Pepito90

New Member
Sep 19, 2018
6
14
And where is written that Annie must be a good person?. She may be a psycho

I think it is not a proporcional response, by the way... It does not need to be, life is unfair.
Mean Annie. Bad, bad girl.
 
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Http404z

Member
Dec 26, 2018
197
636
First and foremost, Notty has stated several times that the "bad ending" exists to prove the point that your choices have ramifications...i.e. if you're gonna be a dick, you'd better be a smart dick. She also put it in Chapter 1 to ensure fair warning early on, so those who "choose wrong" don't lose hours and hours of gameplay.

That said, fratricide isn't a movie fantasy, it's very much a real fact of war. The smaller the unit, the tighter they are and more likely to use excessive force to deal with a perceived threat to their members. In space, with no witnesses...yeah, clearly malfunctioning boots while the LT was on an unscheduled spacewalk and they were unable to reclaim his body due to systems' failures.
 

Carpe Stultus

Engaged Member
Sep 30, 2018
3,402
8,862
Just a hint, this error appears when you're making the wrong choices... (not in a moral way, you're just not making the best choices to see the right scene)
The "stop the fucking shit you are doing you are doing it wrong" button.
If it's any consolation, you're not really missing anything in this case, it's just the effect wearing off. Try some other options if you haven't already. ;)
Maybe i'll play it tomorrow again and make different choices but for now i turned it off. ;)
 

Ennoch

Conversation Conqueror
Donor
Respected User
Oct 10, 2017
7,568
21,646
That said, fratricide isn't a movie fantasy, it's very much a real fact of war. The smaller the unit, the tighter they are and more likely to use excessive force to deal with a perceived threat to their members. In space, with no witnesses...yeah, clearly malfunctioning boots while the LT was on an unscheduled spacewalk and they were unable to reclaim his body due to systems' failures.
This wouldn't work even nowdays and definitely won't work in the future. Especially not in a Sci-fi. It only works in movies because the script says so not because it makes any sense. At all.

But i do accept the fact that this is just a visual novel. I'm only saying the killing solution is absurd. Or if others prefer to call it that way: ludicrous. It offers a fast Game Over, yes. I merely pointed out that no, it doesn't make sense, its not okay in an in-game coherency/reality point of view. Oh okay, lets say that it can happen, sure, because the chief lost her head or whatever but their story is about to come to a Bad End as well due to it, there is no way around it.

I'm a storyteller too so i have a tendency to single out elements such as this, not because it matters really. Its a bad end, bam, game over, be a clever bad guy or a nice one would be better, sure. But saying this could/would work out for the crew, they could get away with it, no. Just no. Its not important storywise but if i roll their story further in my head the chief will pay with her life for it. One way or another on that route. In my mind, obviously.
 

Http404z

Member
Dec 26, 2018
197
636
This wouldn't work even nowdays and definitely won't work in the future. Especially not in a Sci-fi. It only works in movies because the script says so not because it makes any sense. At all.

But i do accept the fact that this is just a visual novel. I'm only saying the killing solution is absurd. Or if others prefer to call it that way: ludicrous. It offers a fast Game Over, yes. I merely pointed out that no, it doesn't make sense, its not okay in an in-game coherency/reality point of view. Oh okay, lets say that it can happen, sure, because the chief lost her head or whatever but their story is about to come to a Bad End as well due to it, there is no way around it.

I'm a storyteller too so i have a tendency to single out elements such as this, not because it matters really. Its a bad end, bam, game over, be a clever bad guy or a nice one would be better, sure. But saying this could/would work out for the crew, they could get away with it, no. Just no. Its not important storywise but if i roll their story further in my head the chief will pay with her life for it. One way or another on that route. In my mind, obviously.
Yeah, we're miles apart on this and probably won't ever agree. I'm not a storyteller, I'm a veteran and know that this isn't a impossible or even implausible. Fratricide has happened through history and more so in recent history than in ages past. To think it impossible in the future, even in a sci-fi setting, doesn't work for me (in my mind, obviously). Annie is the ship's engineer, she knows it inside and out and most certainly can alter the records to eliminate any trace of wrong doing. In my mind, there was no crime of passion or a moment of insanity. It was a cold calculated decision to preserve and protect her unit. The environment actually facilitates the act and makes it far more likely that they'd get away with it.
 

Akamari

Forum Fanatic
Donor
May 28, 2017
4,371
13,340
Alright then! Here is my walkthrough!

  • Covers sexy renders in relevance to each major character-focused routes.
  • Covers all the important choices for every major route of every girl.
  • Does not cover every bit of story, lore or jokes. Play the game, if you want to know more and laugh more.
  • Does not cover freeroam content (clickables) unrelated to character paths.
  • It is not based on the code and it doesn't contain stat changes. No peeking under the hood.
  • No snarky remarks, suggestions to the dev, or any other inappropriate content.
  • If you like the game, despite playing with a walkthrough, consider supporting Notty on her Patreon.
  • I'll be continually updating this as new chapters are released.
I appreciate feedback, if you think I got something wrong. Of course, the feedback I want to see the most is: "I don't care about your stupid walkthrough, I'll always play Heavy Five without it".

NOTE: Walkthrough for Chapter Four is up. There are a few parts I left incomplete. Those will be added once a patch is released. Those will be added at some point in the future. I have other priorities at the moment, sorry.
 
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tontoman

Active Member
May 4, 2017
698
555
.. In space, with no witnesses...yeah, clearly malfunctioning boots while the LT was on an unscheduled spacewalk and they were unable to reclaim his body due to systems' failures.
Yeah, could need a whole new bunch of military quotes for space marines.
'Always be besties with the person checking your space suit'
'Never assume the airlock is closed, if your ex is running the security board'
This wouldn't work even nowdays and definitely won't work in the future. Especially not in a Sci-fi. It only works in movies because the script says so not because it makes any sense. At all.

But i do accept the fact that this is just a visual novel. I'm only saying the killing solution is absurd. Or if others prefer to call it that way: ludicrous. It offers a fast Game Over, yes. I merely pointed out that no, it doesn't make sense, its not okay in an in-game coherency/reality point of view. Oh okay, lets say that it can happen, sure, because the chief lost her head or whatever but their story is about to come to a Bad End as well due to it, there is no way around it.

I'm a storyteller too so i have a tendency to single out elements such as this, not because it matters really. Its a bad end, bam, game over, be a clever bad guy or a nice one would be better, sure. But saying this could/would work out for the crew, they could get away with it, no. Just no. Its not important storywise but if i roll their story further in my head the chief will pay with her life for it. One way or another on that route. In my mind, obviously.
Not possible? It's in the history, hell the Ken Burns Viet documentary had soldiers openly talking about it, for certain LTs who wouldn't listen. As one mentioned, sometimes they get a warning like a grenade outside the tent, sometimes it's a 'woomp' in the night. That was the war where it go so bad, even the public (the ones who read) heard about it. The more dangerous an environment is, the easier it is to cover up. It's a thing.

And for groups pulling together to cover up for each other (if that's even needed). Hell you don't even need killers for that, just a vested interest being it money or protection or other reasons. Hell the Catholic church wouldn't even turn their own in for the childerns sake. It's a nasty world.

Now in the future, maybe not if it's one of those every watchful eye dystopian ones where there's cameras everywhere, or brain implants recording everthing :). And even that isn't a given as more complex it gets, the easier for the experts to hack it. Hell even with today tech, I can BS the boss whenever I want heh.
 
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