MakotoYuki90
im going in i saw that all the tonemappings of VR Kanjo have been actually maintained and can still be utilized with the 4K mod, though i see a lot of collisions of goals seem to go on which that guy from youtube trys to absolutely avoid going his straight path of ideas which is exciting to see the results come out in such a visual harmony.
ToneMappingColorGrading
This effect is only available when you set curve = 2 in the ColorCorrectionCurve segment, it can do tone mapping, dithering and 3DLUT, which makes ColorCorrectionCurve obselete.
tonemapper = 0 disable tone mapping
tonemapper = 1 ACES
tonemapper = 2 Hable
tonemapper = 3 HejlDawson
tonemapper = 4 Photographic
tonemapper = 5 Reinhard
this is exactly the same as VR Kanjo made available
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im pretty sure the guy from youtube implements those instagram styles via the 3Dlut grading functions inside his GUI
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But yeah that Overlay GUI interface he created to all these functions is astonishing he must be very used to such implementations seeing he does it in mostly english also could indicate he might do it normally at his work and this is really some out of work fun time for him working on the Game and seeing whats possible working alot with the alloy shaders and in this case Nvidia Apex/Physx.
also first time im semi convinced about the animation result in this on of his examples
some seem to think all this is fake but surely it isn't faked in any ways
my japanese is really bad (none at all) but does he showcases here some motion capture animations also from Honey Select ?
the naming sheme in the gui seems to indicate it ?
PC = Play Club
SBPR = ???? (Sexy Beach ?)
HS = Honey Select
PH = Play Home
Seems he actually started with Play Club implementing this interface so almost 2 years in the making now
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