Progress report
Aug 16 at 7:38am
I've been absent for the last couple of days, which is why there was no news. But the work on 0.6 kept going regardless. It's good to have several people working in parallel. Anyway, here's what was done:
All quest log texts are already written. From now on (as in, from 0.6 on) you'll be able to open a quest log at any point in the game and see your progress on any open storyline: basement, college, massage, maria, etc.
Our graphics designer has finished a set of icons you'll see in the inventory, containers, shops, etc. You can see them on the pic above.
And last, but certainly not least, our programmer always has his hands full. For example, right now he's finishing working on the inventory. I'll tell you more about it once it's done.
Again, I want to remind you, 0.6 is going to be mechanics-heavy, which is why you don't see many images from events this month. But I'll try to keep you updated about the game's development.