Bantry

Forum Fanatic
Oct 24, 2017
5,405
13,454
I always make lose whoever "cheats" in bikini/wet shirt contest, it is a good idea or doesn't change anything?
I don't think it changes anything. Of course if you're trying to get a specific scene like a visit to a girl's room, then they have to win. Same if you want a girl to have a gold trophy.
 
Last edited:

Ramirez™

Member
Aug 29, 2016
467
468
Hi Guys!

i have a problem with faye
following the guide I should be able to unlock the shower in the gym after having trained it
love is at its best, but in the end she goes to shower alone

How should I do?
If she goes to the shower you need to wait for half an hour. Do't go back to the main area.
She will send you a text with a picture.
 
Jan 3, 2020
339
86
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'cl_nemod_data_store'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 962, in event
    return handle_click(self.clicked)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 897, in handle_click
    rv = run(action)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 313, in run
    new_rv = run(i, *args, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\loadsave.py", line 769, in load
    roots, log = loads(location.load(filename))
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'cl_nemod_data_store'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Holiday Island 0.2.3.2
Fri Mar 26 02:31:03 2021
How can i solve this?
 

SiJa

Engaged Member
Feb 21, 2018
2,152
24,677
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'cl_nemod_data_store'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\ast.py", line 914, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\python.py", line 2028, in py_exec_bytecode
    exec bytecode in globals, locals
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\core.py", line 3518, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\transition.py", line 47, in event
    return self.new_widget.event(ev, x, y, st)  # E1101
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\screen.py", line 714, in event
    rv = self.child.event(ev, x, y, st)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 244, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\layout.py", line 998, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 962, in event
    return handle_click(self.clicked)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 897, in handle_click
    rv = run(action)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 313, in run
    new_rv = run(i, *args, **kwargs)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\display\behavior.py", line 320, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 452, in __call__
    renpy.load(fn)
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\loadsave.py", line 769, in load
    roots, log = loads(location.load(filename))
  File "C:\Users\ferra\Music\g3d\g\HolidayIsland-0.2.3.0-pc\renpy\loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'cl_nemod_data_store'

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Holiday Island 0.2.3.2
Fri Mar 26 02:31:03 2021
How can i solve this?
The solution has been written about many times...

https://f95zone.to/threads/holiday-island-v0-2-3-2-beta-darkhound1.3782/post-4321512
 

Norizio

Newbie
Mar 23, 2021
27
1
I read the guide ... i already talked to jennifer, i change the weights to faye, but in the end she goes away
 

SiJa

Engaged Member
Feb 21, 2018
2,152
24,677
I recommend you all to start a new save after this update - old saves might not work after this.
I am interested in how you know, or think you need to recommend to others, old saves might not work after this update?
The Developer Darkhound, states that save files work fine from version V0.0.8 onwards.
V0.0.8 was a long time ago, and he has not needed to change the save file such that the previous version save files would not work.

Also, this is stated in the ...

Is the update going to break save games?:
0.2.3.2 beta --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
0.3.0.0 beta --> same as for 0.2.3.2


So I will not be following your recommendation.

I would say starting again from the beginning is a good idea, as things have been updated and changed in the game, which you may like to see, and enjoy playing a second or more time around.
 
Last edited:

zapallbugs

Engaged Member
Jul 10, 2018
2,295
2,619
I am interested in how you know, or think you need to recommend to others, old saves might not work after this update?
The Developer Darkhound, states that save files work fine from version V0.0.8 onwards.
V0.0.8 was a long time ago, and he has not needed to change the save file such that the previous version save files would not work.

Also, this is stated in the ...

Is the update going to break save games?:
0.2.3.2 beta --> Save games from 0.0.8 and later can still be used. Earlier saves are no longer supported.
0.3.0.0 beta --> same as for 0.2.3.2


So I will not be following your recommendation.

I would say starting again from the beginning is a good idea, as things have been updated and changed in the game, which you may like to see, and enjoy playing a second or more time around.
Not following the recommendation to make saves :) ? That's really odd. Making saves is always a great idea.
(but not for the reason stated, that you don't expect them to work in the future)

Edit: about the only reason I can think of for saves not to work is when they are taken in a place that is no longer in the game and thus can't be restored to. The best place for a long-term save I think would be the reception. It can be reached 24 hours a day, has been there since the dawn of the game and has not seen any great developments. The bedroom can be reached 24 hours a day too, but there have been some problems with the state of the panels, so a save there is not always guaranteed to work.
 
Last edited:

SiJa

Engaged Member
Feb 21, 2018
2,152
24,677
Not following the recommendation to make saves? That's really odd. Making saves is always a great idea.
(but not for the reason stated, that you don't expect them to work in the future)
The way I look at the term New Save is new, fresh, starting again, so with a new game.

Keeping copies, or backups of your main save file/s is defiantly a thing all should do, and a great idea.
Making backup/s before you start the next update is a good thing also.

But that's not what is being said in this statement and recommendation I was replying to, or if it is then is badly worded.
 

zapallbugs

Engaged Member
Jul 10, 2018
2,295
2,619
The way I look at the term New Save is new, fresh, starting again, so with a new game.

Keeping copies, or backups of your main save file/s is defiantly a thing all should do, and a great idea.
Making backup/s before you start the next update is a good thing also.

But that's not what is being said in this statement and recommendation I was replying to, or if it is then is badly worded.
There we are in total agreement. I usually save the entire previous version and do a complete new install for a new release. As far as I know it has never happened to Darkhound, but I have seen some bad problems with renpy runtime changes for other games.
 

Norizio

Newbie
Mar 23, 2021
27
1
Hi guys!

i'm at this point:


"HOW DO I FIND IVY'S TRUE STRENGTH?
In the gym, ask to watch Ivy do weightlifting. She will show you that she can lift a lot of weight. Not it gets a bit more complex as it relies on other events/scenes happening first.
You MUST had Joy’s third visit where she tells about Eva's breast enhancement and have Jennifer tell you about how she improved her body in Joys’ lab. Afterwards, ask to watch Ivy lift weights in the gym again. Ivy needs to be alone in the gym, with high stats and wearing her skimpy bikini. Ivy will tell you that there is something strange about how strong the girls are getting, and then show you how much she can really lift after having taken two yellow pills."



I received the third visit from Joy and talked about Eva... How do i trigger conversation with jennifer? If I talk to her at the bar she doesn't say anything
 

Bantry

Forum Fanatic
Oct 24, 2017
5,405
13,454
Hi guys!

i'm at this point:


"HOW DO I FIND IVY'S TRUE STRENGTH?
In the gym, ask to watch Ivy do weightlifting. She will show you that she can lift a lot of weight. Not it gets a bit more complex as it relies on other events/scenes happening first.
You MUST had Joy’s third visit where she tells about Eva's breast enhancement and have Jennifer tell you about how she improved her body in Joys’ lab. Afterwards, ask to watch Ivy lift weights in the gym again. Ivy needs to be alone in the gym, with high stats and wearing her skimpy bikini. Ivy will tell you that there is something strange about how strong the girls are getting, and then show you how much she can really lift after having taken two yellow pills."



I received the third visit from Joy and talked about Eva... How do i trigger conversation with jennifer? If I talk to her at the bar she doesn't say anything
You won't get Jennifer's story about her transformation until she walks over at Last call and you stare at her cleavage. She needs to be alone in the bar at the time.
 
4.00 star(s) 233 Votes