You seem to be happy waiting for the next update. It seems that you do not accurately remember how active Komisari was the first year. Between December 2019 when they first released the game and November 2020 there were 9 content updates released. That's 9 in 11 months. It kept me entertained and supporting. So no, they did not always have long intervals between updates. This is the first one but it's killed my interest and excitement about the game.
I decided that new content was not being released and the information from the developer indicated a long development period, so I stopped supporting this past July when I noticed I hadn't seen a status update since April. Now it's been nearly a year since the last content update. I barely remember playing, only that it was fun. I don't want to replay the earlier content, do the new stuff, then wait who knows how long for the next update. If they get back on track and release more content I might come back.
I enjoyed the game but like most visual novels it's not really replayable to keep you entertained until the next release. If there's a long interval between releases the developer runs the risk of being forgotten, thus rendering all of their hard work pointless. Sometimes trying to go big is not a good thing. Smaller releases keeps your base entertained and engaged. Big games companies have their major title releases but still have minor content patch updates to keep people playing until the next big release. It's a solid business model. Since they are receiving financial support of their project they are in business whether they see it that way or not. Once you take money you have obligations to your supporters.
I know they still have lots of supporters on Patreon so maybe I'm the odd man out. The last goal was to hit $1500 per month to be a developer full time. They currently sit at over 8k per month per their Patreon page. No new goal posted. What are they doing with that $8000 per month? Do they have employees now? Working by themselves stuck and unable to figure out how to fix errors? Maybe doing nothing...who knows. They used to post updates several times a month. Since the beginning of May they posted to their Patreon once. My question is why are so many people still supporting based on vague promises that it isn't abandoned and will some out on the future.
I appreciate your opinion, and it's completely okay if you decided to stop supporting me! The game had, in content updates;
- v0.0.1 (The Demo)
- v0.1.0 (Overhaul Update, a radical change from the demo)
- v0.1.1 (Content update)
- v0.1.2 Beta and Pre-Release (Both content update and rework, AGAIN.)
- v0.1.2 Public (Added the Halloween events)
And all of that content was only the prologue of the game, right now I'm working on the full chapter 1 who is larger than the prologue, not only larger but looks incredibly better. (Not only that, but we have to remember there's literally a new full game mechanic that needs a lot of work; The Random Dungeons, plus the multiple characters I remade only for the game to look better. )
So, there are 5 updates in one year, not 9.
But that doesn't change anything, I just wanted to let you know.
I want to make HHG something special among the games around, that needs much more work than just taking renders and posting them on a folder.
And yeah, maybe you won't play it again, but... Once the update is here, I would totally recommend it
Oh and there's a lot of ways to see if I'm really working on the game, I keep posting and showing in discord a lot of stuff most of the time, but, eh, you mentioned it so here it goes; I normally use Gyazo to show stuff to others or friends to show new gameplay or stuff, even to work with people like the guy who draws the tiles for the dungeon. Here u have if you have any doubt;
(And consider this is not REALLY everything I do.)
This is March, I worked a lot on the Dungeons system, the new Gifts system, the new Narissa companion, the new completely animated main menu, reworked almost every item, and a prototype of what would be a probably future battle system.
I'm not showing this to you to start supporting me again or something like that xD
But I will defend Hero's Harem Guild with sword and shield when someone says I'm not working on the game, or, that is abandoned. Because it's not true.
But yeah, it's true that I should be more active on Patreon, but I really don't know what to post. I can't be posting something with the title "Haha soon" every month. Right now I'm working on going back again to the monthly wallpapers and probably some polls for exclusive renders. Will probably do so in a week. But I feel that is not what the Patrons want, but at least I will be able to be more active on Patron and they will be engaged to ask about stuff or talk on comments.
Oh and if you want to see a more recent "proof" (Sept 26), here is me, trying Renpy's Spritemanager System to see how it works and if I can use it on the game.
If I'm not being clear enough; Yes I'm working on the game.