publicly on patreon. For example Ayrik Eyronphist could do it.

Questions:
1. I sometimes subscribe for $ 5-10, and I'm ready to pay when a big update comes out
2. I am a 5 $ subscriber and am not ready to spend more
3. I am a $ 5 subscriber and am willing to spend more for a larger update
4. I am a 10 $ subscriber and am not ready to spend more
5. I am a 10 $ subscriber and am willing to spend more for a larger update
6. I am a 20 $ subscriber and am not ready to spend more
7. I am a $ 20 subscriber and am willing to spend more for a larger update
8. I am an old pirate and do not know the words of the license agreement (this question is only for this forum)

Based on the survey results, it will be possible to find out if subscribers and developers can build a dialogue in this way.
DS doesn't really communicate with the community especially if it touches a topic that is inconvenient for him. He took a couple of months to answer one guys question after he copy and pasted it on every post DS made.
 
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ppgorAi

Newbie
Jul 25, 2020
21
39
DS doesn't really communicate with the community especially if it touches a topic that is inconvenient for him. He took a couple of months to answer one guys question after he copy and pasted it on every post DS made.
I 've also noticed that DS ignores some "interesting" questions. But now he said that he will communicate more with the community and conducts a lot of surveys. My suggestion may be too provocative for DS but who knows what might come out of it.
 
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