- Jul 17, 2017
- 2,141
- 1,980
That's a flawed comparison, with a bad foundation everything can go down, but this is more like a cosmetic thing where you repaint your house and for the last room you don't have enough paint and you need to either wait a considerable amount of time or use a different color.Let's put it that way, imagine you build a house, imagine you realize a third of the way through it you could have done a much better job, would you build the rest of the house on sub par foundations or would you want it to be the best it can be and start over despite the inconvenience ?
That's ok, but then it's at least poor planning. Of course nobody is perfect, especially with the first project, but if it was me I'd introduce one or more new functions with a story update instead of just borings stuff and on top of that reworking the whole game. I'm not sure what the roadmap says about the coming months, but since it's only chapter 1 the others should get a makeover as well, right? Then it's more of nothing new for the next "updates".Those few months of nothing have been filled with a ton of unenjoyable work improving almost all aspects of the game (mostly visuals, but also new features and content). Most of the groundwork (like setting and testing all the planned locations in the entire game for example) is done and the production should pick up the pace.
If you want some insight on what has been going on, there is a lengthyYou must be registered to see the linksabout it.
I understand your skepticism though, so perhaps check when the next Chapter is released (which by the way will be twice as big content-wise as the original thanks to better hardware, and much better looking) and see for yourself if it's reasonable.![]()
In the end it's just my opinion and I don't support this project (that's one of the reasons why btw - no updates on a consistent schedule and sudden "I need to start over again" urges).