Haley is a fundamentally flawed character. And, contrary to our natural expectations, that's a good thing. She's well-written, and because of her flaws, she seems like a real person.
Thank you. If there's one persistent flaw in the way people consume fiction, it's this. Haley's flaws — and they're myriad — are exactly what make her interesting. A perfect fuckable doll is boring as hell; least so in porn, which is why people who want one should stick to it.
The writing challenge now is to turn a rather large and unexpected flaw into a worthy payoff. Whether that means the siblings end up together or they don't. It's a mighty task, so let's see if they're up to it.
Because, flawed as she is, she's still a good person in terms of the story. She's never knowingly tried to ruin anything, save for her boss's already ruined and fucked-up marriage, and even then, she makes the decision not to. She's not a bad person because she does these things, but she is manipulative. Because she really wants something.
Exactly. Every single character in this game is "manipulative" by a definition that identifies people working to achieve their aims with the help of those around them. The only ones who we can be sure are doing it maliciously, and even then not all the time and not with everyone, are Adriana and the siblings' mother. (And perhaps Klaus, but we haven't "met" him yet.)
As I said before, the resolution of the Klaus bombshell is supposed to take 4 or 5 updates which puts it at the end of December or end of January. The more I think about it the less faith I have in the developers' abilities to handle this topic in a way that this story requires.
One of the signature qualities of this game has been presenting a plausible case for an incestuous relationship, which (quite frankly) almost no other incest game has ever done. If we can agree that that's a core quality, than a game that treats statuory rape that's denied by the victim realistically would almost have to take a long time to resolve that plot point, wouldn't it?
I've never thought of this as a sex game. There's sex in it, because there's no funding otherwise, but it's a story that has sex rather than a sex game that has a story. If it takes 4-5 updates and the sacrifice of nearly all of one's "Haley points" (as Ptolemy suggested on Discord), then in the end that's excellent gameplay. Is it a good story? We'll see when it's done.
My hope is that if they put in a sex scene with Haley and Klaus that everyone runs from this story like it's on fire.
Well, they can't. No site on the web with hopes of legitimacy will take that game. That's why it won't happen. (Unless you mean a contemporaneous one, which...just no. Haley's a one-dick woman now, and it's her brother's.)
If Klaus was just some guy who once had a moment of weakness, it would not take so long to deal with the issue. So he will probably have to be a villain that will have to be dealt with.
This is the wrong way to look at it. Klaus is insignificant in terms of the overall story. He's going to suffer consequences at some point unless the core narrative is to ensure that the siblings
don't end up in a relationship, which I seriously doubt is the case. The focus is Haley. This is her story, even though we're not "playing" her. The length of the resolution is about Haley and/or Haley and her brother. This goes beyond the sexual relationship into issues of familial trust, anger, revenge, respect, and so much more that's strictly relevant to Haley herself. Haley's revenge against Klaus will happen at some point, but it doesn't have to happen soon. Haley has more pressing needs.
Aside from hiding the Klaus story and her childhood-to now attraction and fantasy about her brother from him, she's been incredibly up front about everything. I never implied that she had lied, or deceived her brother in any way, just that she had manipulated him. She acted a certain way to get him to do what she wanted. They're twins. They've literally lived their entire lives together. That's Haley's biggest advantage, and that's why she doesn't need to lie, or deceive him. He knows exactly what she's like, and what she wants, so she barely has to try. And she knows that. (...) Trickery or deceit aren't necessary. Haley knows exactly how her brother will respond to the ways she acts or things she says because he's done it her whole life. He was her protector when they were kids, and he did everything for her. He still does, and she knows that and uses it to her advantage. She'll be 100% honest because she can be, and she knows he'll still do whatever she wants. She has him wrapped around her pinkie, and it takes nothing but just saying something to get him to do it.
Perfect distillation of the character. She's been building to this for years. She's finally got him alone (in an apartment with her) and in a situation where she knows she can emerge victorious (because as much as he might like banging the other NPCs, she
knows that he'll choose her). None of the female NPCs with the possible (albeit remote) exception of Lisa are actual threats to her. The entire game thus far is one slow but inexorable seduction. Which works.