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i found a glitch while trying to surrender to the cultist shrine the animation stops and i go back to normal
Yep, seems something went wrong there. Thanks for the report, will be fixed by next version!i found a glitch while trying to surrender to the cultist shrine the animation stops and i go back to normal
ever thought of creating something like a blog if not a patreon just so u can post goals or stuff we can expect next updates? i thought it would be cool. That is if the dev wants to share infoThanks for the sentiment, but there's no Patreon or anything for this It's being developped for fun and for free by the dev.
Well, there is a Discord, and I think a thread on TFGames.site.ever thought of creating something like a blog if not a patreon just so u can post goals or stuff we can expect next updates? i thought it would be cool. That is if the dev wants to share info
Do you have a link for the Discord?Well, there is a Discord, and I think a thread on TFGames.site.
I do not. I forget where I saw the link to it, and I don't generally use Discord myself. It was probably in the TFgames thread, though.Do you have a link for the Discord?
I took a quick look to see if it was in the OP there before asking. I guess I'll just have to wade through and see if I can find it.I do not. I forget where I saw the link to it, and I don't generally use Discord myself. It was probably in the TFgames thread, though.
The Beta 3 Patch 1 in the OP fixed it. Just tested it out.i found a glitch while trying to surrender to the cultist shrine the animation stops and i go back to normal
I'd also love to see theseSome form of Hypnotic Collar or Headphones (basically just a hypnotic item) that could either be a trap or forced onto people that slowly brainwashes them like an infection but could possibly be removed by other Humans, similar to lithosite's progression.
A Succubus that would likely be busty and dominant that hides their demonic appearance and blends in with the rest of the Humans until they decide to attack and enslave/convert one of the Humans.
A wandering spirit, similar to the kitsune or wraith, that could posses humans and in doing so would release their spirits as well.
There's already something in the game that acts like this, although it's just a face mask instead of a full suit. If I recall correctly, it's the nopperabo.A slow transforming suit/costume that attaches to the Human and over time makes them succumb to it's will and spread it's influence by putting them on other people.
Human Tutorial might happen sometime, but it's really unlikely we'll do one for all monsters. There's a lot of them. We've noted down odd specifics about most forms in the Bestiary though, so you may want to consult thatPretty good so far, although the default settings are a bit fast. A simple tutorial for the human goal would be nice. Having one for each monster girl type would be nice as well. Just a small map that has the appropriate rooms and a space where humans spawn would be nice to practice with.
We're kinda working on this for next beta, allowing you to make groups of monsters their own faction.I'd like to see a monster vs monster mode. Maybe once all the humans are converted, the monsters turn on each other.
The Golems and Latex Drones are robots - though they admittedly don't look distinctively metallic.A robot or gynoid faction would be nice.
We thought about this when we made them but ultimately decided against it because the Aliens/Xell already have a relatively involved mechanic. Maybe sometime!The aliens should also be able to abduct the hucows wandering the field. Maybe add some milking machines to the ufo to put them in.
They're not from anything. We found the asset somewhere, liked it, and adapted them for the form. We came up with the name too.I got a question about Lithosite Host and Lithosite. In which title do they appear or is it only in this game?
Thanks for answering. I did go over the bestiary, and that covered most of it. For the rest, I would just set them as the only monster, and either start as one, or surrender to them at the first chance I got. As for the himan tutorial, what I could see is a single set of rooms, each with something to interact with. When you do, the game pauses, and a description appears, similar to what's already in place for the transformation sequences. You then unpause to continue, and move to the next room.Human Tutorial might happen sometime, but it's really unlikely we'll do one for all monsters. There's a lot of them. We've noted down odd specifics about most forms in the Bestiary though, so you may want to consult that
We're kinda working on this for next beta, allowing you to make groups of monsters their own faction.
The Golems and Latex Drones are robots - though they admittedly don't look distinctively metallic.
We thought about this when we made them but ultimately decided against it because the Aliens/Xell already have a relatively involved mechanic. Maybe sometime!