- Oct 24, 2017
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There are none, try PornHub.sex scenes?
There are none, try PornHub.sex scenes?
I'm pretty sure the coke scene needs to have happened. Honestly I though that scene was the start of the quest... Anyway. Poker, coke, reward twice is I think the order to get her to talk. If that doesn't work go through all her older scenes with text skip set to seen only so you can tell when something new happens. Then go back to the reward scene. At no point should you need to talk to someone else until after the reward talk happens.I walked on the beach with her. Haven't gotten the beach coke scene or the elevator scene yet.
Ah well, whatever. Guess I'll ignore it for now and come back to it later
Darkhound1 has talked about that previously in this thread. Do a bit of searching. But the answer was like there are to many of them (thousands) to re-render them all at higher res.Dear sir, why not change the size of the pictures from 1280*720 to 1920*1080?
Darkhound1 has talked about that previously in this thread. Do a bit of searching. But the answer was like there are to many of them (thousands) to re-render them all at higher res.
Edit: see this linkYou must be registered to see the links
but there are others.
Thank you very much!All new renders are in 1920x1080 resolution and in webp format since 19th December.
You must be registered to see the links
You must be registered to see the links
So thats already done and in a picture format with less quality loss than the old ones.
As for redoing all the old renders in that, well now, thats a different story.
I seem to recall (cant remember where I recall it from, a patreon post I think) that the character renders would get that treatment as the room visit logic (where some of their character renders are used) was matured, dont believe there are any plans currently to run over the entire render base though.
Your explanation is very clear! I wish you every success in your work! Thank you!There are a couple of problems to "convert" all the renders to 1920x1080.
There are two main possibilities in Ren'py to "overlay" several images.
First one is to use a "show image" statements. Using that allows to resize and use subpixels to get better overlays without rough edges. You don't have any functionality in that case though.
Second is is to use what is called "image buttons". They cannot use subpixel and when you resize and overlay them they don't look good at the edges. But it's the only way to have clickable image objects like with the characters in all the general gameplay screens.
If the game is 1280x720 (as it is now), you have to resize every image that is 1920x1080 to rougly 0.667. Doing that will unfortunately reduce the quality when you are on the second option. What helps is using 2560x1440 and resize with 0.5. But this means even bigger images.
Since the game uses a lot of common code for the basic stuff, I can't simply change 10% of the images and make them higher resolution. The code is the same for all of them, but it would need to be adjusted to be able to auto detect the resolution and resize the images accordingly. Even now this is tricky, because a lot of the Ivy images already have a different resolution, simply due to her huge size. But in that case the image should not be reduced in size. She just is that big. So it would mean a lot of "IF"s and complicated stuff to make it all work. In addition the images with the characters are not 1280x720 but some smaller resolution (e.g. 400x600). Resiszig "partial" images and positioning can be tricky.
There are almost 5k renders in the game right now - so redoing all of them is next to impossible.
Some of them have been rendered in 1920x1080 or even bigger, so in that case at least I wouldn't have to render them again. It's mabye about 20% of the images. All the others would have to be rendered again.
All the newer stuff (end of november or something) is rendered in 2560x1440 native resolution. This might sound strange, but I do that to save time. Rendering a huge image to 75% is often faster than rendering a full HD image to 100%. Using that approach I also have the possibility to let the 2560x1440 image render to completion and use it in that resolution for the game. This gives the possibility to zoom in to factor 2.0 without any visible quality loss.
I post work each and every one of my images! Yes, I really do that
So even if I have the original files in good resolution, it takes time to do the post work again.
Some are overlays of 2, 3 or even 4 partial renders that are combined in photoshop. This also has to be done another time.
For some renders I do no longer have the original scenes or I cannot find them any more.
This may sound strange, but it's related how Daz Studio handles a scene with different "frames". Very often you mess up frame 1 when you change something in frame 2 without even noticing it. So after the file has been saved, render 1 is lost.
I'm thinking about rendering the Amy dinner appointment again, to see how long it takes.
I wanted to add some new content and change some texts in this one anyway, so it's a good "test".
Okay, this is totally not what Darkhounds post was about, but I read Ivy and big while looking at Jennifer in those high heels, and got the notion of needing two monitors stacked on top of each other to ever see Ivy in high heels while up close. So since I cant stop myself, baaaad humor incomingEven now this is tricky, because a lot of the Ivy images already have a different resolution, simply due to her huge size. But in that case the image should not be reduced in size. She just is that big.
Hi,Finally got the Heather and Jessica scene to work. Think the key is Jessica can't be there when you take Heather for a walk, but she has to be on the beach 30 minutes later. Took awhile before I could get it to sync up like that, but finally did and it worked. Do have 1 other question though. Is it possible to get caught when spying on a girl showering or masturbating without lowing the MC's hacking/sneaking skill?
You're kidding, right?Hi all
Why did the new update take so long?
What time does it not exactly specify?
Its ok manYou're kidding, right?
Answer to your first question has 3 emmm... 4 parts:
1. Christmas and end of year got in the way
2. I was ill
3. There is a lot of new content and functionality
4. Patrons don't pay me enough - so I have to delay the release, although it's finished since 8 weeks <- just in case someone didn't notice - this one is supposed to be a joke
Answer to your second question: yes
Sorry everyone else for having to read this - couldn't resist
You're kidding, right?
Answer to your first question has 3 emmm... 4 parts:
1. Christmas and end of year got in the way
2. I was ill
3. There is a lot of new content and functionality
4. Patrons don't pay me enough - so I have to delay the release, although it's finished since 8 weeks <- just in case someone didn't notice - this one is supposed to be a joke
Answer to your second question: yes
Sorry everyone else for having to read this - couldn't resist
Well 1 I know for sure, where I just lowered my hacking to 1 to get it accomplished, was getting caught watching Desire shower. Pretty sure only options you get are to watch and risk getting caught or to leave, but if your hacking/sneaking is maxed you don't get caught and then step outside and knock on the door. Pretty sure it's the same ofr all the shower scenes. Still trying to get all the various outcomes to the Yvette masturbating scenes too, so if I cacth something there will let you knowHi,
I've added the possibility to get caught on puprpose in the check. But it has to be "activated" for each check, since it doesn't make sense as a general rule. If you've found a spot where it makes sense, please describe it as precise as possible so that I can find it. E.g. The scene + the exact text before the sneak check. Then I will change the check to allow for a fail on purpose.