- Apr 14, 2020
- 1,821
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This is probably one of, if not THE MOST well written game on F95 imho.
under normal circumstances I would agree, but this game has at least 15 hours worth of content and a few completed character stories... so I guess its up to each person to determine value.What a time we live in where people pay to beta test.Not that I wouldn't.
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They're also getting access to new content before anyone else. So yeah.What a time we live in where people pay to beta test.Not that I wouldn't.
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It actually takes me back to the old days where there was something called a "Closed Beta" where you were only allowed to participate by special invitation, and that could include a price. I've even been involved in some Alphas and pre-Alphas that were the same way.What a time we live in where people pay to beta test.Not that I wouldn't.
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It's a good thing, back then there wasn't much demand for games so people had to pay players to play a broken game, now gaming is so popular that demand has switched places with supply and now people will pay a lot of money to play something before others get it. You witnessed the birth of an industry, and now it's flourishingY'all making me feel old now. I'm not the staunchest supporter of the "early access" model (though I understand the benefits) so it still bums me out a little that Kids These Days® will probably never know what the original beta test was like.
Yeah, but how many games got released when we were younger that ended up being completely unplayable because they were so broken? Be it through rushed production or a lack of QC, there were quite a few that should never have been sent out in that state.Y'all making me feel old now. I'm not the staunchest supporter of the "early access" model (though I understand the benefits) so it still bums me out a little that Kids These Days® will probably never know what the original beta test was like.
Wait what, have you been hiding somewhere, doesn't the newest madden have the same bugs from like 4 years ago, or how about the backwards flying dragons in Skyrim, or just everything with fallout76.Yeah, but how many games got released when we were younger that ended up being completely unplayable because they were so broken? Be it through rushed production or a lack of QC, there were quite a few that should never have been sent out in that state.
As it is now, we're seeing a new trend, where developers have to listen to the testers, because they know if they release a broken product, they won't last too long.
More like games like Tomb Raider: Angel of Darkness or Superman 64, ones that couldn't be patched upon release.Wait what, have you been hiding somewhere, doesn't the newest madden have the same bugs from like 4 years ago, or how about the backwards flying dragons in Skyrim, or just everything with fallout76.
I suppose it's still a business and it had to adapt to the times like everything else. Personally I don't understand the appeal to be the first to rush in and play something slightly earlier than the masses, or the fact game companies pay (or give free copies) these select few"influencers" to build up hype for their game(s) hoping to score more sales in a week or two. It actually irritates me a little that this cheeky marketing strategy works, but in the end I may just be an angry old coot who's desperately trying to resist that terrifying and unpredictable "change". I may also be a little bit low-key jealous, but obviously I'll never admit it.It's a good thing, back then there wasn't much demand for games so people had to pay players to play a broken game, now gaming is so popular that demand has switched places with supply and now people will pay a lot of money to play something before others get it. You witnessed the birth of an industry, and now it's flourishing
On the other hand, you also get a different level of help when you hire a professional over letting any rando doing too. That said, at least the people who support the game care about it enough to at least do their best because they want the game to do well.It's a good thing, back then there wasn't much demand for games so people had to pay players to play a broken game, now gaming is so popular that demand has switched places with supply and now people will pay a lot of money to play something before others get it. You witnessed the birth of an industry, and now it's flourishing![]()
The blue oyster? Sweet, so the player will be losing his... 'other' virginity in the next update?Hello everyone, something a little special tonight.
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To be honest... I'm not so sure I could agree with this the way things stand right now.It's a good thing,
To be honest, QA has always been seen by the upper management as largely pointless "money sink." Mostly because people in those positions either have no idea what QA really adds to the product, or (rightfully or not) think it ultimately does not matter whether or not something works flawlessly and well, as long as those affected by issues are small enough of a percentage of the customer base.back then there wasn't much demand for games so people had to pay players to play a broken game,
It's more that gaming became an affordable mainstream hobby, so the percentage of "I can't wait and this advert looks so awesome and who cares if it's from a publisher that keeps releasing shiny turds LOOK AT THE GRAPHICS!" customers (basically teens and easily impressionable young adults) gets refreshed so often even companies like EA, rightfully loathed by both the industry and gamers alike, still keep in business and do pretty darn toot well, to boot.now gaming is so popular that demand has switched places with supply and now people will pay a lot of money to play something before others get it. You witnessed the birth of an industry, and now it's flourishing![]()
Most people really do not appreciate how technical "quality assurance" job is.On the other hand, you also get a different level of help when you hire a professional over letting any rando doing too.
Runey's such a hipster he puts in HH memes from back before memes were a thingOMG, HA, I haven't seen that in years.