- Jul 2, 2017
- 167
- 355
I'm gonna ignore your totally respectful first paragraph, considering how I replied to your previous post, and focus on the rest. what u are demanding is basically Tower of Trample. same map, fairly similar boss fights, then next floor. u are making it look like it's easy to create a new lvl in KP. every floor/lvl has its own map, unique new enemies, defeat scene, storyline dialogues and edicts. each boss has its fair share of dialogues and mechanics. u can add +40 other floors/lvls but without the same quality of content, are they even worth exploring anymore? how about we look at the gameplay after learning all of the sexual attacks and destroying prisoners left and right? isn't it boring to do the same attacks again and again and again? I'm not even diving into the pure builds discussion (focusing on ending the game as fast as possible, which will never work if the game has too many floors/lvls)The gameplay loop is basically kill boss, move onto the next, which means, like every game in the same vein, hentai or not, it's easy to add more floors/lvls. Which some games actually do with extra bosses.
in short, you either didn't play enough or u refuse to understand the depth of gameplay here. your suggestion ignores 2/3 of game mechanics.
nobody said the game isn't a product. the point is, the devs are literally a bunch of nobodies trying to sell their brand new product, which we KNOW has high-quality content. supporting small businesses because u like their product leads to them developing better products (that u like as well), thus creating a cycle of growth, improvement, and satisfaction. in this case, it's BETTER for the consumer to support said small, successful business. u are still concentrating on short-term outcomes.I don't know when this mentality of games not being products started or if it was always there but it never helps the consumer.
Finally, if I'm upset about anything, it's the fact the dude took like 6 months off for Island Saga which could have been used to develop this, but no, I'm not upset, I just think this is a rather stupid decision that I personally wouldn't have made, especially if we look from a financial point of view, which as I said, is what I care about when it comes to talking about games as products.
u can insult me if u want, but all I said about the game and its devs are straight facts. u don't need to be a fanboy to understand KP is a high quality H game around here and its devs actually care about it. they don't milk this product like hundreds of other games around here, while they definitely can. if u want to stick to your internet pirate mentality, fine. just stop trying to analyze the game's financial worth or judging patreon supporters on a pirate site where u can access the product without paying a penny. it's not like u are contributing much already.
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