Thank you. I'm always befuddled by people who don't see this; who think that they, the
player, are suddenly the "victim"...whether of the loss of Haley's innocence or "being NTR'd," which is a gross misunderstanding of NTR and almost never applicable anyway, unless Haley is somehow explicitly based on their real-life crush. This is fiction and it's being told the way the devs want it to be told. If it makes you
feel, then
good. That means it's powerful fiction achieving its aims. I've never once experienced an emotion regarding F.I.L.F., and I never will.
The pushback is gonna be "yeah, but what about...?" and yes, that was a game that pushed major emotional buttons and then pushed the wrong one. It was a massive risk, but it
could have paid off. It didn't. I didn't finish
that game seething with fury or remorse or sadness, I finished that game indifferent and just wanting to see the end. The dev swung for the fences and then walked back to the dugout shrugging about how everyone should've seen the home run coming rather than rounding the bases, and that's why it didn't work. These devs aren't going to do that.