- Mar 9, 2020
- 70
- 81
So, on with the review.
The girls... I liked that they weren't giant titty behemoths. I like how they each had their own personalities and weren't carbon copies of each other. It was easy to believe that some were quite charmed in the first place whereas others had to be worked up to. I can't name a favorite.
The MC... I liked that he was an average guy. Big, goofy, some smarts, not a wimp.
The twins... Goofy troublemakers and it was believeable. Most towns have one or two of those types.
Milan... I like how his story played out. I had already started thinking that if he were to be brought into the company, he would be my fixer. Nice to see what happened with him.
The scummies... Not berating their sexual ideas, get down how you like, I just love they got what they deserved.
The drug story, I'm still hazy about that. I'll have to replay again to see if I can clear that up.
It did get a bit dull doing only one thing with one person for the entire day, however it worked in the end. As for the bug announcements, I don't think those needed to be put in the actual game. Maybe a note about it in the install folder and just leave out that dialogue. The phone that was never really useful could have been left out as well. There were some times when names of characters changed spellings. Akika, Aika, etc. I liked how you started doing things from the start of the game. I dismiss entire games where I spend a whole hour watching people dialogue about the way a leaf fluttering to the ground reminds them of their entire childhood and you have to sit through that. Looking at you overly descriptive asian games.
Overall I enjoyed it. 8/10
The girls... I liked that they weren't giant titty behemoths. I like how they each had their own personalities and weren't carbon copies of each other. It was easy to believe that some were quite charmed in the first place whereas others had to be worked up to. I can't name a favorite.
The MC... I liked that he was an average guy. Big, goofy, some smarts, not a wimp.
The twins... Goofy troublemakers and it was believeable. Most towns have one or two of those types.
Milan... I like how his story played out. I had already started thinking that if he were to be brought into the company, he would be my fixer. Nice to see what happened with him.
The scummies... Not berating their sexual ideas, get down how you like, I just love they got what they deserved.
The drug story, I'm still hazy about that. I'll have to replay again to see if I can clear that up.
It did get a bit dull doing only one thing with one person for the entire day, however it worked in the end. As for the bug announcements, I don't think those needed to be put in the actual game. Maybe a note about it in the install folder and just leave out that dialogue. The phone that was never really useful could have been left out as well. There were some times when names of characters changed spellings. Akika, Aika, etc. I liked how you started doing things from the start of the game. I dismiss entire games where I spend a whole hour watching people dialogue about the way a leaf fluttering to the ground reminds them of their entire childhood and you have to sit through that. Looking at you overly descriptive asian games.
Overall I enjoyed it. 8/10