Great730

Member
Oct 3, 2019
128
147
Okay I attempted to train my own "Momo Style" LORA. (Using KOD / NN / Rule34)

It does not have any concepts of characters..
So there is no such thing as "Sabia" or "Neve" in the tagging, if you want those characters you have to describe them.

I did a few quick tests .. with the following rules:
- No Controlnets (meaning the poses are purely prompt based, each image may look slightly different)
- No image touchups or fixups or seed cherry picking
- No Segmenting (each image will have small variations, like clothing changes or background changes)

Known Issues So Far:
I can already see a problem with my tagging, I completely trashed "ponytail" with "folded ponytail" training. I will need to pick a single word tag that doesn't do that.


The image prompts left to right are:

[Describing Sabia as best I can]
[Describing Neve but with short hair and elf ears]
[Describing Neve but with short hair and cat ears]

The background is just "Sunny Day, Village, Huts, Grass" :LOL:


Feedback appreciated - is the art style over cooked or under cooked?

I will likely need to do another run (or 10.. :cautious:), so if people think the style is wrong / bad - please say so.

- Focus criticism / feedbacl on the art style (both background & characters), the color palette, line work, shading style, etc.
- Ignore inconsistencies in height / clothing / pose. Those are fixed in a different way.

View attachment 3068253
This is definitely cool of course there is no limit to perfection I like that the sporty style has not been lost after all, initially all the heroines had a sporty and drawn figure with a press, the main thing I want is if a game based on the kingdom of deception really appears, so fuck the orcs and their village with smelly tents
 
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TheMagister

Well-Known Member
Aug 5, 2016
1,173
1,486
Okay I attempted to train my own "Momo Style" LORA. (Using KOD / NN / Rule34)

It does not have any concepts of characters..
So there is no such thing as "Sabia" or "Neve" in the tagging, if you want those characters you have to describe them.

I did a few quick tests .. with the following rules:
- No Controlnets (meaning the poses are purely prompt based, each image may look slightly different)
- No image touchups or fixups or seed cherry picking
- No Segmenting (each image will have small variations, like clothing changes or background changes)

Known Issues So Far:
I can already see a problem with my tagging, I completely trashed "ponytail" with "folded ponytail" training. I will need to pick a single word tag that doesn't do that.


The image prompts left to right are:

[Describing Sabia as best I can]
[Describing Neve but with short hair and elf ears]
[Describing Neve but with short hair and cat ears]

The background is just "Sunny Day, Village, Huts, Grass" :LOL:


Feedback appreciated - is the art style over cooked or under cooked?

I will likely need to do another run (or 10.. :cautious:), so if people think the style is wrong / bad - please say so.

- Focus criticism / feedbacl on the art style (both background & characters), the color palette, line work, shading style, etc.
- Ignore inconsistencies in height / clothing / pose. Those are fixed in a different way.
I would say Neve doesn't look fierce enough. Sabia as well, but I feel like with her it's less of a problem but Neve was already highly confident and competent, and much more take-charge and domineering.
 
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DreamingAway

Member
Aug 24, 2022
238
623
I would say Neve doesn't look fierce enough. Sabia as well, but I feel like with her it's less of a problem but Neve was already highly confident and competent, and much more take-charge and domineering.

I think that's just me being lazy.
I added "confident, serious expression", is this better or still not hitting home?

If it's still not right can you show me an example?

ad2aeaadasda.png
 

Darcel Marvis

New Member
Dec 21, 2018
3
2
Okay I attempted to train my own "Momo Style" LORA. (Using KOD / NN / Rule34)

It does not have any concepts of characters..
So there is no such thing as "Sabia" or "Neve" in the tagging, if you want those characters you have to describe them.

I did a few quick tests .. with the following rules:
- No Controlnets (meaning the poses are purely prompt based, each image may look slightly different)
- No image touchups or fixups or seed cherry picking
- No Segmenting (each image will have small variations, like clothing changes or background changes)

Known Issues So Far:
I can already see a problem with my tagging, I completely trashed "ponytail" with "folded ponytail" training. I will need to pick a single word tag that doesn't do that.


The image prompts left to right are:

[Describing Sabia as best I can]
[Describing Neve but with short hair and elf ears]
[Describing Neve but with short hair and cat ears]

The background is just "Sunny Day, Village, Huts, Grass" :LOL:


Feedback appreciated - is the art style over cooked or under cooked?

I will likely need to do another run (or 10.. :cautious:), so if people think the style is wrong / bad - please say so.

- Focus criticism / feedbacl on the art style (both background & characters), the color palette, line work, shading style, etc.
- Ignore inconsistencies in height / clothing / pose. Those are fixed in a different way.

View attachment 3068253
You can also use the gallerys on e-hentai.org for the training of the Lora, you can pretty much find the entire KoD gallery there.
 

Great730

Member
Oct 3, 2019
128
147
I think these 3 arts can be prompted by sabia's domineering mother

Kira's sadistic and dominating nature you are so cute I think you deserve another blow

And the evil face of Sister Sabia, I hope it will help
 

Jinsoyun

Active Member
Sep 28, 2018
582
1,131
I'll have to read all this AI generating discussion once i have the time, because i have no idea about it's technicalities.

But in the meanwhile, may i just mention that the simple imitation of Nomo's art is exciting enough for us here to completely overshadow the new release. This is wild.
 

WYKYDTR0N

Newbie
Jan 13, 2018
31
154
AI shills begone! That garbage always looks the same; same lighting, same shading, same faces, same proportions. Eyes are wrong, lips are wrong, expressions are bad. It looks like the heartless, soulless slop that it is.

I know the game is fucked and the devs are either lazy or greedy or both, but let's treat the corpse with a little dignity instead of stringing it up like a puppet and making it dance. I know the art has gotten worse (somehow) but even at its worst it's still actually ART instead of just an image.
 

DreamingAway

Member
Aug 24, 2022
238
623
This is not img2img.

I used the left one to generate a openpose rig - then used that rig to generate the right side images..
For those who don't use SD, the left image itself is not used at all to make the right one(s), I only used the left image to generate a skeleton rig which is basically a JSON file of lines that represent bones / fingers that can be used to pose characters, the pixels / original image is then thrown away, it's just a way to copy the pose, not the actual aesthetic.

Noxian Nights sequel? :whistle::coffee:


There are small fixes / clean ups that could be done on the below images..
I was rushing a little because I'm trying to test how well the LORA works..

The goal should be:
- very consistent poses / facial expressions without relying on a crutch like img2img, because ideally you want to create multiple clothing types
- have very deterministic outcomes when you prompt or pose something, you don't want "randomness" coming through your LORA / Model otherwise it makes it very difficult to create assets.


wadad3adasd.png .
 
Last edited:

BigBiggieBig

Member
Jan 6, 2019
316
842
This is not img2img.

I used the left one to generate a openpose rig - then used that rig to generate the right side images..
For those who don't use SD, the left image itself is not used at all to make the right one(s), I only used the left image to generate a skeleton rig which is basically a JSON file of lines that represent bones / fingers that can be used to pose characters, the pixels / original image is then thrown away, it's just a way to copy the pose, not the actual aesthetic.

Noxian Nights sequel? :whistle::coffee:


There are small fixes / clean ups that could be done on the below images..
I was rushing a little because I'm trying to test how well the LORA works..

The goal should be:
- very consistent poses / facial expressions without relying on a crutch like img2img, because ideally you want to create multiple clothing types
- have very deterministic outcomes when you prompt or pose something, you don't want "randomness" coming through your LORA / Model otherwise it makes it very difficult to create assets.


View attachment 3069262 .
yo....
 
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xhyde

New Member
Dec 17, 2019
14
33
This is not img2img.

I used the left one to generate a openpose rig - then used that rig to generate the right side images..
For those who don't use SD, the left image itself is not used at all to make the right one(s), I only used the left image to generate a skeleton rig which is basically a JSON file of lines that represent bones / fingers that can be used to pose characters, the pixels / original image is then thrown away, it's just a way to copy the pose, not the actual aesthetic.

Noxian Nights sequel? :whistle::coffee:


There are small fixes / clean ups that could be done on the below images..
I was rushing a little because I'm trying to test how well the LORA works..

The goal should be:
- very consistent poses / facial expressions without relying on a crutch like img2img, because ideally you want to create multiple clothing types
- have very deterministic outcomes when you prompt or pose something, you don't want "randomness" coming through your LORA / Model otherwise it makes it very difficult to create assets.


View attachment 3069262 .
Sir, im gonna need you to post that LORA pls.
 
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Enigmanic

Active Member
Nov 4, 2019
544
696
If the Ai thing actually worked Hreinn will go broken
Not necessarily. Nomo could make things a lot easier on himself by using AI.
step 1 - He could have new images generated by AI using his art style.
step 2 - Next, he can load the images into whatever art program he uses. Then he can erase and redraw parts of the image to correct errors and bring it in line with his vision for the scene.
step 3 - Profit!

Of course, he still needs NDS to do his fucking job. Plus Monsinne needs to develop actual talent and stop writing like he's a 12yo who just discovered masturbation.
 

DreamingAway

Member
Aug 24, 2022
238
623
I wouldn't suggest plagiarizing KoD. Instead I would write an original story with a similar theme and include characters similar to, if not inspired by, the principal cast of KoD. Then we can use AI to imitate that art style. It wouldn't be difficult at all to draft a similar story.
Is it too late to write Noxian Nights 2 instead?
Can we include Akali and Fiora?

:unsure:
 
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Enigmanic

Active Member
Nov 4, 2019
544
696
Is it too late to write Noxian Nights 2 instead?
Can we include Akali and Fiora?

:unsure:
If that's more your cup of tea. Though I wouldn't use existing characters. I could parody versions of those two characters after learning a bit about them. But no way am I touching Overwatch or LoL. I can't stand those games.
 
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May 25, 2022
18
19
This is not img2img.

I used the left one to generate a openpose rig - then used that rig to generate the right side images..
For those who don't use SD, the left image itself is not used at all to make the right one(s), I only used the left image to generate a skeleton rig which is basically a JSON file of lines that represent bones / fingers that can be used to pose characters, the pixels / original image is then thrown away, it's just a way to copy the pose, not the actual aesthetic.

Noxian Nights sequel? :whistle::coffee:


There are small fixes / clean ups that could be done on the below images..
I was rushing a little because I'm trying to test how well the LORA works..

The goal should be:
- very consistent poses / facial expressions without relying on a crutch like img2img, because ideally you want to create multiple clothing types
- have very deterministic outcomes when you prompt or pose something, you don't want "randomness" coming through your LORA / Model otherwise it makes it very difficult to create assets.


View attachment 3069262 .
oh my...
 
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