As I've played more, I've really started to enjoy the fear route mechanics. The drunk "don't ever leave me Byron" conversation seems like a really good segue to a fear route for Angela. "Well honey, some things are going to have to change around here..." That could open up all kinds of interesting possibilities.Honestly, I'd be happy with her making some kind of progress over her "issues." That'd probably clean up a lot of the dislike. Something to stabilize her more.