- Oct 10, 2017
- 7,535
- 21,215
This wouldn't work even nowdays and definitely won't work in the future. Especially not in a Sci-fi. It only works in movies because the script says so not because it makes any sense. At all.That said, fratricide isn't a movie fantasy, it's very much a real fact of war. The smaller the unit, the tighter they are and more likely to use excessive force to deal with a perceived threat to their members. In space, with no witnesses...yeah, clearly malfunctioning boots while the LT was on an unscheduled spacewalk and they were unable to reclaim his body due to systems' failures.
But i do accept the fact that this is just a visual novel. I'm only saying the killing solution is absurd. Or if others prefer to call it that way: ludicrous. It offers a fast Game Over, yes. I merely pointed out that no, it doesn't make sense, its not okay in an in-game coherency/reality point of view. Oh okay, lets say that it can happen, sure, because the chief lost her head or whatever but their story is about to come to a Bad End as well due to it, there is no way around it.
I'm a storyteller too so i have a tendency to single out elements such as this, not because it matters really. Its a bad end, bam, game over, be a clever bad guy or a nice one would be better, sure. But saying this could/would work out for the crew, they could get away with it, no. Just no. Its not important storywise but if i roll their story further in my head the chief will pay with her life for it. One way or another on that route. In my mind, obviously.