The dialogue in this episode sparkled in a way it hasn't since before Klaus.
I liked that Haley hasn't stopped wanting the MC to take a dominant sexual role in their relationship, and also that he still doesn't get it. On the Haley-centered routes, her openness to
the MC's extracurricular activities remains true to the character. The
hesitancy regarding Diane might reflect a coldblooded assessment of how it affects Haley's relationship with the MC:
Diane's only interested in casual sex. She can't help hide the twins' relationship.
Her
warnings about cheating on Sandra while Haley herself is sleeping with the MC also remain true to character. She's been dreaming of and planning for this relationship since she was a girl. Everyone else in either of their lives was either temporary or irrelevant, and now that victory is within her grasp they're tools to help her preserve that victory. She's not being malicious; she simply doesn't see her relationship with her brother in the same way she sees their relationships with others. They're a different category. Thus it's entirely logical for her to
warn the MC that cheating on Sandra with, say, Diane or Adriana — women in the same "category" as Sandra vis-à-vis the MC — while excluding herself from that warning. Though I'd also add this: back when their relationship first started turning physical she was quite clear that what was most important is that they were
together, not necessarily that they were sexual, and that the lack of the latter was a possibility she seemed willing to countenance. It's not going to work out that way because this is (among other things) a sex game, but I still have that nagging voice in my head suggesting that there's a much greater than zero percent possibility that Haley and her brother don't end up together.
The total new content seems reasonable considering how many routes have to be serviced: two major branches plus the various "what's the MC's relationship status with NPC?" modifications. Still, people are just going to have to accept that updates will
feel shorter because the game's now irrevocably bifurcated. Those on a
no-Sandra-but-banged-everyone-else route have the most story in this update, which points out that players bear some responsibility for declining content in their playthroughs. It's nice to
want an MC-whoever sex scene that might only appear on one route out of a half-dozen, but it's not reasonable to expect the devs to supply that much single-use content and stick to their update schedule.
I completely agree, The whole Klaus thing needs to end, it's been going on for way too many updates now.
Software updates aren't real life. On the game's timeline the Klaus revelation is still very new.
The way Haley is manipulating Sandra into this is fantastically written. IMHO.
Agreed.
A scene we are unlikely to witness, unless the MC is for some reason invited into the therapist's office with Haley. This entire game is shown from the MC's perspective. No scenes have ever been shown without him present. So anything that happens in the therapist's office will only be revealed second hand, or by inference - as happened in this latest release.
Yes to all of this, and also: a conversation with a therapist doesn't suit the game's dialogue style (short, quippy, fragmented).
[Haley] is my favourite character by far and might be close to my favourite character on F95, with maybe a close bet between her and Luna. The reason I love them both is that they are both VERY flawed characters. But Haley's flaws is what makes her so endearing to me. She is manipulative, petty, insecure, moody, somber and sometimes straight out mean. But she is also loving, playful, funny, honest and indeed very pretty.
Completely agreed. A (to me distressing) percentage of people who consume media only want reliable archetypes that sort neatly into heroes and villains. Give me complexity and flaws, please.