Komisari

Well-Known Member
Game Developer
Dec 17, 2019
1,215
3,928
Anyways, that's just my opinion, maybe there are a bunch of people out there that actually enjoy the way you take control of the pace.
In a couple of days, I will push a final update where I fix most performance problems and add lots of stuff from Chapter 1.
The control of dialogue is something people didn't like that much, that's why in this very next update I added Dialogue Accessibility. You can control if you want the game to control the dialogue speed and the pauses or not.
If you disable the dialogue slowdowns, the game won't have control of the characters per second in all scenes.
If you disable dialogue pauses, the game won't pause the dialogue during commas, etc.
Also added an auto-forward speed bar.

Obviously, the dialogue slowdowns or pause feature doesn't work on cutscenes. And most of the cutscenes are intended to see a specific way.
Most cutscenes are skippable, except there is a 20 sec or so cutscene.

I will try everything in my hand for HHG to be accessible for every player, but also, for people to be able to play it the way I would like them to play/the way It's "intended"! I believe these two small features already could improve by a lot the experience for some users.

EDIT: I will also start working on the way I write scenes, using, as you said, the very next dialogue line instead of a comma for jokes and etc. The truth is that it works two ways, but one can bother some users, so I will use new lines.

Finally a question, when the full-game is out. hypothetically. Would the snowy event and halloween event and other events be replayable. Experiences you can experience if you missed it during development?
They will be available during the year. The snowy and Halloween update are re-playable. I don't want to add missed content!
 

asdcvb

Newbie
Feb 6, 2019
24
133
In a couple of days, I will push a final update where I fix most performance problems and add lots of stuff from Chapter 1.
The control of dialogue is something people didn't like that much, that's why in this very next update I added Dialogue Accessibility. You can control if you want the game to control the dialogue speed and the pauses or not.
If you disable the dialogue slowdowns, the game won't have control of the characters per second in all scenes.
If you disable dialogue pauses, the game won't pause the dialogue during commas, etc.
Also added an auto-forward speed bar.

They will be available during the year. The snowy and Halloween update are re-playable. I don't want to add missed content!
I deleted my post because I realized the text-speed slider is a thing. And it made it like at least 90% better. Which made me feel like I was whining unnecessarily. I appreciate the response though. And those two features sound very nice.

I appreciate you adding more options. :)
 
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denuke

New Member
May 6, 2020
7
2
When I press on the actions choice on Evie, Shino, Faia (only at the entrance) or Luna they just smile at me and no actions pop up. Is this a bug or something?
 

MrHatIsHere

Member
Jan 18, 2022
378
566
I had an error during the "Cleaning Mistake" event at the end:


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/tutorial.rpy", line 423, in script call
    ""
  File "game/script/script.rpy", line 117, in script call
    $pause(0.75)
  File "game/script/fara.rpy", line 1410, in script
    $fara.addGallery("event3")
  File "game/script/fara.rpy", line 1410, in <module>
    $fara.addGallery("event3")
  File "game/script/girls.rpy", line 666, in addGallery
    name = self.galleryEvents[string]["name"]
KeyError: u'event3'
I ignored the error, and the event still seems to be added to the gallery, and I didn't notice any other negative effects. I looked at the code, and it just seemed to affect a notification about the scene being added to the gallery, but I figured I should mention it here.
 

Speppo82

Active Member
Jun 21, 2020
835
587
Snowy (.1.2.1), I cannot find but 6 hats. Where should I look for others?
Morning: you can talk with jimmi, Rebecca, Evie, Luna and the dark elf (she’s in the park) and the wolf guy
Afternoon: you can talk with Lucy and Ain (she’s in the park), the witch and the blonde woman
Evening or night: you can talk with Elizabeth
 

MrHatIsHere

Member
Jan 18, 2022
378
566
I had an error during the "Cleaning Mistake" event at the end:


Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script/tutorial.rpy", line 423, in script call
    ""
  File "game/script/script.rpy", line 117, in script call
    $pause(0.75)
  File "game/script/fara.rpy", line 1410, in script
    $fara.addGallery("event3")
  File "game/script/fara.rpy", line 1410, in <module>
    $fara.addGallery("event3")
  File "game/script/girls.rpy", line 666, in addGallery
    name = self.galleryEvents[string]["name"]
KeyError: u'event3'
I ignored the error, and the event still seems to be added to the gallery, and I didn't notice any other negative effects. I looked at the code, and it just seemed to affect a notification about the scene being added to the gallery, but I figured I should mention it here.
I've looked through the code, and I think I've found a fix:

For "addGallery" in "girls.rpy":
Python:
        def addGallery(self,string):
            if not string in self.galleryArray and not _in_replay:
                self.galleryArray.append(string)
                name = self.galleryEvents[string]["name"]
                notification(string=_("{color=%s}%s{/color} scene unlocked"%(self.color,name)))
should be changed to

Python:
        def addGallery(self,string):
            stringName = self.name+"_"+string
            stringName = stringName.lower()
            if not stringName in self.galleryArray and not _in_replay:
                self.galleryArray.append(stringName)
                name = self.galleryEvents[stringName]["name"]
                notification(string=_("{color=%s}%s{/color} scene unlocked"%(self.color,name)))
 

cmanzmstr

New Member
Sep 21, 2018
14
17
Whenever I talk to luna this is what happens

```
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script/tutorial.rpy", line 382, in script call
""
File "game/script/tutorial.rpy", line 423, in script call
""
File "game/script/guild_nav.rpy", line 1339, in script call
""
File "game/script/lake.rpy", line 70, in script call
""
File "game/script/guild_nav.rpy", line 95, in script call
""
File "game/script/market.rpy", line 274, in script call
""
File "game/script/shino.rpy", line 55, in script call
call expression talkingto pass (side=side) from _call_expression_44
File "game/script/shino.rpy", line 50, in script call
call expression talkingto pass (side=side) from _call_expression_43
File "game/script/market.rpy", line 30, in script call
""
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/town_stairs.rpy", line 18, in script call
""
File "game/script/luna.rpy", line 55, in script
menu .talk(talk=side):
File "game/script/luna.rpy", line 57, in <module>
"Cat"(img=["gui/exclamation.png"]) if luna.talkSys("cat") and luna.level < 6:
File "game/script/girls.rpy", line 554, in talkSys
return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
KeyError: u'cat'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script/tutorial.rpy", line 382, in script call
""
File "game/script/tutorial.rpy", line 423, in script call
""
File "game/script/guild_nav.rpy", line 1339, in script call
""
File "game/script/lake.rpy", line 70, in script call
""
File "game/script/guild_nav.rpy", line 95, in script call
""
File "game/script/market.rpy", line 274, in script call
""
File "game/script/shino.rpy", line 55, in script call
call expression talkingto pass (side=side) from _call_expression_44
File "game/script/shino.rpy", line 50, in script call
call expression talkingto pass (side=side) from _call_expression_43
File "game/script/market.rpy", line 30, in script call
""
File "game/script/script.rpy", line 117, in script call
$pause(0.75)
File "game/script/town_stairs.rpy", line 18, in script call
""
File "game/script/luna.rpy", line 55, in script
menu .talk(talk=side):
File "E:\GameZ\Heros_Harem_Guild-v0.1.2-pc\HHG v0.1.2.1\renpy\ast.py", line 1628, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "E:\GameZ\Heros_Harem_Guild-v0.1.2-pc\HHG v0.1.2.1\renpy\exports.py", line 956, in menu
condition = renpy.python.py_eval(condition)
File "E:\GameZ\Heros_Harem_Guild-v0.1.2-pc\HHG v0.1.2.1\renpy\python.py", line 2059, in py_eval
return py_eval_bytecode(code, globals, locals)
File "E:\GameZ\Heros_Harem_Guild-v0.1.2-pc\HHG v0.1.2.1\renpy\python.py", line 2052, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script/luna.rpy", line 57, in <module>
"Cat"(img=["gui/exclamation.png"]) if luna.talkSys("cat") and luna.level < 6:
File "game/script/girls.rpy", line 554, in talkSys
return ((string not in self.talk) and eval(self.menuTalk[string]["condition"]) and (self.location_id in self.menuTalk[string]["locations"] or self.menuTalk[string]["locations"] == []))
KeyError: u'cat'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Heros Harem Guild v0.1.2.1
Sat Apr 29 10:21:40 2023
```
 
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