We probably can however we would need to figure out the file names, and layout.Wish we could re-skin the guns, those light grey parts are bothering me
Also I kinda want to try to make the SOCOM23
We probably can however we would need to figure out the file names, and layout.Wish we could re-skin the guns, those light grey parts are bothering me
Also I kinda want to try to make the SOCOM23
Finding out the names and structure is easy enough. Slapping the pck file in any decent text editor let's four search for whichever asset name you desire.We probably can however we would need to figure out the file names, and layout.
Any effort would be greatly appreciated! If you need testers, just give a shout.I made such a mod for Captivity actually but I never released it, I could put it up though. I agree it would be cool for this game but since it's Godot I think there needs to be support for it from the game (or support for loading code mods) since there is no generic modding/patching framework for Godot I think
That's because you're supposed to buy the automatic pistol, and then go straight for assault rifles.the terribly slow rifle in Captivity
Well done, but you can still do better. Now beat it without the pistol upgrade.So, with latest version, with the boss, I dunno if this means I'm a G.O.A.T when it comes to this kind of game, or something, but with only the pistol upgrade, I beat all the waves, and the boss, the only thing I spent money on aside from the upgrade, was the hp and the energy.
It's certainly one way to make sure the sexual content is seen, but not really the best. A generally better method is showing sexual content as a result of both positive and negative events. The sex combat in Karryn's Prison is a prime example of this, sex is a weapon on both sides.TBH it's the thing I love the most about Captivity: the fact that even if you play your best and play to win, there's still going to be monsters that grab you.
Really? I always figured the rifle was the cheapest option to start with. Maybe I didn't pay much attention back then, and it's been a hot minute ever since I played Captivity.That's because you're supposed to buy the automatic pistol, and then go straight for assault rifles.
TBH it's the thing I love the most about Captivity: the fact that even if you play your best and play to win, there's still going to be monsters that grab you. Most h-games don't have this, if you play to win then you're just gonna win because they're piss easy, and that's a very bad game design since you can't really see animations without losing in most cases. It's the thing I love about Karryn's Prison as well, where the game is a bit complicated at first so if you just jump into it without knowing stuff you'll lose and that smashes a lot of buttons inside me
where do you put it in ?heres a cheat engine table with a single cheat for money
Damn there's still people that don't know how cheat engine works...where do you put it in ?
nah i have caveman IQ RnDamn there's still people that don't know how cheat engine works...
possibility of maybe a bots allies or online mod like zombie kill of the week?For now Windows only.
Multiplayer - wouldn't count on it. Some kind of friendly/allied npcs - maybe.possibility of maybe a bots allies or online mod like zombie kill of the week?
if you were to do friendly/allied npcs, could you make them customizable and make it so the enemies can fuck them?Multiplayer - wouldn't count on it. Some kind of friendly/allied npcs - maybe.
Sure, I think that's doable. First things first though: customization for the player character - which will actually arrive fairly soon.if you were to do friendly/allied npcs, could you make them customizable and make it so the enemies can fuck them?