- Jul 1, 2017
- 964
- 2,960
Oh very much soDid you like the Bored Pilot?![]()
Oh very much soDid you like the Bored Pilot?![]()
He brought in 2020 with a bang lolWhy would you mix water and lube in your bong ?
Good, good. I'm looking for allies in my campaign to convince Notty to give us more of lovely Mia. There hasn't been anything else with her since!Oh very much so![]()
Well there has to be only one person that cares about it, the dev. Without them there would be no games at all after all.Awesome, another remaster
I don't get why so many people feel the need to start over after only a few chapters. Unless it's some really grainy shit 90% of the people don't care for that kind of stuff.
It might surprise you that some devs actually care about their games, and want to make them the best they can and be proud of their work. New devs don't typically start with years of experience and state of the art equipment.Awesome, another remaster
I don't get why so many people feel the need to start over after only a few chapters. Unless it's some really grainy shit 90% of the people don't care for that kind of stuff.
This is one of the games that sort of has its own fan club, most of the posts are from the same 5-10 users. The mods actually forced them to make an OT thread and then Notty created a forum on her website for them to post on.Only out for a year, 450 dollars on patreon, but 20 000 posts in this thread![]()
label charselectwf:
$ gender = "female"
$ mcformal = "Ma'am" # <-
[...]
label charselectbf:
$ gender = "female"
$ mcformal = "Ma'am" # <-
[...]
label charselectwm:
$ gender = "male"
$ mcformal = "Sir" # <-
[...]
label charselectbm:
$ gender = "male"
$ mcformal = "Sir" # <-
[...]
if gender == "male":
s "Sir. Sorry Sir."
else:
s "Ma'am. Sorry Ma'am."
s "[mcformal]. Sorry [mcformal]."
"True"
, then later tested for True
. It's by example the case for sarahevent3
:$ sarahevent3 = "True"
$ sarahevent3 = "True"
$ sarahevent30 = "True"
if sarahevent3 == "True":
if sarahevent3 == "True":
if sarahevent3 == "True":
if sarahevent3 == True:
if sarahevent3 == True:
if sarahevent3 == True:
if sarahevent3 == True:
label after_load:
# It it's not a direct boolean value
if not isinstance( "sarahevent3", bool ):
# Make it a boolean value according to the actual string value.
$ sarahevent3 = True if sarahevent3 == "True" else False
label after_load:
# It it's a direct boolean value
if isinstance( "sarahevent3", bool ):
# Make it a string value according to the actual boolean value.
$ sarahevent3 = "True" if sarahevent3 is True else "False"
label crisisk:
scene expression "crisismsg3" + kellyis
k "Roger that, {i}Heavy Five{/i}. Clearance acknowledged."
play sound "sound/static.mp3"
pause (0.1)
scene expression "crisismsg4" + kellyis
pause (.1)
scene expression "crisismsg2" + kellyis
[...]
Not as of this chapter perhaps, but something tells me that it could change very soon.And a deception Chris don't want do dominate the female me![]()
I hope so, and in fact I'm almost sure about it.Not as of this chapter perhaps, but something tells me that it could change very soon.![]()
It might surprise you, but that doesn't surprise me at all, but too much cooking can spoil the food and too much tinkering can spoil a game, the best example is the Dr. Amana game for me. The art style is really good, the story seems promising and despite the setbacks the dev had to overcome I almost completely lost interest because there is just pretty much no progress at all, only updates with UI improvements and such things and ocassionally a small scene, but mostly reworks from the beginning and it seems like this game is off to the same road with a few months of nothing and now a rework from beginning. It's possible that I'm too negative here, but if it was me I'd leave the start as it is and improve the game as it goes on. And without offense I'd say the game is way not popular enough to justify too much downtime between updates that actually continue something.It might surprise you that some devs actually care about their games, and want to make them the best they can and be proud of their work. New devs don't typically start with years of experience and state of the art equipment.
Let's put it that way, imagine you build a house, imagine you realize a third of the way through it you could have done a much better job, would you build the rest of the house on sub par foundations or would you want it to be the best it can be and start over despite the inconvenience ?It might surprise you, but that doesn't surprise me at all, but too much cooking can spoil the food and too much tinkering can spoil a game, the best example is the Dr. Amana game for me. The art style is really good, the story seems promising and despite the setbacks the dev had to overcome I almost completely lost interest because there is just pretty much no progress at all, only updates with UI improvements and such things and ocassionally a small scene, but mostly reworks from the beginning and it seems like this game is off to the same road with a few months of nothing and now a rework from beginning. It's possible that I'm too negative here, but if it was me I'd leave the start as it is and improve the game as it goes on. And without offense I'd say the game is way not popular enough to justify too much downtime between updates that actually continue something.
Those few months of nothing have been filled with a ton of unenjoyable work improving almost all aspects of the game (mostly visuals, but also new features and content). Most of the groundwork (like setting and testing all the planned locations in the entire game for example) is done and the production should pick up the pace.there is just pretty much no progress at all, only updates with UI improvements and such things and ocassionally a small scene, but mostly reworks from the beginning and it seems like this game is off to the same road with a few months of nothing and now a rework from beginning. It's possible that I'm too negative here, but if it was me I'd leave the start as it is and improve the game as it goes on. And without offense I'd say the game is way not popular enough to justify too much downtime between updates that actually continue something.
Must be a false positive. I've never had any issues of this kind with these, nor have I seen any reports of anyone else.Keep getting Virus issues. Of course anyone would deny planting a virus and blame USER (Programming 101: Blame User, Ignore Fault) but odds state even if wrong most of the time it is like a condom, 2% is still a bunch of babies.
It immediately killed Ch 3 DL, now it got something in Ch 1. It may be wrong, but with thousands of games not having this issue, I lean to wary.
View attachment 504721
Shit sherlock, no duh you're getting virus issues.
I'm just curious about the file name. It should be HeavyFive-1RC-pc\HeavyFive.exeKeep getting Virus issues. Of course anyone would deny planting a virus and blame USER (Programming 101: Blame User, Ignore Fault) but odds state even if wrong most of the time it is like a condom, 2% is still a bunch of babies.
It immediately killed Ch 3 DL, now it got something in Ch 1. It may be wrong, but with thousands of games not having this issue, I lean to wary.
View attachment 504721