2.60 star(s) 24 Votes

jmncklsn

Newbie
Jun 30, 2017
48
50

Repulse Games

Newbie
Game Developer
Oct 1, 2019
87
320
hey, can you post the changelog?
It's posted.

Likewise, the attack button doesn't work. For that and dodge, it works. So I deleted the game until the next version.
Really sorry to hear that! Was this on the latest version v.40? Or you had that issue on the previous one. And did you experience this in the beginning area as well? Any preconditions and steps to recreate and overall any details on how you ran into the issue are very helpful!

porn game that's too complicated and stressful for me, i'll pass.
p.s. never downloaded
How did you know it is any of that without even downloading it? :D

Answered to onecoule. Also, please avoid double-replying like that. It's spammy for the other users.
We are gonna do our best to investigate this issue and all possible info about it is helpful. Thanks!
 

Dreadnouhgt

New Member
Dec 27, 2017
5
3
Its really funny. And the "H-Scenes" are just a Bonus for me. Do you have Plans for a more deeper Battle System? More Skills etc?

What i can Report is that when you do a "chapter" and join the Campfire and Logout, you have to do the previous Part again, but the Game Saves all Chests. Is this a known bug? Cant find a Save Button or anything like this.
 

Brok TheDog

Active Member
Donor
Jun 2, 2018
653
804
Answered to onecoule. Also, please avoid double-replying like that. It's spammy for the other users.
We are gonna do our best to investigate this issue and all possible info about it is helpful. Thanks!
The problem and some of the beginnings.
 

Repulse Games

Newbie
Game Developer
Oct 1, 2019
87
320
Its really funny. And the "H-Scenes" are just a Bonus for me. Do you have Plans for a more deeper Battle System? More Skills etc?

What i can Report is that when you do a "chapter" and join the Campfire and Logout, you have to do the previous Part again, but the Game Saves all Chests. Is this a known bug? Cant find a Save Button or anything like this.
Yes, this is a known issue, we're working to fix it. And yes, we do have plans to have a better comabt system for the full game.

The problem and some of the beginnings.
Not entirely sure what this means, but we are investigating the issue nonetheless. Just might take time as we don't have a lot of info on it.

I just want to know what you guys think this game will look like when it's completed.
So do we! :D
 

SukebeDude

Member
Jul 27, 2017
361
277
Is there a way to reset the view in game? Every time i do it through the Oculus overlay it resets me to the ground ingame making it unplayable.
 
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Repulse Games

Newbie
Game Developer
Oct 1, 2019
87
320
Is there a way to reset the view in game? Every time i do it through the Oculus overlay it resets me to the ground ingame making it unplayable.
We are investigating this, for now we don't have a fix, but once we do, we'll let everyone know. Try no to run it through the Oculus overlay.
 
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SukebeDude

Member
Jul 27, 2017
361
277
We are investigating this, for now we don't have a fix, but once we do, we'll let everyone know. Try no to run it through the Oculus overlay.
I don't know if it matters but i'm using Oculus Quest in Link mode, thought i'd mention that just in case the problem doesn't occur with a Rift.
 
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Reactions: Repulse Games

Repulse Games

Newbie
Game Developer
Oct 1, 2019
87
320
Hi, for this version the attack button works.
Glad to hear that! What did you think of the game now that it worked better?

am i have to play from beginning at new version ?
Yes. Each release we make is not additional content that lets you continue your gameplay but it is improvement of the current content and most likely some new features added. (if big changes like a new level, or a new main character are made we announce that in the changelog that you can read before downloading :) )

Lame no cam control in sex scene wit none VR
We haven't discussed adding this as a feature and you are the second person to mention it, so if a lot of people start demanding it, we will probably add it. :) Other than that what did you think of the game?
 

SukebeDude

Member
Jul 27, 2017
361
277
I put down magic as something to be worked on in my first play through but having tested the experimental stuff i'm honestly more concerned about NPCs and game performance, the latter i assume is down to settings not being implemented yet.

One thing that would do a lot for NPCs, at least in VR, is to have their eyes and head dynamically target you when talking to them, that alone would do a lot if you ask me.

I assume the sex stuff will be polished in time so i'm not terribly concerned about those (yet), the lack of feedback when touching them is a bit confusing though (the thing with circles), like, am i supposed to achieve something by doing it or am i just doing it for fun as a reward of sorts, i realized it was the latter but i'm hoping you're gonna do more with it down the line.

Oh yeah, almost forgot, the scale seems to be a bit off (on Oculus), not sure how tall the girls are supposed to be but 185-190cm seems a bit on the tall side to me.
 
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joethebeast

Member
Sep 17, 2017
270
471
Lame no cam control in sex scene wit none VR
We haven't discussed adding this as a feature and you are the second person to mention it, so if a lot of people start demanding it, we will probably add it. :) Other than that what did you think of the game?
I mean no offense, but players aren't game developers. They don't always know what they want or what makes a good game.

I agree with the idea that it needs cam control, because the most popular games in the genre use this feature. (AI Shoujo, COM3D2, Breeders of Nephelym, Project Helius, WildLife, etc).

But I'm also a player, so I won't feel offended if you take my opinion with a grain of salt.
 

Fr3nki

Member
Oct 12, 2017
208
85
Game looks frozen(i can hear sound and interact but there is no frame update on screen, image is always same) for me, anyone else have this problem?
My spec CPU: Phenom II x6 , GPU: RX 470 4gb ,Latest Adrenalin 2020 driver
 

Repulse Games

Newbie
Game Developer
Oct 1, 2019
87
320
I put down magic as something to be worked on in my first play through but having tested the experimental stuff i'm honestly more concerned about NPCs and game performance, the latter i assume is down to settings not being implemented yet.

One thing that would do a lot for NPCs, at least in VR, is to have their eyes and head dynamically target you when talking to them, that alone would do a lot if you ask me.

I assume the sex stuff will be polished in time so i'm not terribly concerned about those (yet), the lack of feedback when touching them is a bit confusing though (the thing with circles), like, am i supposed to achieve something by doing it or am i just doing it for fun as a reward of sorts, i realized it was the latter but i'm hoping you're gonna do more with it down the line.

Oh yeah, almost forgot, the scale seems to be a bit off (on Oculus), not sure how tall the girls are supposed to be but 185-190cm seems a bit on the tall side to me.
Yes, all of the things you mentioned we're aware of and are either working on currently, or about to. The polishing of NPCs is probably the most tricky and complex part that takes a lot of time to get right. As well as almost everything in VR, it is all try and error until we find what works. That's why we're so grateful that there are so many people who are willing to test and give us feedback and a fresh set of eyes.

And yes, all the sex stuff including the touching (which currently doesn't offer much) will be polished and we're open to suggestions as to what to add.

I mean no offense, but players aren't game developers. They don't always know what they want or what makes a good game.

I agree with the idea that it needs cam control, because the most popular games in the genre use this feature. (AI Shoujo, COM3D2, Breeders of Nephelym, Project Helius, WildLife, etc).

But I'm also a player, so I won't feel offended if you take my opinion with a grain of salt.
Thanks for the input, appreciate it! A few years ago we were only players too and all the awesome things that we imagined we can do turned out to not be so easy to do when you get on the other side - developing a game. But we try to listen to the community and add as much as we can in the best way we can to make, hopefully, a really good game.

It's definitely repulse-ive. but they have "vaginal" tag now, so..
Yup, and hopefully will be adding more tags soon.

Game looks frozen(i can hear sound and interact but there is no frame update on screen, image is always same) for me, anyone else have this problem?
My spec CPU: Phenom II x6 , GPU: RX 470 4gb ,Latest Adrenalin 2020 driver
Thanks for sharing your specs, we're adding it to the list of optimization. The issue could be from the game being too heavy, but soon we'll be uploading a fully optimized version that will hopefully run smoother on most machines. Sorry for the inconvenience!
 

Skinner

Member
Jul 6, 2017
104
135
Well, since this is an issue that we haven't encountered before, we are gonna try our best to investigate. If you feel like it, you can stay tuned for future builds each week to see if you'll still have the issue. Sorry for the inconvenience and thank you for your input.
I had this issue as well, but it's not the first issue I had that was atypical (based on what others have written). I initially came here to find out where everyone was. I was dropped (from a small height) on a hill behind the treeline near the town (no compass in-game, so I can't be much more specific than that). That was on my first load of the game. I found a way through the trees into the town and there were no NPCs, or anything but the buildings. As a side note, the windmill did rotate. That's why I came here. Someone else had a similar issue (they said they were getting stuck in trees down slopes or something), and also asked how to reset the save. Deleting the save fixed that issue for me. Noteworthy is that on initial load, I did not get the menu. I don't recall exactly what I did get, but I only recall there being 2 buttons and one of them was "Quit". The other button, I seem to recall, was indicative of playing the game ("New Game" perhaps) and clicking it skipped the intro and simply dropped me on the hill mentioned previously.

The second issue was that the mouse buttons and 'Q' are not working, as mentioned by the person you're responding to here. Mouse movement works. I did as the person you're responding to did, and just bypassed the barrel when I wasn't able to break it - thinking just as the previous person did that perhaps once I found a weapon things would be fixed. I notice in the IragonProject.log that there are a LOT of warnings about attempting to access index 0 from a 0 length array (PerceivedEnemies in Gameplay/AI/AI_factionsController.AIC_FactionsController_C). Also, there's a warning about trying to read a property (InteractionTrigger) from meeting Gintas.. and based on the placement of that line, and the warning mentioned previously.. it seems suspicious. I'm not sure if enemy detection is relevant, but those warnings appear shortly before and after the Gintas warning which indicates to me it could be relevant. Another warning that might be relevant is the attempt to read EquippedWeapon (LVL_P_SpellTutorial_C:ReceiveBeginPlay) and receiving "None" but I don't recall seeing this warning before the Gintas warning. To be clear, I never had a weapon at any point.

A third issue I'm having is that the game does not like being full-screen. Every time the scene changes, the game goes back to windowed.. which is really a really annoying issue. All of these issues are understandable for such an early game.

Outside of this, the only thing that I see in the log that might be of use is that there are a lot of warnings about the HUD.. which I don't recall ever seeing in-game.

I'd give you this log, but I have noted that there is personal information in it (Computer name, user name, etc) so I'd rather not. I'd be more than willing to look through it for keywords or give you specific lines from it if you need, though.

And of course, here's the version that I'm attempting to play: 4.21.0-4541578+++UE4+Release-4.21



After typing the above, I deleted the save and tried again to see if anything would change. Everything above is still true. The new information I can add is that the game is registering the clicks. Previously I watched/listened to the dialogue with Gintas because it was my first time seeing it. This time I attempted to skip. Each click would complete the text, but only if the MC was speaking it would it continue. When Gintas was speaking, it would wait for the audio before moving on. I'm not pointing out the minor inconsistency here.. just noting that the game IS receiving click information, since it's the only thing I've seen that indicates the game is (so it's not likely to be hardware/driver related, I don't think). I also specifically looked for a HUD. The only HUD element I saw was the quest objective on the right hand side of the screen.

Thank you, and good luck - this game seems very interesting, even in the little bit I was able to do. I can't wait to see more.
 
2.60 star(s) 24 Votes