I did exactly that the first time I played and it confused the heck out of me when players referred to him.I actually play the domination route. Its just that I change his name to something else at the start so I never heard about Kane the entire game.
I was confused by references to all the characters we could name after my first playthrough, but I wasn't paying as much attention as I have since and didn't notice they could be given default names. Too much looking at the pictures and not enough reading first time through, but paying attention to both is the best way to get the most out of this game.It's interesting how I don't recall anyone having remarked they were confused as to who "Olivia" is in contrast to "Kane". Could be selective memory.
Might be an interesting question: When you make decisions for Kane, Seth and Olivia, what do you base their choices on? What's your preferred style of play?
I.e. Do you go with the self-insert choices or do you try to choose based on what feels most in-character? Do you include knowledge outside of that of the character? Do you aim for an out-of-character outcome (e.g. choose sub choices since you want to see sub scenes or try to get amass points with a particular character since you hope for a romantic plot), maybe even use the walkthrough outright?
I play Kane sub good leaning on first version playthroughs, mostly to see the Sub scenes first. Seth on the other hand I've consistently tried to play smart. Olivia used to get the Sub good playthroughs first. But after some episode and her dom character making a lot more sense I play her Dom good first. So full on outcome oriented choices all the way for me until I feel confident I've seen most content and a self-insert play follows.
This should be quite a large chapter so will be worth the wait! Tess has kept backers in the loop about the ups and downs of bringing 0.6 to completion and most of that information seems to reach here. Just keep checking back every so often. From what I can see, things look like they're on the home straight.Just realised the last release is from october 2021 :O
Is it always the case (so many months of development)?
So far every chapter has been bigger than the last and with the work that is going into this part!,i think this trend will carry on.This should be quite a large chapter so will be worth the wait! Tess has kept backers in the loop about the ups and downs of bringing 0.6 to completion and most of that information seems to reach here. Just keep checking back every so often. From what I can see, things look like they're on the home straight.
On one hand that sounds great for fans, but on the other, it's got to be tough for Tess. I sure appreciate the effort that goes into this and I'm sure you and many others do too.So far every chapter has been bigger than the last and with the work that is going into this part!,i think this trend will carry on.
Yeah the greedy part of me would like to have more frequent updates of this little gem, but I can understand the need to balance it with everythig else.This should be quite a large chapter so will be worth the wait! Tess has kept backers in the loop about the ups and downs of bringing 0.6 to completion and most of that information seems to reach here. Just keep checking back every so often. From what I can see, things look like they're on the home straight.
This suddenly reminded me of something I was pondering a while back after one of the ninja conversations. Is redemption possible for any of the characters such as Elena or the Karlsson sisters? The sisters are in many respects the way they are because of their father, but are they all (maybe not Dominique) irretrievably broken? Might a Karlsson Group under strong and moral leadership from Kane and/or Olivia bring some of them into the light? Or would they resist that at all costs?Other than olivia, she seems to be the most flexible with her morality.
That and her in that pink dress,but mostly the morality thing
Read Tim Ferris "The Four Hour Workweek". He outsourced answering his emails. Finally cut it down to answering a few important, unusual ones per day.Yes, I often have days/weeks where I can only spend a very limited amount of time on it, so it is what it is...running a very fast growing full time business plus involved in now about eight different business ventures, so time is at an extreme premium for me. My worst time sink that frustrates me is actually my phone (on a bad day I can average hundreds of text messages and between 30-40 calls most of which I have to ignore and get back to later). I enjoy making the game, but that other stuff is what lets me eat/live so always will be the first priority. I'm also still trying to find art help all the time. Blocked off this morning for the game and peacefully reading stuff here and listening to music as I'm loading up some renders...
Sorry for not mentioning it. Great game. Really interesting on many levels.Read Tim Ferris "The Four Hour Workweek". He outsourced answering his emails. Finally cut it down to answering a few important, unusual ones per day.
Elena is going to have a redemption arc( if you choose it), that much is clear from the walkthrough. Choosing the good option during the Olivia-Elena meeting on the pier gives thisThis suddenly reminded me of something I was pondering a while back after one of the ninja conversations. Is redemption possible for any of the characters such as Elena or the Karlsson sisters? The sisters are in many respects the way they are because of their father, but are they all (maybe not Dominique) irretrievably broken? Might a Karlsson Group under strong and moral leadership from Kane and/or Olivia bring some of them into the light? Or would they resist that at all costs?
Much as I hope there's one ending where the gambit ends in spectacular and brutal failure, a redemptive ending can be very powerful too. Not that I know if either is a possible outcome of course, but it's fun to speculate.
Without a walkthrough (which I mostly avoid), Elena certainly seemed a possibility if Olivia chose the benevolent path in the pier conversation. I think Elena is practically welded to whatever moral stance Olivia takes. As for the sisters, I like to think even Juliette is not beyond change, but I agree it seems less likely. While Juliette changing could be fascinating, her resisting change with every atom of her being could be spectacular!Elena is going to have a redemption arc( if you choose it), that much is clear from the walkthrough. Choosing the good option during the Olivia-Elena meeting on the pier gives this
As for the sisters, it may be possible for some of them. If you look up the post where Tess lists all the possible LIs for Kane, It makes me believe that Juliette cannot be changed but the other three can be, up to varying degrees.
its because people name their own character. i didnt know who kane was until someone said it before because i always put my own name.It's interesting how I don't recall anyone having remarked they were confused as to who "Olivia" is in contrast to "Kane". Could be selective memory.
Though if true, food for thought: I wonder why this is (Olivia not getting a unique name). It might be another reflection of how certain people like to self-insert whereas clear third party characters, or those that don't fit with whomever they want to self-insert as, don't get as long of a consideration to name as someone in particular.
Might be an interesting question: When you make decisions for Kane, Seth and Olivia, what do you base their choices on? What's your preferred style of play?
I.e. Do you go with the self-insert choices or do you try to choose based on what feels most in-character? Do you include knowledge outside of that of the character? Do you aim for an out-of-character outcome (e.g. choose sub choices since you want to see sub scenes or try to get amass points with a particular character since you hope for a romantic plot), maybe even use the walkthrough outright?
I play Kane sub good leaning on first version playthroughs, mostly to see the Sub scenes first. Seth on the other hand I've consistently tried to play smart. Olivia used to get the Sub good playthroughs first. But after some episode and her dom character making a lot more sense I play her Dom good first. So full on outcome oriented choices all the way for me until I feel confident I've seen most content and a self-insert play follows.
I have around 25 different routes at the end of 0.5, so I can give insight into my playstyle. I used to rename Kane initially but on my later runs, I have gotten used to the name, so now I just stick with the default names.It's interesting how I don't recall anyone having remarked they were confused as to who "Olivia" is in contrast to "Kane". Could be selective memory.
Though if true, food for thought: I wonder why this is (Olivia not getting a unique name). It might be another reflection of how certain people like to self-insert whereas clear third party characters, or those that don't fit with whomever they want to self-insert as, don't get as long of a consideration to name as someone in particular.
Might be an interesting question: When you make decisions for Kane, Seth and Olivia, what do you base their choices on? What's your preferred style of play?
I.e. Do you go with the self-insert choices or do you try to choose based on what feels most in-character? Do you include knowledge outside of that of the character? Do you aim for an out-of-character outcome (e.g. choose sub choices since you want to see sub scenes or try to get amass points with a particular character since you hope for a romantic plot), maybe even use the walkthrough outright?
I play Kane sub good leaning on first version playthroughs, mostly to see the Sub scenes first. Seth on the other hand I've consistently tried to play smart. Olivia used to get the Sub good playthroughs first. But after some episode and her dom character making a lot more sense I play her Dom good first. So full on outcome oriented choices all the way for me until I feel confident I've seen most content and a self-insert play follows.
Elena's attached to Olivia for the rest of the game so her redemption is basically what Olivia wants, Dominique doesnt really need it at the current moment though tess just hinted at dom likely doing something to level 2 kane so we'll see if that changes, Juliette is static and Alessandra is mysterious, she could go either way. Which leaves us with Veronica who is being pushed hardcore for redemption. Out of everyone, she'd be the most likely methinksThis suddenly reminded me of something I was pondering a while back after one of the ninja conversations. Is redemption possible for any of the characters such as Elena or the Karlsson sisters? The sisters are in many respects the way they are because of their father, but are they all (maybe not Dominique) irretrievably broken? Might a Karlsson Group under strong and moral leadership from Kane and/or Olivia bring some of them into the light? Or would they resist that at all costs?
Much as I hope there's one ending where the gambit ends in spectacular and brutal failure, a redemptive ending can be very powerful too. Not that I know if either is a possible outcome of course, but it's fun to speculate.
I think in this game redemption is a perfectly fine outcome for some paths, but others, definitely not. I mean if you're playing good Olivia/Kane and take over the company, it's feasible you could bring some other characters with you. But here's the thing - even there do you think that those opposed to the change in management style are going to sit there and take it? Given what some of them are like and what they are capable of, redemption for some may come at a steep cost.Not trying to kick shame but I hate redemption arcs, glad my choices so far don't lead near a one...