- May 28, 2017
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Interesting. Various quirks only add a flavour......weird?
Interesting. Various quirks only add a flavour......weird?
Good luck and don't blink...Not the 2nd November then?
*blinks innocently*
Sure.... blame Thea!Can't blame her though, they only get training for the "wish for world peace" response, some evildoer (Thea?) probably switched the cards of the interviewer.
It's perhaps a pretty sight but it's the bringer of calamityWhat's wrong withYou don't have permission to view the spoiler content. Log in or register now.
Amanda, for many reasons, from her attitude to her manners. She may be British but if she wanted to shag, my resistance would be on par with the French armyQuestion! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
Hmm... It would be interesting to eavesdrop on any conversation Amanda will have with her...*wonders if the fact she displayed such knowledge to Walker will have any impact...*
You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.Good. I have so many questions...
"Did you raise your white flag, wittle fwench boy?Good luck and don't blink...
Sure.... blame Thea!
It's perhaps a pretty sight but it's the bringer of calamity
Amanda, for many reasons, from her attitude to her manners. She may be British but if she wanted to shag, my resistance would be on par with the French army
"Levè le drapeau blanche!!!!!!!"
No, not at all. It's their problem if they "have to" see everything! They have choices. If they choose completionism as their approach it's up to them to see if it was right thing to do or not. It can't be helped.You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.
So whereas some peeps will really find time with, say Amanda, quite interesting - others won't. In fact they could find it quite dull, but they might still run through all the convo options just to see what's there and ultimately end up not enjoying themselves because her content is perhaps more serious than others (as indeed you would expect).
Same for some of the lewds. Some of it will absolutely not be to people's tastes. Some of it will. And yet, I now wonder (again) as per the example above if peeps will end up seeing content they don't actually like (and indeed might put them off playing) just to see it all?
*might have screwed up?*
No worries, ACIO all the way. People interested in the plot will get the plot, people interested in the smut will get the smut. I see of no way that chapter 4 could be anything less than great. Don't forget you compete against turd such as REDACTED and REDACTED. Anyway, you're already up there in the big leagues!You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.
So whereas some peeps will really find time with, say Amanda, quite interesting - others won't. In fact they could find it quite dull, but they might still run through all the convo options just to see what's there and ultimately end up not enjoying themselves because her content is perhaps more serious than others (as indeed you would expect).
Same for some of the lewds. Some of it will absolutely not be to people's tastes. Some of it will. And yet, I now wonder (again) as per the example above if peeps will end up seeing content they don't actually like (and indeed might put them off playing) just to see it all?
*might have screwed up?*
Not in a million years!*might have screwed up?*
In all honesty, I don't want to go the blackmail path and I'm fully aware of the content I may be missing out . I also know I won't be able to resist the quality... I can hear the SP beacon to me, and someday my whole being will revolt and jump in that dark path, but I know it's gonna be worth it...You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.
So whereas some peeps will really find time with, say Amanda, quite interesting - others won't. In fact they could find it quite dull, but they might still run through all the convo options just to see what's there and ultimately end up not enjoying themselves because her content is perhaps more serious than others (as indeed you would expect).
Same for some of the lewds. Some of it will absolutely not be to people's tastes. Some of it will. And yet, I now wonder (again) as per the example above if peeps will end up seeing content they don't actually like (and indeed might put them off playing) just to see it all?
*might have screwed up?*
I wish I had been a patron since month one! I'm trying to make up for it now though!No, not at all. It's their problem if they "have to" see everything!
I love the design philosophy you have behind the game. Choices that matter are essential to me, otherwise it's hardly a game. I wouldn't be a patron since month one if it was different.
I 100% agree with that! Just the writing itself is on a par with so many great authors (and not just smut either!)No worries, ACIO all the way. People interested in the plot will get the plot, people interested in the smut will get the smut. I see of no way that chapter 4 could be anything less than great. Don't forget you compete against turd such as REDACTED and REDACTED. Anyway, you're already up there in the big leagues!
In Chapter 1 it was Annie. Capable, smart-arse, funnyQuestion! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
Speaking for myself only, sure, I may see some stuff I don't get off on, doesn't matter. The writing is the biggest draw for me here, and I must see it all! Canon routes are good, but I love all the "alternate universe" stories that are written around them as well. If I didn't enjoy the writing I wouldn't bother with the blackmail route, or let Chris domme me. It's the writing. Currently my canon is still the Annie romance route. BUT, if there was an option for a Chris as my sub route, where we could double-team the subby-subs... *hmmmmm*... what? Oh! No, you haven't screwed up.You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.
So whereas some peeps will really find time with, say Amanda, quite interesting - others won't. In fact they could find it quite dull, but they might still run through all the convo options just to see what's there and ultimately end up not enjoying themselves because her content is perhaps more serious than others (as indeed you would expect).
Same for some of the lewds. Some of it will absolutely not be to people's tastes. Some of it will. And yet, I now wonder (again) as per the example above if peeps will end up seeing content they don't actually like (and indeed might put them off playing) just to see it all?
*might have screwed up?*
Yep. I get like 80% of the enjoyment from my canon routes. That's where I get most immersed in the story. I wouldn't give up the remaining 20% of trying other options that I wouldn't choose though because I have yet to see a path that I wouldn't get any entertainment from.that doesn't mean I don't get a massive kick out of doing my canon routes.
I'll save the game at the point where it's going to go off somewhere I might not like, then I'll play the possibly bad (for me) route just to see what it's like, then I'll either rollback or load my save and continue as I meant to anyway. But I agree, nothing is ever likely to put me off, If I thought it would, then I wouldn't do what I do; I'm n'idiot!Yep. I get like 80% of the enjoyment from my canon routes. That's where I get most immersed in the story. I wouldn't give up the remaining 20% of trying other options that I wouldn't choose though because I have yet to see a path that I wouldn't get any entertainment from.
However, should there be a path I won't like, I won't follow it. Or maybe just have a peek out of curiosity. However, it won't ever mar the overall experience in any way.
Better than mine, but I never took a class, or studied, or anything else...I sadly have to admit that my French in our national variation to high school was so bad, that I gladly dropped it after the second year. I was only a tenth of a point away from having to double that year, due to French..
Well, he is trying to take one of our women, but I think that unlike Eric, who we all love to hate, Mike is more just one that is fun to rip on...Mike seems the only sane one there to me tbh. Given all his problems he's not doing too bad I don't think.
Let's have a look at poor Mike. He hasn't been there that long; was the guy the Iowa left behind to run a frikking nuclear power station; has to spend his time hiding from Trisha (probs!); probs has Marcus waving vitamin tablets at him every time he steps into the corridor; if he avoids the Jones then he can spend time with either Kelly or Amanda...(oh...joy...); has the MC turn up ignoring his advice (perhaps - your mileage can vary); does his best to keep the lights and power going tries to be friendly and cheerful with everyone he meets!
And what does he get? Snark.
Even Sarah has a go at him. Poor Mike...
Was Mike space Jesus since the beginning?
Also, how fun would it be if after a few chapters, we just learn that Mike and Kelly are an item
Well, attractiveness is always a factor (especially in a porn game), one way or another, but it is far from the only one. Personality is hugely important.Question! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
Just like my last 600k+ word fanfic was a "short story".
The scent of what? This is just a silly porn game surely? *looks innocent*
I would have to assume that depends on your choices, and who Amanda really is!!!*wonders if the fact she displayed such knowledge to Walker will have any impact...*
It seems like she might not have been kidding this time...Anyhoo! Laters!
Tough question, i would have to Sarah. With annie and amanda being close secondsQuestion! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
Going to use dragon age 2 as an example here. My canon playthrough is male hawke in a relationship with isbella and i sided woth the mages. I have also done a templar playthrough and tied all the romance options because it challenges me to form different views and opinions. Even if i dont like or agree with the content i am glad i played it.You -can- spend an age with her. But *looks thoughtful* this is where maybe my design philosophy starts to fall down? Y'see all the content is designed in a way, or at least the best way I can given I'm a novice, that the player gets the game they want. If you want a more serious drama based game - that's what you can have. If you want a sillier game - that's what you can have. But I didn't actually expect completionists when I specced this out.
So whereas some peeps will really find time with, say Amanda, quite interesting - others won't. In fact they could find it quite dull, but they might still run through all the convo options just to see what's there and ultimately end up not enjoying themselves because her content is perhaps more serious than others (as indeed you would expect).
Same for some of the lewds. Some of it will absolutely not be to people's tastes. Some of it will. And yet, I now wonder (again) as per the example above if peeps will end up seeing content they don't actually like (and indeed might put them off playing) just to see it all?
*might have screwed up?*
Answers! *for I am helpful...*Question! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
Up to chapter 3 it would be Chris and Annie.Question! *for I am curious...*
Which character has made the most impact on you guys so far?
Obvs you'll have your preference for boffings/attractiveness but I'm more curious about which one you find most interesting.
That seems like a lot. How many in comparison to chapter 3?Oh out of interest...Chapter Four has over 38,000 words of dialogue it seems.... *has no idea on render totals yet as does them for each scene as she goes*
Love dragon age series because of this (same with Mass Effect). Even if you have a canon playthrough you can still try to see what happens with diferent choices.Going to use dragon age 2 as an example here. My canon playthrough is male hawke in a relationship with isbella and i sided woth the mages. I have also done a templar playthrough and tied all the romance options because it challenges me to form different views and opinions. Even if i dont like or agree with the content i am glad i played it.