bearmeat82

Member
Dec 14, 2021
214
119
Where or when we get a new version of this? I saw on ruffleneck's H&S blog he's making new stuf, so I hope to see a playable version ASAP. :)
 
Mar 10, 2019
202
189
New build announced for April 29th.
Change log:
It seems that it's all about decorations and improvements to the modding system.
No new species, no new sex scenes, even that sailing didn't made it to this new build r28.
 

bearmeat82

Member
Dec 14, 2021
214
119
New build announced for April 29th.
Change log:
It seems that it's all about decorations and improvements to the modding system.
No new species, no new sex scenes, even that sailing didn't made it to this new build r28.
Well seems he's made lots of fix and additionals stuff. Now all that we need is a playable version here- :)
 

Caerna

Member
Dec 29, 2018
449
865
New build announced for April 29th.
Change log:
It seems that it's all about decorations and improvements to the modding system.
No new species, no new sex scenes, even that sailing didn't made it to this new build r28.
New species will come with new desert island. Maybe they will be added as a mod like with kizans on skiia, but not with this patch. Really interested in deco passes on both islands. Kizan is really beautiful and now it will be completed and almost (?) fully inhabited.
 
May 31, 2021
91
183
I really wish for prey presets to be replaced by user configurable character randomizer.
Something that could be configured by checkboxes and min & max sliders.
Current fixed presets offer barely half of possibilities (skins, tails,...) available and even worse, it's set to fade the colors in most cases. So you get just another boring grey flat-chested cat most of the time.
 
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baron1976

Member
Apr 16, 2019
372
698
r28 out !

Changelist:

  • NEW - Kizan full decoration pass - Map is now populated with locations to explore and find loot in + one special chest.
  • NEW - Kizan Dewseed Tribe - The kizan tribe’s small village can now be found in the jungle. There’s a new FxTF full act with one of the tribe members, and one of the tribe members is a trader with a small and quickly rotating stock of kizan clothes.
  • NEW - Kizan clothes set and loot - Added 4 kizan upper clothes, and 4 kizan lower clothes, and dozens of kizan (island or species) specific random loot you can find from chests around Kizan.
  • NEW - Skiia additional decorations pass - More things to see, more things to find on Skiia, and more decorations in Kirhaal, and also more chests to find.
  • NEW - Camping system - A simple camping system that allows you to sleep at various locations around the two islands as long as you have rations with you (certain traders have their stocks updated to include the item).
  • NEW - Additional Acts - This is a new option in the options menu, enabled by default, which adds new written acts for NPCs with reused animations. In this build K’nali has a M/FxM Additional Act, with unique writing but reusing Timathi’s unique act, Spirit also has an FxM Additional Act (r28b), and Inalya has an FxM Additional Act (r28b). In future it will be expanded to basically cover NPCs that normally would not get an act or to add additional acts to some NPCs who already have an unique act (e.g. characters like Spirit who has been a favorite of people).
  • NEW - MODDING - Custom Character Materials - It’s now possible to make custom character materials, with full support for smoothness/metalness/emission and such (this is how full character materials are done). It is also possible to make “detail” layers on existing materials (this is how Spirit and Horveek are done for example). Note: This currently cannot be used in character creator, but rather on existing or new NPCs/playable characters.
  • NEW - MODDING - Custom Traders - It’s now possible to make a trader definition with mods for an NPC and add custom stock they’re selling.
  • NEW - MODDING - Custom Spawners - It’s now possible to make custom spawners and add them into the world.
  • NEW - MODDING - Custom Items - It’s now possible to create new custom items with custom art (inventory items), and also to define new custom colors for existing clothes (e.g. to create pink captain’s jacket).
  • (r28b) Improved some reward options for Inalya based on other skills of player.
  • (r28b) Improved bug reporting tool to also submit error log at the same time.
  • Improved information conveyed to player about certain clothing types blocking other types of clothing (namely kizan clothes blocking full upper body clothes, but still allowing upper chest clothes like bras)
  • Improved wording on exit to give more detail to player on autosaving.
  • Improved wording on Kess’ Howler rumor to guide player towards the right thing instead of the doggos to hunt.
  • Improved wording on Bosun to suggest player about shore “teleporters”.
  • Improved Kizan grass by batching them into groups like on Skiia.
  • Improved resolution of grass textures to make them sharper.
  • Improved effect of Yule mask.
  • (r28b) Fixed problem with inverted nipples (primarily on engineer upper cloth) after loading game with clothes on and removing them.
  • (r28b) Fixed some Kess’ reactions to player’s breasts triggering wrong.
  • Fixed prey items disappearing after reloading the game.
  • Fixed Wikk’s pad description talking about Taev’s pad.
  • Fixed Skiir’s Wrath effect’s performance.
  • Fixed some softbody areas influencing other areas (e.g. breast softbody areas influencing stomach softbody that was disabled)
  • Fixed head clothing not working properly for followers in acts.
  • Fixed builtin character saves not appearing properly.
  • Fixed some furs allowed with sailor pants.
  • Fixed jingle object sound batching and sensitivity.
  • Fixed floating collar on Skiia.
  • Fixed LOD culling issues with Lone Rise ramp fences, bridges, and rocks.

  • Fixed portals not working coherently when exiting and re-entering game.
  • Fixed act locators on Kizan not appearing reliably.
  • Fixed various clothing clipping problems with softbody.
  • Modding - <<moveTo>> can be used on a location without conversation or interaction definition
  • Modding - Fixed issue when swapping modded characters in character creator.
  • Modding - Fixed mismatching materials for custom bits in acts.
  • Modding - Fixed follower and crew items cached wrong.
 
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bearmeat82

Member
Dec 14, 2021
214
119
Is it me who have this issue or have noticed this?, Or seems the dev have removed knots from davh canine cocks and barbs form faelans ones? I loaded some past saves and saw it on the already captured NPC, also on characters creations seems you can't choice anymore the type of your penis when you make out a new characters. Also if you choice a davh as your playing charater (and on my older davh characters too), they appears have no knotted cocks, as the same faelans ones PG and NPC seems they have no barbed penis anymore.
 

IMNC

Member
Sep 3, 2019
198
167
Yes, would be nice to see some " genitals fluids action". Males and herms cumming while you fuck them, or while they fuck you with some sounds and maybe some "creampie". :3
But there's no option for herms anywhere. You have to choose either penis or vagina.
 
3.40 star(s) 22 Votes