- Jul 12, 2017
- 1,126
- 1,051
[Insert what Sierra has done that Monsinne hasn't here]Thank you dude, really cool of you to share the stuff.
Here a meme for everybody, right from 2021
View attachment 2295443
[Insert what Sierra has done that Monsinne hasn't here]Thank you dude, really cool of you to share the stuff.
Here a meme for everybody, right from 2021
View attachment 2295443
I wonder how big Sabia's tits would be by then...Hey, guys. Time traveler here. I came from the year of 2035 and I can finally say that Sabia has acess to other orc setlements! We celebrate but some disgruntled user still are complaining about repeated assets! Gotta go since the the portal is about to close.
Bris felt like a great dominatrix and tbh I like that she took over the tents. Her scenes were great and the humiliation was pretty good, just wish we saw them in higher quality, not in the repeatable format. Also what's the change for the Dom play through on these scenes? Does sabia actually whip anyone? I know Bris whips her in the sub playthrough. And no you can't not lose the tents it happens automatically.Out of curiosity, is there a way to go through a sub playthrough without losing the tents to Bris? Shit just doesn't feel right, dom Sabia just whips her way through the tents and I think losing that just bothers me too much.
Side note, did anyone else feel like Bris overall felt like a better dom than Sabia at times? Maybe I'm just biased because Bris uses her heels.
In the dom playthrough it's more or less the opposite.Bris felt like a great dominatrix and tbh I like that she took over the tents. Her scenes were great and the humiliation was pretty good, just wish we saw them in higher quality, not in the repeatable format. Also what's the change for the Dom play through on these scenes? Does sabia actually whip anyone? I know Bris whips her in the sub playthrough. And no you can't not lose the tents it happens automatically.
This game could go in even more directions in terms of an ending. Noxian nights endings were pretty much perfect because everything was covered but Kingdom of deception was intended to be even bigger. The person below you already gave a few options but I'll type what I think would be best:Story of 90% of patreon games, honestly. It's not like the game in its current state is irredeemable garbage, far from it. This game is just veering off-course slowly, if the devs put in a modicum of care and effort, they can bring it back with ease and keep things going in a way that satisfies a far larger number of players.
But again, they appear to be quite lazy and content, which is a shame cause that means there's a chance we'll never get to see a satisfying ending(s) for Sabia on her journey, I do want to see how they'd approach it, will they allow some endings to get as far as her mother/sister? Or will they just end after Sabia has a sizeable orc following? I hope we do get to see at least one actual ending before the devs get bored and move on to a new project, though their other game, NN, is fully completed with plenty of interesting endings, so that's something to consider.
Right in the heart...Dominatrix end: this one is not possible because the Dom playthrough is dead
That's what I don't get, Noxian Nights was hammered out in just over a year, wasn't it? I remember it was a fairly quick development overall, and the game still had plenty of options and endings, even endings that allowed a postgame to be played (Slavery ending). So how come KoD is progressing at such a dead pace? Kind of really bothers me because I really like what they got going on here, but it seems to be heading towards becoming a shipwreck, checking the blog to see how long it's been since some updates was a mind-boggling experience.They could get so creative but the work ethic isn't there so all of this is just day dreaming.
This post is written with a "correct me if I'm wrong" stamp on it. Please take it with a grain of salt and do your own research! Thanks!That's what I don't get, Noxian Nights was hammered out in just over a year, wasn't it? I remember it was a fairly quick development overall, and the game still had plenty of options and endings, even endings that allowed a postgame to be played (Slavery ending). So how come KoD is progressing at such a dead pace? Kind of really bothers me because I really like what they got going on here, but it seems to be heading towards becoming a shipwreck, checking the blog to see how long it's been since some updates was a mind-boggling experience.
Assuming this is the reason that development is progressing at this pace, it's fair to say that it's the coding that's the culprit, and assuming that it does take about a year to push out a single update due to coding being a daunting task...We could say that the artist and the writer finish out their work on a patch far earlier than the coder does, right? If that were the case, we'd have the entire game mapped out with only the coding needing to be done, no?Ren'Py on the other hand, well, it's good for building VNs and trying to learn to code thru Phyton to test your skills but the more complex the game you're trying to make, it'd be too taxing for the coder to work alone and probably the artists and designers because they had to create their own assets, be it modular or otherwise in the shape of CGs and whatnot.
Phyton is written like how you and I write the walls of texts here and the coding gets bottlenecked because there's probably someone who's a feature creep, and the coder is probably fed up with the BS.But it is plausible that the coding is just so difficult that it needs a full year between updates
You see, sometimes people like to relive the old times with whatever BS they gonna say about whatever they're working on and never acknowledge that the spark isn't there anymore... or better yet, the campfire extinguished a long time ago that they don't know what their goals are anymore other than producing content at a very snail-like pace. You know, like one of those Kitchen Nightmares episodes where the owner thought that they were still good but turned out the place was not successful as it was and it took a while to stay afloat with Gordon's guidance(s)?If we assume that the artist/writer only work on the same patch that the coder is working on, then this level of polish is abysmal, repeated CGs, weak routes, forgotten characters, these are issues you wouldn't expect from someone who had enough time and then some to work on their part of the game.
Wasn't sure if you were joking or not but you can read all their work over the last decade here.There's always a reason to ask whether Monsinne had previous erotica work that we could read... or at least something that solidifies the basis of them being a writer or something
I was being serious and thanks for the HF link.Wasn't sure if you were joking or not but you can read all their work over the last decade here.
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That's for JDMOD only.Yo guys, this is going to be a bit stupid but the console commands on the main page those are meant for JD mods right or can I use them in Vanilla/ unmodded version as well because I tried to open the console but I couldn't but on an older version I was able to do it. Thanks in advance.
Yeah I kinda figured thanks tho letting me know. (English is only my first language and it is fun isn't it I now know that I should have taken that whole draft and check for error part more seriously in college had I done it I wouldn't have made mistakes like these)That's for JDMOD only.