- Jul 1, 2017
- 976
- 3,027
- 480
Make that twoThere is one woman who is quite eager to cheat on her husband...
Make that twoThere is one woman who is quite eager to cheat on her husband...
And also quite resourceful if you were a brag with her at first and tried to not comply with her wish.. A very specific path tho!There is one woman who is quite eager to cheat on her husband...
well i wouldn't call it ntr if mentioned woman wants to check outside of her marriage. it's more like she wants something you might provide. been there, done that, including a broken nose to prove it.I see so ur basicly taking others their wife alright thanks for giving me the answer mate
Curiosity strikes, but do you use some kind of flow charting/diagram software to map out all possible paths? How do you keep track of this? I've been a software developer for the better part of my career until I had to quit due to a stroke, but my office walls were always almost completely covered with charts and flow diagrams to map out all of the decision trees in the code.One of the problems with a game with so many paths and combinations is that some errors can be deeply hidden and may only trigger if the player has an odd combination of decisions.
You'd be horrified...trust me! But no, not software based. Very old school in this regard.Curiosity strikes, but do you use some kind of flow charting/diagram software to map out all possible paths? How do you keep track of this? I've been a software developer for the better part of my career until I had to quit due to a stroke, but my office walls were always almost completely covered with charts and flow diagrams to map out all of the decision trees in the code.
Curiosity strikes, but do you use some kind of flow charting/diagram software to map out all possible paths? How do you keep track of this? I've been a software developer for the better part of my career until I had to quit due to a stroke, but my office walls were always almost completely covered with charts and flow diagrams to map out all of the decision trees in the code.
Jesus, do you keep -everything- I make! XDYou don't have permission to view the spoiler content. Log in or register now.
We need a ceiling TNT memeJesus, do you keep -everything- I make! XD
Yes. We keep all of it, but don't worry. It's not because we're crazy.Jesus, do you keep -everything- I make! XD
Oh God. It's awful! I don't even have a copy any more! XDI haven't even played the original version of Heavy 5, but I downloaded and kept a copy of it, just because I thought,
"Hey, that's a version of that thing that's not gonna exist anymore... I better keep a copy of it! You never know. It could be a collector's item someday!"
...Hearing that kind of makes me want a copy even though I know I'd never play it. The idea of the product of a creative venture disappearing forever when it could easily be kept on a spare hard drive just triggers my hoarder instincts, even when I know that it was just an intermediary step replaced by a better version.Oh God. It's awful! I don't even have a copy any more! XD
It's a good job some of us have kept copies then isn't it? Y'know for posterity and suchOh God. It's awful! I don't even have a copy any more! XD
SEE! That's what I'm talking about! Things have to be recorded for posterity (whatever that means)!...Hearing that kind of makes me want a copy even though I know I'd never play it. The idea of the product of a creative venture disappearing forever when it could easily be kept on a spare hard drive just triggers my hoarder instincts, even when I know that it was just an intermediary step replaced by a better version.
This may or may not be why I have several terabytes of different versions of the same games lying around. Maybe I should seek help for this habit...
I assume you meant for posterity? Unless there's a hugely profitable grey market for unfinish games that I'm not aware of.It's a good job some of us have kept copies then isn't it? Y'know for prosperity and such![]()
Yes and I've edited it... I'm working on a load of stuff all at once... yep, that's the reasonI assume you meant for posterity? Unless there's a hugely profitable grey market for unfinish games that I'm not aware of.