I also don't have a spare 5 years to spend on making a Noxian Nights of Deception 3..
My
~*~Master Plan~*~ was to create a Renpy framework that writers could add dialogue / events / images to without needing to write code. If I could lower the bar for the community so they don't need to write code or draw art, then we could create a crowd sourced game that people could drop in and out of, so it didn't depend on any one person to commit to it.
~*~The Master Plan~*~
1) Create an open source git repository
2) Let people write their own stories / quests / content as a community effort - remove artwork & code as barriers.
3) Let them push Images + Text to the project.
4) [OPTIONAL] Have a team of people vet their pull requests for typos / canon breaking / whatever..
5) ???
6) Come back in 6 months and play it myself to see what the community created
Risks
- Looking at Renpy (for the first time) it doesn't seem possible to easily remove *all* coding.
(I can make it very very simple for people to copy and paste templates, but there will be a small amount of in-lining)
- Lack of interest
- Nobody wanting to contribute to a project that doesn't have financial incentive
--
Those last two are a killer.
This only works if people at scale care more about creativity / storywriting / lewd than $$.
My motivation ultimately - was to learn & try new things and give the community something interesting to engage with.
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EDIT:
Master Plan-B
Help Nomo to do this to speed up their workflow / help with motivation.