- Jun 17, 2019
- 441
- 1,791
I agree with you, but for some people seems to be the only chance to get a conversation (here or anywhere)i think as far as conversations go this is one of the most boring ones.
I agree with you, but for some people seems to be the only chance to get a conversation (here or anywhere)i think as far as conversations go this is one of the most boring ones.
I think saying success it's mostly down to luck is insulting to some of the devs that work hard and make bank from their projects. It's true that once you reach a certain level it gets easier to sustain and grow your fan base, but getting there is the hard part. Haley's Story has been a great visual novel since day 1. I didn't like the twist and cancelled my pledge a couple of updates ago, but the game is still well above average, so it's not surprising it continues to grow it's earnings. It's also worth of note that Viitgames has the lowest membership level at 5 dollars, so that too helps bump the monthly earnings compared to other similar game, who usually start at 1 USD.How much devs make on patreon is mostly down to luck. a lot of good games have fewer patrons that viit does.
his patron numbers have also been consistently trending up for a year, so the story changing didn't negatively impact anything. most of that negativity is just a group of posters here who didn't support him to begin with.
I recognise that most of these conversations will be based on feelings but i think arguing with our feelings about how strongly people felt is just too abstract to have a meaningful discussion around.But that the essence of most of the conversations here. There are some Q&A, but mostly it's I like red because and I like blue because. It's all about feelings, personal tastes, opinions. If it's only a discussion about facts, we get conversations about the legal age of consent in France.
I've made 188 comments in 17 months, you've made 272 in 5.I agree with you, but for some people seems to be the only chance to get a conversation (here or anywhere)
Is it better to have a boring conversation or to have a conversation commenting on a boring conversation?I agree with you, but for some people seems to be the only chance to get a conversation (here or anywhere)
When someone can pull 5 times more than Ptolemy and not release a update in like 2 years proves this.
Valid points, and this thread might as well be a ghost town...Also, posters on f95 tend have an impact, because for most of these titles it's the only place that has regular discussions going on about them, that are not the usual echo chamber dedicated discord channels tend to become over time. Not to mention the word of mouth can bring in a lot more future patrons than any product promotion. I guess having a top rated game on the biggest adult game forum, even if it's pirated content, can't hurt.
That's what you discuss though. You can't discuss facts, they just exist.I recognise that most of these conversations will be based on feelings but i think arguing with our feelings about how strongly people felt is just too abstract to have a meaningful discussion around.
If the developers played a more active roll in the discussion, this thread would not be a ghost town. I woke this site up for a night with one post. Imagine what Viitgames or Ptolemy could do if they were engaged in the discussion.Valid points, and this thread might as well be a ghost town...
That's what you discuss though. You can't discuss facts, they just exist.
I'm sure that's what the discord is for. I know as a dev I wouldn't really want to put up with people like me with solid enough arguments on why I dislike the game, and reasons why. It'd be fairly hard to brush me off as an idiot, crazy sure, but that's something else. I'd rather spend the time in an echo chamber where the only way in is paying (not saying that's how ptolemy's discord is set up, but I know some are.)If the developers played a more active roll in the discussion, this thread would not be a ghost town. I woke this site up for a night with one post. Imagine what Viitgames or Ptolemy could do if they were engaged in the discussion.
It's a game and the title is "WVM." I highly recommend it. The developer is Braindrop.What's WVM?
I'll check it out.It's a game and the title is "WVM." I highly recommend it. The developer is Braindrop.
You complained about my conversation about the strength of attachment to character and its correlation to the length of time spent playing a game and go right back to the what constitutes rape debate.If the country the narrative takes place in considers what happened to Haley Statory rape then objectively speaking thats what happened. What other countries consider their age of consent doesnt matter. A more interesting conversation is around whether people of that age have the ability to consent to adults. I land firmly in the camp that consent is not possible between a minor and an adult with such a large age gap and difference in authority. A teenager lives a completely seperate life than that of a middle aged man their concerns are different their goals are different and their values are different. Not to mention the obvious layer of fuckery that comes along with it being a teacher.
The rape debate genuinely has points to be made. Its possible for two people who started this game at different patches to have played the game the same amount of time. If you spend the time reading all the content your objective expereince of reading the words and looking at the pictures will pretty much be the same across the board but how you feel about what you read and whether or not those feelings are affected by having x amount of extra months knowing about the games existence is beyond anything that can be argued.You complained about my conversation about the strength of attachment to character and its correlation to the length of time spent playing a game and go right back to the what constitutes rape debate.
No you didn't, I did, while pointing out that it is the strongest element of the game, and the thing that endears many players right off the bat, without them having to play through the whole game. I was trying to keep my response related to the game.I did not say anything about character development. I said that emotional attachment gets stronger over time. I'm guessing that you are more attached to friends you have had for years than to someone you met yesterday.
That's not what's being argued though. ptahn is essentially saying binging a TV show provides a different experience than someone that watching it live does. A wondering mind can certainly be a death nail for a lot of media, and binging does not allow that. There's a bunch of people that feel burned by this game (maybe strong wording but it gets my point across)whereas anyone playing it now won't get that strong reaction of backstabbing, just a bad narrative twist.whether or not those feelings are affected by having x amount of extra months knowing about the games existence is beyond anything that can be argued.
The rape debate has been going on since the August update. If you go through the posts you would probably learn the age of consent in most states and many countries. I believe there was also a poster who recalled his own abuse at the hands of a female teacher. The points have been made. P.S. you just joined the boring discussion about feelings.The rape debate genuinely has points to be made. Its possible for two people who started this game at different patches to have played the game the same amount of time. If you spend the time reading all the content your objective expereince of reading the words and looking at the pictures will pretty much be the same across the board but how you feel about what you read and whether or not those feelings are affected by having x amount of extra months knowing about the games existence is beyond anything that can be argued.
So you agree with me. If you have been playing this game for a year you are fonder of the characters than if you just started the game yesterday.No you didn't, I did, while pointing out that it is the strongest element of the game, and the thing that endears many players right off the bat, without them having to play through the whole game. I was trying to keep my response related to the game.
But if you insist...
The way I react to my friends is irrelevant to how I react to characters in a porn game. My friends are for life. Characters in a game can become but fond memories after it is finished, while I go on to a new game. I may acquire new friends, but I never relinquish my old friends. My best friendships have remained those I established in high school many, many decades ago. We still keep in touch as best we can, even though we are spread across the country.